Results 1 - 3 of 3
Project Persons Year Tags
Audio Space Theo Watson 2005 headphones, microphone, voice sound, deformed sound, single-user, reactive to head position, filles the whole room, unconscious choice of narrative by movement, anywhere indoors, environment, sound, sonic
Audio Space is a 3D augmented aural space. A user wearing a headset can leave messages at any point within the room and hear all the sounds left by everyone before them spatialised as if the people were really still there. It has been exhibited at ICHIM 05 in Paris, the 2006 Eyebeam Summer Exhibition in New York, Netherlands Institute for Media Art Amsterdam 2007 and TAG The Hague 2008. Later version transform the voice into sonic structures that create a rich and layered sonic environment.
The Whisper Deck Craig Kapp 2009 headmounted display, marker recognition, marker, generative animation, single-user, 360 large field of view, reacts to head position, non-linear informational narrative defined by user, any suface, Flicker, Google, search, informational, voice
The Whisper Deck is a voice-controlled augmented reality data visualization tool that immerses users within a fluid information ecosystem of their own design. Using an off the shelf Vuzix CamAR head mounted display, users can look around their local environment. A special symbol visible in the environment causes the 3D interface of the Whisper Deck to appear. Users can speak commands to the model to cause it to search the Internet and return relevant information, including spoken definitions from Wikipedia, images from Picasa, Flickr and Google Images, as well as search term comparisions from Google Trends.
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You can even add speech bubbles to give Sasquatch a voice!