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Museum AR Kiosk
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(Total Immersion, Exhibit Engineering) |
2008 |
desktop, graphic image recognition, marker, still, single user, small field of view, reactive to marker position, non-linear, informational, anywhere indoors, anatomy, human body
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N Building
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Teradadesign+Qosmo
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2009 |
handheld display, phone, graphic image recognition, marker facade, twitter feed, animation, multi-user, 180 small field of view, reactive to hand position, non-linear real-time metadata, space-specific, informational, see trough, building, twitter
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Pacer
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Tutors: Jouke Verlinden, Gerwin de Haan
(TU Delft) |
2010 |
Spacial Projection, Shape recognition, attributes and hands, generative animation, single-user, small field of view, reactive to attributes and hands, interactive, no narrative, on any suface, communication tool, engineering simulation, design
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PTAM
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(Robotics Research Group, University of Oxford) |
2007 |
desktop, environment tracking and mapping, videofeed, animation or still, single user, 360 small field of view, no narrative, anywhere, ISMAR, research project
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Puma Lift
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(Droga5, Puma) |
2009 |
recorded projection, filmed video-mapping, white room, people, video, animation, multi/single user, small field of view, linear story, played on any computer, ARvertising, puma, ad, commercial
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Put a spell
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Ogmento
(arballoon_ we ar) |
2010 |
Smartphone, Shape recognition, graphic image, video, generative animation, single-user, small field of view, reactive to hand position, screen touch and images, interactive, no narrative, on any surface, children, education, informational, game, Iphone
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Ride my Star
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(Devilfish, Blacionica, Zerofractal) |
2009 |
desktop, shape recognition, marker, animation, single-user, flat small field of view, reacts to marker position, linear narrative, any computer with webcam, Videoclip, music video
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Rockpaperscissors t-shirt
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(T-Post,Moment 77 ) |
2009 |
desktop, graphic image recognition, marker logo, generated animation, single-user, small field of view, reactive to object position, non-linear game, in front of any computer with webcam, t-shirt, fashion
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Second Life visits The Hague
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Sander Veenhof / SNDRV
(TAG) |
2008 |
Laptop, GPS, audio, location user, audio, virtual location, avatar, multi-user, 360 small field of view, reactive to phisical position, interactive non linear narrative, city of The Hague, second life, game, citywalk, TAG
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Sgraffito in 3D
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Joachim Rotteveel
(AR+RFID LAB) |
2008 |
desktop, graphic image recognition, marker logo's, still, multi-user, small field of view, reactive to marker position, still, in front of any computer with camera, museum, informative, educational, history
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The Haunted Book
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Camille Scherrer
(EPFL CVLab) |
2009 |
desktop, graphic image recognition, graphic images, animation, multi/single user, small field of view, reactive to object position, linear narrative, user can turn the page and start animation, in front of any computer with webcam, poetry, book, student work, markerless
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The Robotics Lab
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Georg Klein
(University of Oxford) |
2009 |
handheld screen, envoirenment mapping, video, still image, semi multi-user due to large screen, 360 choice of perspective, small field of view, reactive to hand position, still, after mapping, space-specific, robots, science fiction, science
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Triceratops
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Georg Klein
(University of Oxford) |
2009 |
handheld screen, envoirenment mapping, video, still image, semi multi-user due to large screen, 360 choice of perspective, small field of view, reactive to hand position, still, informational about the physical object, after mapping, space-specific, natural museum oxford, museum, education, informational
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We The Citizens
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Paul Lincoln
(Multimedia Art Asia Pacific) |
2004 |
handheld display, desktop, shape recognition, Markers, animation, multi-user, 360 small field of view, reacts to hand position, linear narrative, space-specific, MAAP, conditioning, installation
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Wrigleys 5 Gum Music Mixer
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Boffswana, Exposure
(Wrigley) |
2009 |
desktop, shape recognition, markers, generative sound and animation, single-user, 180 small field of view, interactive non-linear narrative, used on any desktop computer with webcam, ARvertising, music, gum
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[syn]aesthetics_09
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Halvor Høgset
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2009 |
handheld display, shape recognition, markers, videofeed, animation and sound, multi-user, 360 small field of view, reacts to hands position, linear narrative, anywhere indoors, long setup, XGA, Galleri ROM
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