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3D experience cereal box
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Dassault Systemes
(nesquick) |
2009 |
interactive non-linear narrative, reacts to box position, flat small field of view, single-user, generative animation, videofeed, marker, shape recognition, desktop, any computer with webcam, ARvertising, cereal, kids, game
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AR Particle Beam
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James Alliban
|
2009 |
desktop, graphic image recognition, marker logo, animation, single-user, small field of view, reactive to marker position, linear narrative starts with marker recognition, in front of any computer with webcam, Papervision3D, particles
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AR Scratching
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Todd Vanderlin
|
2009 |
shape recognition, image recognition, marker, sound and image, single-user, 180 small field of view, reactive to marker position, generative non-linear narrative, used on any desktop computer with webcam, music, vinyl, openframeworks
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AR Slotmachine
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(Total Immersion, Nike) |
2008 |
desktop, graphic shape recognition, marker logo's, generative animation, single user, small field of view, reactive to marker position, linear slot machine game, in front of any computer with webcam, ARvertising, slot-machine, game, gamble, nike, prizes
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AR Sneaker Experience
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Sid Lee
(Metaio, Adidas) |
2010 |
desktop, graphic image recognition, marker logo's, generated animation, single-user, small field of view, reactive to object position, first-person shooter game, conscious choice about narrative, in front of any computer with webcam, ARvertising, game, mARketing, fashion
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AR+RFID Lab at the Kröller-Müller Museum
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Yolande Kolstee, Wim van Eck, Melissa Coleman, Pawel Pokutycki
(AR+RFID LAB) |
2009 |
headmounted, graphic image recognition, marker logo's, still, single-user, 360 choice of perspective, large field of view, reactive to head position, laptop on wheels, still, space-specific, sculpture, garden, Kröller-Müller Museum
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ARflashmob
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Sander Veenhof / SNDRV
|
2010 |
flashmob, event, Smartphone, shape recognition, marker, 3d still, multi-user, 360 small field of view, statue, Amsterdam, reactive to hand position, no narrative, Dam square
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Augmented Reality Theater
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Jurjen Caarls, Wim van Eck, Pawel Pokutycki, Marina de Haas
(AR+RFID LAB) |
2007 |
headmounted, graphic image recognition, data glove, marker logo's, animation, single-user, 360 choice of perspective, large field of view, reactive to head position, narrative triggered by data glove, on any surface, puppet, theater, UnDeaf, V2_
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Augmented Shadow
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Joon Moon
|
2010 |
Table screen, shape recognition, markers, generative animation, multi-user, 180 large field of view, interactive non-linear narrative, anywhere, shadows, openframeworks, ISMAR, table
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Bamzooki
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Jason Garbett, Rupert Harris
(BBC) |
2010 |
television, 'Free-D' marker recognition, video, marker, generative animation, sound, multi-user, small field of view, game show, linear narrative, on any television, television, game, show, entertainment
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Bricks 3D
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Fabian Gronbach
|
2010 |
desktop, shape recognition, markers, generative animation, single-user, 180 small field of view, interactive non-linear narrative, used on any desktop computer with webcam, Tetris, game, papervision 3D
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Cashback
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Camille Scherrer, Vincent Jacquier
(EPFL CVLab) |
2009 |
desktop, graphic image recognition, graphic images, banknotes, animation, multi/single user, small field of view, reactive to object position, linear narrative, in front of any computer with webcam, money, banknotes, provocative, markerless
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Doritos sweet chilly
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(Cubocc) |
2009 |
desktop, shape recognition, marker, animation, single-user, flat small field of view, reacts to marker position, linear narrative, any computer with webcam, ARtvertising, packaging
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Expression of Joy
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(Inition, Dare) |
2009 |
desktop, shape recognition, marker, generative animation, single-user, flat small field of view, reacts to marker position, no narrative, any computer with webcam, ARtvertising, car, bmw, customize
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Heartbreak Warfare
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Blitz
(Adobe) |
2009 |
desktop, image recognition, marker logo, animation, sound, single-user, small field of view, reactive to object position, linear videoclip, in front of any computer with webcam, videpclip. john mayer
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Horizon Zero AR Bridge
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Anita Fontaine, Geoff Lillemon, Aaron Meyers
(Champagne Valentine) |
2010 |
desktop, graphic image recognition, marker logo's, generative animation, sound, single-user, small field of view, reactive to marker position, generative, non-linear narrative, in front of any computer with webcam, code1, oscillator, DIY
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In-place 3D Sketching
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Nate Hagbi, Oriel Bergig, Jihad El-Sana, Mark Billinghurst
(VisualMediaLab, HitLabNZ) |
2009 |
desktop, shape recognition, drawings and graphic image, generative animation, single-user, 180 small field of view, reactive to drawing type and position, interactive, no narrative, any desktop, drawing, markerless, research
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Its my time
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Fabrica
(Benetton Group) |
2010 |
Desktop, shape recognition, marker, Video, videofeed, single-user, small field of view, reactive to marker position, linear narrative, any desktop, ARvertizement, fashion, casting, competition
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LearnAR
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James Alliban
|
2010 |
desktop, image recognition, markers, generated stills, single-user, small field of view, reactive to marker position, informational, no narrative, in front of any computer with webcam, informational, learning, school, quiz
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LevelHead
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Julian Oliver
|
2008 |
desktop, graphic image recognition, markers, generative video, single-user, small field of view, reactive to object position, memory game, conscious choice about narrative, in front of any computer with webcam, Laval Virtual 09, Prix Ars Electronica '08, Technical Innovation award, Japan Media Arts Festival '08, Linux
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Living Sasquatch
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(Carmichael Lynch, Jack Link's) |
2009 |
desktop, shape recognition, marker, generative animation, single-user, flat small field of view, reacts to marker position, interactive non-linear narrative, any computer with webcam, ARtvertising, brand
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MagicBook
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Mark Billinghurst , Raphael Grasset , Julian Looser , Hartmut Seichter , Andreas Duenser
(HITlabNZ) |
2008 |
handheld glaces, shape recognition, marker, animation, multi-user, 360 large field of view, reactive to hand, marker position, linear narrative, on any surface, books, collaboration
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Museum AR Kiosk
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(Total Immersion, Exhibit Engineering) |
2008 |
desktop, graphic image recognition, marker, still, single user, small field of view, reactive to marker position, non-linear, informational, anywhere indoors, anatomy, human body
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N Building
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Teradadesign+Qosmo
|
2009 |
handheld display, phone, graphic image recognition, marker facade, twitter feed, animation, multi-user, 180 small field of view, reactive to hand position, non-linear real-time metadata, space-specific, informational, see trough, building, twitter
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Out of the Blue
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Marina de Haas, Wim van Eck and Alwin de Rooij
(AR+RFID LAB) |
2007 |
headmounted, graphic image recognition, marker logo's, animation, sound, single-user, 360 choice of perspective, large field of view, reactive to head position, looped linear narrative, anywhere indoors, Today's art, balls
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Psycho52
|
Geoffrey Alan Rhodes
|
2009 |
desktop, shape recognition, markers, video, multi-user, 180 large field of view, reacts to marker position, no narrative, used on any desktop computer with webcam, SnapDragonAR, MaxMsp, ISEA, RIT
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Ride my Star
|
(Devilfish, Blacionica, Zerofractal) |
2009 |
desktop, shape recognition, marker, animation, single-user, flat small field of view, reacts to marker position, linear narrative, any computer with webcam, Videoclip, music video
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Rockpaperscissors t-shirt
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(T-Post,Moment 77 ) |
2009 |
desktop, graphic image recognition, marker logo, generated animation, single-user, small field of view, reactive to object position, non-linear game, in front of any computer with webcam, t-shirt, fashion
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ScavengAR
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(Porter Noveilli, Metaio) |
2010 |
smart phone, gprs geo tag, compass, graphic image recognition, graphic markers, animation, multi-user, walk trough the city, multi-player hunt game, points can be earned, pictures and texts can be placed, space specific in the city of Austin, game, quest, twitter
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Sgraffito in 3D
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Joachim Rotteveel
(AR+RFID LAB) |
2008 |
desktop, graphic image recognition, marker logo's, still, multi-user, small field of view, reactive to marker position, still, in front of any computer with camera, museum, informative, educational, history
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