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The Haunted Book
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Camille Scherrer
(EPFL CVLab) |
2009 |
desktop, graphic image recognition, graphic images, animation, multi/single user, small field of view, reactive to object position, linear narrative, user can turn the page and start animation, in front of any computer with webcam, poetry, book, student work, markerless
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The Whisper Deck
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Craig Kapp
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2009 |
headmounted display, marker recognition, marker, generative animation, single-user, 360 large field of view, reacts to head position, non-linear informational narrative defined by user, any suface, Flicker, Google, search, informational, voice
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Tour Des Convoyeurs
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Olivier Ratsi, Joanie Lemercier, Thomas Vaquié
(AntiVJ) |
2009 |
spacial projection, videomapping, Old Port’s Conveyors’ Tower, abstract animation, sound, multi-user, large field of view, linear narrative, space-specific, specially created for Mutek Festival, projectionmapping, light
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Virtual Cable
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Chris Grabowski, Tom Zamojdo
(Making Virtual Solid) |
2001 |
human-machine interface, GPRS data, navigation information, graphic animation, multi-user, large field of view, reacts to the car position, non-linear informational narrative, can be built in every vehicle, car navigation, informational
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Watershed Augmented Reality Mural
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Dan Cohen, Gabe Shaughnessy, Travis McCann
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2009 |
Projection, videomapping, painting, animation and sound, multi-user, 180 large field of view, interactive live generated narrative, specific for that painting, mural, painting, installation
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We The Citizens
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Paul Lincoln
(Multimedia Art Asia Pacific) |
2004 |
handheld display, desktop, shape recognition, Markers, animation, multi-user, 360 small field of view, reacts to hand position, linear narrative, space-specific, MAAP, conditioning, installation
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Why Cinema Now
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Thorsten Bauer
(Urbanscreen) |
2009 |
spacial projection, videomapping, picturehouse Olympion, animation, sound, multi-user, large field of view, linear narrative, space-specific, projection mapping, International Film Festival, facade
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Wrigleys 5 Gum Music Mixer
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Boffswana, Exposure
(Wrigley) |
2009 |
desktop, shape recognition, markers, generative sound and animation, single-user, 180 small field of view, interactive non-linear narrative, used on any desktop computer with webcam, ARvertising, music, gum
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[syn]aesthetics_09
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Halvor Høgset
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2009 |
handheld display, shape recognition, markers, videofeed, animation and sound, multi-user, 360 small field of view, reacts to hands position, linear narrative, anywhere indoors, long setup, XGA, Galleri ROM
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?
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sculpture, animation, sound, multi-user, 360 large field of view, linear narrative, anywhere indoors, long set-up, synesthetic, abstract, Passagen
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?
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video mapping, sculpture, animation, sound, multi-user, 360 large field of view, live set, non-linear narrative, any club, live, preformence, music, club
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