Results 1 - 3 of 3
Project Persons Year Tags
Les Animaux du Futur (Total Immersion) 2008 handheld binoculars, sensor bracelet, sensor bracelet, video, video, decor, interactive animation, multi-user, 180 choice of perspective, large field of view, reactive to head and hand position, interactive linear narrative, space-specific, futuroscope, the future is wild, amusement park
Futoroscope, a French amusement park, recently introduced Total Immersion's technology in their new dark ride « The Future is Wild ». The goal was to insert Computer Graphics animals that will be living in millions of years from now, into different envionmental sets. In addition each scenario is enhanced with several interactions between the audience and the animals occuring in real time.
Solo-exhibition Michael Guidetti Michael Guidetti 2009 projection, video-mapping, painting, graphic animation, multi-user, 180 choice of perspective, large field of view, linear narrative, specific for that painting, painting, exhibition, museum, mixed media
Bounce Room 1 & 2 are 2 paintings by Michael Guidetti. They’re not just normal paintings, I would call them augmented paintings. Together with the paintings come projectors which add animation to the sceneries.
The Artvertiser Julian Oliver 2009 handheld binoculars, phone, graphic image recognition, image, advertisement, video, still image, single-user, 180 choice of perspective, large field of view, reactive to hand position, linear narrative, still image, dependent on input content, anywhere where a specific advertisement is, Transmediale 10, Linux
The Artvertiser is an urban, hand-held Improved Reality project that re-purposes street advertisements as a surface for exhibiting art. The project was initiated by Julian Oliver in February 2008 and is being developed in collaboration with Clara Boj, Diego Diaz and Damian Stewart.