Results 1 - 30 of 100
Project Persons Year Tags
Acoustic Mirror_Moss David de Buyser (V2_) 2009 biotechnology, irrigation, urban, flora, renewable energy, autonomy, open source, guerrilla gardening, community, installation, garden, biology, technology
David de Buyser's project Acoustic Mirror_Moss, subsidized by the Flemish Community, brings technology and biology together in several ways. First, the project’s longterm goal is an installation that uses vertical moss carpets for the projection of computer-generated images. The cultivation phase, however, features several subprojects that also forge interesting relationships between technology and biology. For instance, David recently developed a MAX/MSP-driven irrigation system to provide a constant supply of water to the moss in the installation at the Visual Arts Academy in Anderlecht.
Active Environments Mia Kos 2010 ecology, environment, health, responsive environment, smart envirnoments, networked world, internet of things, data, monitoring, research, project
Active Environments is a project which reveals one small piece of a vast puzzle which is slowly, but persistently becoming our reality. The project is based on the idea the Internet of Things. It is a system that supports and enables people to connect their environments to the Internet with a purpose of monitoring their health. In this way, helping people to take greater control over the state of the environment they live in or care about. This is achieved through the access to their real-time data send by a networked environment connected through a Pachube platform. The system uses social network mechanisms to connect people and create communities around a mutual interest—an environment they care about. In this way, facilitating civic responsibility and local cooperation, supporting people to actively use the technology at their hands. It would also functions as a platform for the comparison of different environments' health, based on the data they send.
Active Phytoremediation Wall System Skidmore,Owings, Merrill (Rensselaer Polytechnic Institute) 2012 hydroponics, plants, buildings, environment, energy saving, rhizome, materials, air refreshing
The Active Phytoremediation Wall System is a modular system of pods, housing hydroponic plants. Its main purpose is to encourage airflow and contribute to the quality of life through its air cleaning capacities. The project is a result of a collaborative research between Rensselaer Polytechnic Institute and Skidmore, Owings & Merrill. It is a bio-mechanical hybrid system that produces ‘fresh air’ from within buildings, thereby reducing the energy consumption. Because the plants’ roots are exposed, instead of being buried in soil, the plants’ air-cleaning capacity increases by 200 to 300 percent. The pods themselves are made from vacuum-formed plastic, and the form allows the maximum amount of air to reach the root rhizomes while using the minimum amount of material. It also creates a beautiful base for the plants. The wall system can be installed in large commercial interiors, but works equally well in small settings—a four-module system in an apartment would have the impact of 800 to
AElab Gisèle Trudel, Stéphane Claude 1996 crew, artists, new media, electronic medium, lab, publications, performance, essays, technology, ecology, installation, science, art, video
In the summer of 1996, Æ was initiated as an artistic research unit based on a philosophical exchange between artists Gisèle Trudel and Stéphane Claude, with the regular participation of other collaborators. Through a more anonymous framework, Æ cristallizes their interest for an ecological awareness in the use of technology, as echoed in the arts, science and shamanic traditions. Æ prepares audiovisual essays, electronic performances, databases, in-situ installations, publications, psycho-geographic walks, audio recordings to be listened in the dark... Æ is striving to reintroduce a certain figuration of the mineral/vegetal/animal world into the electronic medium, as a concrete and enlarged view of the human condition, with the objective of breaking down a generally anthropocentric societal view.
Analogue Interaction (EcoLogicStudio) 2010 biosphere, visualitzation, natural resources, architecture, landscapes, politics, society, environment, energy, data, Venice Biennale
ecoLogicStudio’s installation for AILATI 2010 has been developed in collaboration with the Global Footprint Network group. We aren’t surprised to discover, through data, that the world is going towards a continuous increase of consumption of resources in relation to the biosphere’s capacity. Nevertheless we are wondering, which processes and stories could define this tendency and which are the relations between debtor countries and creditor ones? Most of the political choices today are based on data and graphics shown in these images; how can the single citizen take part in these decisions while interacting with his daily processes, his histories and his inventions? Can technology act as an intermediary, generating devices that link city, architecture and landscape with politics, society and environment? The “ECO-FOOTPRINT DATA GROTTO MACHINE” focuses on the representation in a relational architectonic system, parametrically designed, of the ecological footprint data.
Andy Goldsworthy Digital Catalogue Andy Goldsworthy sculpture, photography, nature, artist, environment, inspiration, land art, urban, art
Andy Goldsworthy, OBE (born 26 July 1956) is a British sculptor, photographer and environmentalist producing site-specific sculpture and land art situated in natural and urban settings. He lives and works in Scotland.
Annamaria Weldon Web Annamaria Weldon education, landscapes, workshops, photography, poetry, tradittion, writing, nature
Annamaria Weldon is a West Australian poet who also writes and publishes in other genres, and has done since her first feature article appeared in 1978. Working with words in different ways, she’s developed the writing practice which has sustained her for more than thirty years through changes of career, home life and location.
Autostadt Mobiglobe Touchscreen installation Hosoya Schaefer Architects (shiftcontrol studio) 2006 economics, culture, flash, data, statistics, interaction, design, interface, mobility, research, information
The project shows in encyclopaedic breadth topics that define contemporary mobility. The topics are organized in three large chapters (culture, economy and system) and twelve themes ranging from mobile space to fuel. Each theme again is examined in the scale of the car, the region, the world and time. Throughout the themes, the project intends to show the link between individual experience and global effects.
Bacterial radio Joe Davis 2012 environment, pollution, radio, cells, genes, electric circuits, bacteria, art, biocircuits, golden nica price
Bacterial Radio, first part of ongoing project envisioning many different kinds of electrical circuits created with bacteria. Circuits are formed from bacteria modified with genes that impart electrical qualities to cells. Bacteria cloned with variants of gene from marine sponges (Tethya aurantia) to chelate electronic circuits on growth media. Variants of Tethya gene optimized to chelate metallic conductors and semiconductors. Genetically modified bacteria and small amounts of growth media containing metal salts embedded in non-conductive materials and induced to plate electrical circuits. Bacterial Radio signifies artistic use of these materials to render music, voice and intellectual content off the air. Bacterial Radio represents safe and pollution-free alternatives to environmentally threatening practices.
BBa_K221000: First volume of teenage gene poems Yashas Shetty,Mukund Thattai (ArtScienceBangalore) 2011 dna, genes, biotechnology, bacteria, genetics, narrtive, synthetic biology, diy, lab, genetic engineering, artwork, rain
BBa_K221000 is a sequence of DNA that produces an enzyme called geosmin, which is responsible for the smell of wet earth when it begins to rain. When BBa_k221000 is transformed (injected) into the DNA of E. coli bacteria, it transforms the bacteria into “living machines” that produce the smell of rain. The mystique surrounding the aroma of the Indian monsoon is encoded as a genetic sequence. This is an artistic investigation into the narrative and promises of synthetic biology. The installation comprises a mobile DIY bio lab housed in a geodesic dome. The lab is equipped with all the facilities needed to perform rudimentary genetic engineering and is built entirely out of hacked, local, homemade consumer electronics. The bacteria / “living machines” are grown inside the lab in a custom-made incubator inviting the audience to engage, up-close in critical debates around such forms of biotechnologies. The lab also functions as a pedagogical space and artist studio, as it hosts artists’ workshops and performances and also facilitates the conceptual development of artworks that are produced by borrowing tools and methodologies from the life sciences. This mobile bio lab is collapsible and can be re-assembled in a day. The entire process of building the lab is documented and made available at http://artscienceblr.org or http://hackteria.org/wiki
Biomodd Angelo Vermeulen et al. (The Aesthetic Technologies Lab) 2007 sustainability, hacker space, collaboration, open source, computer systems, ecosystem, nature, technology, science, biology, bioart, ecology, art
Biomodd is an open source and co-created art project fusing computer waste and living biology. Essentially, Biomodd creations are computer systems with living ecosystems inside of them. Taken together they form a global art project challenging presumed notions of opposition between nature and technology in different cultures. The project started in 2007 during a residency of Angelo Vermeulen at The Aesthetic Technologies Lab in Athens, Ohio. Since then multiple versions have been built both by the people that originally came up with the idea, and by other communities throughout the world. Up till now, Biomodd versions have been created and showcased in Athens (Ohio), Los Baños and Manila (Philippines), Sint-Niklaas (Belgium), Maribor (Slovenia), and New Plymouth (New Zealand). In 2011 a new Biomodd project will follow in the Netherlands, and in 2012 in New York City. As open source art work, Biomodd can be built and improved upon by anyone.
Biomodd Maribor Diego Maranan 2010 technology, ecology, workshop, art, computers, recycling, plants, algae, new media
Biomodd is an art project that integrates cross-cultural dialogue, ecology and technology while encouraging innovative collaboration. I and artist, scientist, and TED Fellow Angelo Vermeulen led a Biomodd workshop as part of the KIBLIX Festival and theInternational Computer Arts Festival in Maribor, Slovenia, from November 18th to the 28th, 2010. The workshop resulted in an installation piece which was exhibited at KIBLA until mid-December. Over the course of ten days, we disassembled old computers, tested computer components, installed Ubuntu (or in the case of some really old motherboards, Xubuntu) on them, designed and built different structures that incorporated plants and computers together, troubleshot algae, and met up and had long discussions with other new media artists participating in the festival.
Blowup: Wild Things Several Authors (V2_) 2011 insects, communication, seminar, book, animals, design, art
The first edition of Blowup will examine art and design projects that are created with animals in mind as the end users and active participants – not people. This evening event will feature three leading practitioners discussing their work that is created for animals to appreciate and actively use. The speakers will address how their work can instill greater empathy for animals in us, and what they think the animals' experience of the art actually is.
Bus Roots Marco Castro 2012 transportation, plants, education, habitat, CO2, water, thermal, acoustics, health, urban, environment, migration patterns
WHAT IS BUS ROOTS? Reconnecting urban communities with nature in a practical and playful way. Bus roots is a public and playful project that uses plants as a creative medium. It connects the citizens with their community while trying to use the least amount of resources and improving the quality of the environment around it.
BuyProduct Nitipak Samsen 2009 architecture, design, trees, environment, Dot Samsen, visualization, product, global warming, CO2, project
Carbon credit brings the ‘convenience’ back to the ‘inconvenient truth’. Global warming has been driven by capitalism, now we are trying to solve global warming through capitalism. Is this possible? Should we save the planet for the planet’s sake or for money? From an ecological perspective, CO2 is a byproduct of the living, either directly or indirectly. From the economic perspective, CO2 may become the world's largest commodity market. What do we consider the price of our own byproducts? This project aims to criticise the carbon trading system as well as raise awareness of how good we are at destroying the planet. One problem is how to show the intangible amount of CO2. BreathSink is one simple way of visualization carbon footprint. BreathSink is dry timber which has same CO2 as 1 day of breathing. However, in term of design, what is the function of this BreathSink?
Capacity for (urban eden, human error) Allison Kudlla 2010 architecture, biology, seeds.moss, art, patterns, plotting, urban, cells, growth, organismscomplexity, emergence, computers
This system uses a computer controlled four-axis positioning table to “print” intricate bio-architectural constructions out of moss and seeds. Suspended in a clear gel growth medium, the moss continues to grow and the seeds sprout. The algorithmically-generated patterns drawn by the system are based on the Eden growth model and leverage mathematical representations of both urban growth and cellular growth, thereby connecting the concept of city with the concept of the organism. This project is working to make concrete the idea of dynamic and fluid computer space altering the expression and formation of a living and growing biological material, via its collaboration with an engineering mechanism.
Christa Sommerer & Laurent Mignonneau Web Page Christa Sommerer & Laurent Mignonneau 1992-2010 research, ecology, artificial life, human-machine interaction, video, 3D, language, society, nature, real-time interactive systems, web page, environment, self-organization, interactive, art, artists, genetics, biology, complexity, interaction, education, interface
Christa Sommerer& Laurent Mignonneau are two of the most renowned and innovative artists on the international media art and interactive art scene. In a natural and intuitive way, their work develops interactive interfaces that apply principles of the theory of living systems related to ecology, artificial life and the complexity science.
Christien Meindertsma Web Page Christien Meindertsma portfolio, artist, inspiration, product, books, knitting, raw materials, life of products, industry, global world, art, design
Christien Meindertsma explores the life of products and raw materials. For her first book, Checked Baggage (2004), Christien purchased a container filled with a week's worth of objects confiscated at security checkpoints in Schiphol Airport after 9/11. She meticulously categorized all 3267 items and photographed them on a white seamless background. Christien’s second book, PIG 05049 (2007), is an extensive collection of photographic images that documents an astounding array of products that different parts of an anonymous pig called 05049 could support. With this book, Christien reveals lines that link raw materials with producers, products and consumers that have become so invisible in an increasingly globalized world.
Christopher Leung Web Christopher Leung wax, thermal performance, deployable shutters, heat motors, design, buildings, solar energy, energy, architecture, research
A website about research in the field of Architecture. I have been exploring novel ways to passively harvest energy from around buildings with devices and mechanisms and finding ways to make it do useful work, this website is about that ongoing exploration. This is a research topic where there is an opportunity to gain because the principal energy resource is the sun which is completely free. A measure of success in this area is to balance the available energy from ambient resources with the possibility for buildings that respond to the dynamic changes in their surrounding environment. This is a research topic that is as much about observation of what there is to be harvested as creative thinking about matching it in time and place with the design of buildings. I think that this can be achieved in effective but subtle ways in the passive design of building enclosures, and this is a research topic that has been explored through doing design projects to demonstrate this. Please explore
Cinema For Primates Rachel Mayeri 2011 cinema, primates, science, psicology, artwork, animals, tests, project, zoo, biology, zoology
Cinema for Primates is a series of videos designed and presented for chimpanzees at Edinburgh Zoo. Chimpanzees in captivity are shown television as a form of enrichment, but no artists have made videos expressly for chimps. After showing a series of test videos to the chimps to learn their preferences, the artist will script and produce a synthetic chimpanzee drama. The video will be installed at the zoo, so that both human and non-human primates can simultaneously watch the show and each other’s responses to it. The project is intended to imagine the inner world of the captive chimpanzee, producing an original artwork—enrichment for humans and chimpanzees.
CyberGarden v4 AltN Research+Design (EcoLogicStudio) 2011 antibiotics, digital, model, robotics, ecosystem, environment, bacteria, gardening, sensors, electronic medium, biology, information, project
CyberGarden is an ongoing research project developed by Ecologic Studio. This project represents the 4th iteration and exists as a multilayered, intelligent system that passes information between these layers via material, electronic and biological information. It utilizes a network of radiation sensors and connected to custom designed and programmed robotic arms and a parametric digital model. The physical prototype and digital model engage in a generative dialogue and co-evolve over the course of each exhibition. The petri dish components are made of translucent perspex and when added to the physical model cause a change in the lighting filed. This in turn will affect the digital plan and triggers the emergence of other gardening components to be designed, cut and added on.
Earth: Art of a changing world Several Authors (Royal Academy of Arts) 2009 environment, installation, artists, climate change, exhibition, art
Earth: Art of a changing world is the second annual contemporary art season at 6 Burlington Gardens. The exhibition presents new and recent work from more than 30 leading international contemporary artists, including commissions and new works from the best emerging talent. Supporter's statement: "This second year of GSK Contemporary is an important collaboration between GlaxoSmithKline and the Royal Academy that builds on our long-standing support for the arts in the UK. Creativity and innovation are critical to our business of improving health and well-being, so we want this year's topic 'Earth' to encourage debate, discussion and creative thinking and the role art can play on the relevance that climate change has on our daily lives."
ElectroStatic Architecture Teresa Buscemi 2008 electricity, energy, responsive environment, architecture, project, waste, light
ElectroStatic Architecture employs the natural regenerative static electricity for interactive and responsive architecture. This project intends to show the accessibility of static electricity and one way in which this existing source of energy can be used to generate another useful and practical form of energy, as well as adding an expressive element to one’s architectural surroundings. With the amount of wasted energy in today’s world and the many ways we are trying to conserve and find alternate sources of energy, why not look to ourselves as a source? We are constantly collecting static electricity through every interaction between people and objects throughout our day. We don’t notice as it builds or when it transfers until it we feel or see it in the form of an electric shock. electroStatic Architecture utilizes the static electricity humans constantly collect and give off, translating the electrostatic energy into light energy embodied in the form of pillars reminiscent of ancient Greek architecture.
Extreme Green Guerrillas Michiko Nitta 2007 green guerrilla, migration systems, communication, food, euthanasia, community
We are forced to face the reality on a daily basis that environmental damage is more advanced than experts predicted. As global warming becomes the top of almost every government's agenda, recent trends have put pressure on world leaders to act immediately: for instance, forced recycling, carbon offsetting and a 10-year campaign to make environmentally friendly living fashionable. Are these efforts really improving the environment? are these activities saving the earth? what is eco-friendly living? when we live in a period where the worlds climate disaster is about to happen, how can we live the ultimate green lifestyle? The project takes current green trends to the extreme by proposing a community of people called "Extreme Green Guerrillas". This project fell into three design proposals, which explore their lifestyles and systems they use to enjoy their lives: Communication, Feast and Death.
Flock House Project Several Authors 2011 project, migration, self-suficience, urban, architecture, habitats, resilience, houses, energy, agriculture, community, politics, autonomous, natural resources, economics, new paradigm, ecosystem, open culture
The Flock House Project is a group of self-contained ecosystems migrating around New York City's five boroughs. What if mobile, self-sufficient living units were the building blocks for future cities? By reflecting the future of urban space and building off of what is already there, Flock House is a group of migratory, public, sculptural habitats that are movable and modular with the ability to merge. In a time when growing urban populations are faced with environmental, political, and economic instability, and when dislocation and relocation is important to consider and reconcile, Flock Houses are choreographed throughout urban centers in the United States and three planes of living (subterranean, ground, and sky).
Flooded McDonald's Bjørnstjerne Christiansen,Rasmus Nielsen,Jakob Fenger (Superflex) 2009 mcdonalds, fast-food, climate change, culture, food, film, video, intervention
Flooded McDonald's is a film work by Superflex in which a convincing life-size replica of the interior of a McDonald's burger bar, without any customers or staff present, gradually floods with water. Furniture is lifted up by the water, trays of food and drinks start to float around, electrics short circuit and eventually the space becomes completely submerged.
Green WiFi Several Authors 2010 internet, wi-fi, solar power, solar energy, technology, open access, information
Green WiFi is committed to providing solar powered access to global information and educational resources for developing regions and K-12 school children striving for knowledge in a digitally divided world. There are approximately 3 billion people under the age of 15 living in developing nations. 42 percent of the developing world's population is below the age of 15. Green WiFi was founded on the principle that the welfare of our world is dependent, in large part, on providing these children with free and open access to the world's information.
Grower Sabrina Raaf, (Raaf) 2004 sensors, air, CO2, technology, ecology, data, plant, environment, visualization, robot, art
Translator II: Grower is a small 'rover' vehicle which navigates around the periphery of a room. It hugs the room’s walls and responds to the carbon dioxide levels in the air by actually drawing varying heights of 'grass' on the walls in green ink. The Grower robot senses the carbon dioxide (CO2) level in the air via a small digital CO2 sensor. This sensor is mounted high on a wall of the exhibition space and sends data wirelessly to the robot. The number of people in an exhibit space breathing in oxygen and exhaling CO2 has an immediate effect on the sensor. My robot takes a reading of the CO2 level every few seconds and in response it draws a vertical line in green ink on the wall. The line height pertains directly to the level of CO2 (and therefore also the people traffic) in the space. The more CO2, the higher the line is drawn - the maximum height being 1ft. Once Grower completes a line, it moves forward several millimeters and repeats the process.
Growth modelling device David Bowen 2009 growth, modellization, scanning, plottering, evolution, technology
This system uses lasers to scan an onion plant from one of three angles. As the plant is scanned a fuse deposition modeler in real-time creates a plastic model based on the information collected. The device repeats this process every twenty-four hours scanning from a different angle. After a new model is produced the system advances a conveyor approximately 17 inches so the cycle can repeat. The result is a series of plastic models illustrating the growth of the plant from three different angles.
Haberlandt (blablabLAB) 2011 arduino, biology, bioreactor, chemistry, diy, electronics, fluids, molecular, gastronomy, pH, science, spectrophotometer, spirulina
Haberlandt is a vending machine food crops. At the same time biorector for growing a superfood -Arthospira platensis microalgae-and automated avant-cuisine machine. An array cyborg. Mechatronic ecosystem where life and technological systems coexist. A sharp but open system with inputs and outputs typical of an entity that depends ona chemical-energy exchange for their persistence. The machine produces algae as the ultimate goal but needs to be recharged with a minimum contribution of nutrients, being able to reduce this cycle of exchange of seaweed to human consumption (output) and human urine of rejection (input).