Results 1 - 3 of 3
Project Persons Year Tags
HoloCubtile (Immersion, ANR) 2009 sculpture and mirror, motion and tactile sensors, human gestures, generative animation, multi-user, 180 large field of view, reacts to hand gestures, interactive non-linear narrative, could be placed anywhere indoors, long setup time required, tactile, cube, light, mirror, hologram, Laval Virtual
The HoloCubtile is an augmented reality device that makes use of a mirror to blend the visualization and interaction spaces. That way, the three-dimensional object really appears in the reflected user’s hands,
LevelHead Julian Oliver 2008 desktop, graphic image recognition, markers, generative video, single-user, small field of view, reactive to object position, memory game, conscious choice about narrative, in front of any computer with webcam, Laval Virtual 09, Prix Ars Electronica '08, Technical Innovation award, Japan Media Arts Festival '08, Linux
levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one of these rooms is a character. By tilting the cube the player directs this character from room to room in an effort to find the exit.
Square Cube EXYZT, 1024, Etienne de Crecy 2007 Spacial Projection
SQUARE Cube is a 6_6m cubic scaffolding structure covered by nets, on which visual graphics are projected. The concept is deliberately uncomplicated: the physical cube is reinvented, renewed, endlessly modified by its projected 3d model. Minimal aesthetics, 8 bit world and anamorphous elements are the components of the show, created especially for Etienne de Crecy. Also designed for the show is the special interface synchronizing the visual graphics and the live music