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Museum AR Kiosk
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(Total Immersion, Exhibit Engineering) |
2008 |
desktop, graphic image recognition, marker, still, single user, small field of view, reactive to marker position, non-linear, informational, anywhere indoors, anatomy, human body
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N Building
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Teradadesign+Qosmo
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2009 |
handheld display, phone, graphic image recognition, marker facade, twitter feed, animation, multi-user, 180 small field of view, reactive to hand position, non-linear real-time metadata, space-specific, informational, see trough, building, twitter
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Night Lights
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Joel Gethin Lewis, Zach Lieberman, Pete Hellicar, Kyle McDonald, Todd Vanderlin w/ Daito
(The Electric Canvas, YesYesNo, Inside Out, The Church ) |
2009 |
spacial projection, projection mapping, motion tracking, building, live video feed of people, generative video, multi-user, 180 large field of view, uses body outlines, generative non-linear narrative, mapped on the ferry building, projectionmapping, phone, movement, openframeworks
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Nuits Sonores
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Yannick Jacquet, Joanie Lemercier, Olivier Ratsi, Romain Tardy
(AntiVJ) |
2009 |
Spacial Projection, video mapping, sculpture, animation, sound, multi-user, 180 large field of view, linear narrative, space-specific, Nuits Sonores festival, live performance, club, VJ, projection mapping
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Out of the Blue
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Marina de Haas, Wim van Eck and Alwin de Rooij
(AR+RFID LAB) |
2007 |
headmounted, graphic image recognition, marker logo's, animation, sound, single-user, 360 choice of perspective, large field of view, reactive to head position, looped linear narrative, anywhere indoors, Today's art, balls
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OUT/IN
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Nikita Tsymbal, Anna Abalikhina, Sergei Komarov, Maria Smirnova
(Asymmetrique Answer performance group) |
2009 |
spacial projection, motion tracking, body dancer, generative animation, multi-user, large field of view, human live performance, live, generative, non-linear narrative, any stage, live, dance, motion tracking, real-time
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Pacer
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Tutors: Jouke Verlinden, Gerwin de Haan
(TU Delft) |
2010 |
Spacial Projection, Shape recognition, attributes and hands, generative animation, single-user, small field of view, reactive to attributes and hands, interactive, no narrative, on any suface, communication tool, engineering simulation, design
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Physics Distorter
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Jan van Nuenen
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spacial projection, videomapping, globe, NIMK building, abstract generative animation, multi/single user, 180 large field of view, natural eye movement, user can influence projection with globe interface, non-linear graphics influenced by the public, anywhere, long setup, arduinio, processing, projection mapping, architecture
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Psycho52
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Geoffrey Alan Rhodes
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2009 |
desktop, shape recognition, markers, video, multi-user, 180 large field of view, reacts to marker position, no narrative, used on any desktop computer with webcam, SnapDragonAR, MaxMsp, ISEA, RIT
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PTAM
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(Robotics Research Group, University of Oxford) |
2007 |
desktop, environment tracking and mapping, videofeed, animation or still, single user, 360 small field of view, no narrative, anywhere, ISMAR, research project
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Puma Lift
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(Droga5, Puma) |
2009 |
recorded projection, filmed video-mapping, white room, people, video, animation, multi/single user, small field of view, linear story, played on any computer, ARvertising, puma, ad, commercial
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Put a spell
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Ogmento
(arballoon_ we ar) |
2010 |
Smartphone, Shape recognition, graphic image, video, generative animation, single-user, small field of view, reactive to hand position, screen touch and images, interactive, no narrative, on any surface, children, education, informational, game, Iphone
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RE:
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Bram Snijders, Carolien Teunisse
(HKU) |
2010 |
Spacial Projection, video mapping, projector, animation, multi-user, 360 large field of view, linear narrative, anywhere, long set-up, media, projector, reflection
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Ride my Star
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(Devilfish, Blacionica, Zerofractal) |
2009 |
desktop, shape recognition, marker, animation, single-user, flat small field of view, reacts to marker position, linear narrative, any computer with webcam, Videoclip, music video
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Rockpaperscissors t-shirt
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(T-Post,Moment 77 ) |
2009 |
desktop, graphic image recognition, marker logo, generated animation, single-user, small field of view, reactive to object position, non-linear game, in front of any computer with webcam, t-shirt, fashion
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ScavengAR
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(Porter Noveilli, Metaio) |
2010 |
smart phone, gprs geo tag, compass, graphic image recognition, graphic markers, animation, multi-user, walk trough the city, multi-player hunt game, points can be earned, pictures and texts can be placed, space specific in the city of Austin, game, quest, twitter
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Sculpture
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Jeffrey Shaw
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1981 |
mounted display, non, real space, different stills, single-user, 180 large field of view, no narrative, anywhere, simple, geometric, Melkweg
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Second Life visits The Hague
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Sander Veenhof / SNDRV
(TAG) |
2008 |
Laptop, GPS, audio, location user, audio, virtual location, avatar, multi-user, 360 small field of view, reactive to phisical position, interactive non linear narrative, city of The Hague, second life, game, citywalk, TAG
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Sgraffito in 3D
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Joachim Rotteveel
(AR+RFID LAB) |
2008 |
desktop, graphic image recognition, marker logo's, still, multi-user, small field of view, reactive to marker position, still, in front of any computer with camera, museum, informative, educational, history
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Solo-exhibition Michael Guidetti
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Michael Guidetti
|
2009 |
projection, video-mapping, painting, graphic animation, multi-user, 180 choice of perspective, large field of view, linear narrative, specific for that painting, painting, exhibition, museum, mixed media
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Songdo
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Yannick Jacquet, Joanie, Lemercier, Olivier Ratsi
(AntiVJ) |
2009 |
Spacial Projection, video mapping, architecture, animation, sound, multi-user, 180 large field of view, linear narrative, space-specific, Songdo City, modern architecture
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Square Cube
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EXYZT, 1024, Etienne de Crecy
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2007 |
Spacial Projection
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Tag und Nacht
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Till Botterweck, Nagehan Kurali
(Urbanscreen) |
2009 |
spacial projection, videomapping, Schürstabhaus, animation, sound, multi-user, large field of view, linear narrative, space-specific, projection mapping, performence, video
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Tetra Tennis
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Fred Viktor, Benoit REBUS, MANGANELLI
(FFT) |
2008 |
Spacial Projection, video mapping, tennis court, animation, multi-user, 360 large field of view, linear narrative, space-specific, sports, tennis
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The Amazing Cinemagician
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Helen Papagiannis
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2009 |
spacial projection, graphic image recognition, paying cards, animation on fogscreen, multi-user, 360 large field of view, natural eye movement, non-linear narrative triggered by user, anywhere indoors, Georges Méliès, fog, spacial
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The Artvertiser
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Julian Oliver
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2009 |
handheld binoculars, phone, graphic image recognition, image, advertisement, video, still image, single-user, 180 choice of perspective, large field of view, reactive to hand position, linear narrative, still image, dependent on input content, anywhere where a specific advertisement is, Transmediale 10, Linux
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The Hague City Hall
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Pablo Valbuena
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2008 |
spacial Projection, videomapping, City Hall, animation, multi-user, 180 large field of view, natural eye movement, linear narrative, space-specific, today's art, projection mapping, architectural space
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The Haunted Book
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Camille Scherrer
(EPFL CVLab) |
2009 |
desktop, graphic image recognition, graphic images, animation, multi/single user, small field of view, reactive to object position, linear narrative, user can turn the page and start animation, in front of any computer with webcam, poetry, book, student work, markerless
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The Robotics Lab
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Georg Klein
(University of Oxford) |
2009 |
handheld screen, envoirenment mapping, video, still image, semi multi-user due to large screen, 360 choice of perspective, small field of view, reactive to hand position, still, after mapping, space-specific, robots, science fiction, science
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The Whisper Deck
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Craig Kapp
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2009 |
headmounted display, marker recognition, marker, generative animation, single-user, 360 large field of view, reacts to head position, non-linear informational narrative defined by user, any suface, Flicker, Google, search, informational, voice
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