Results 1 - 8 of 8
Project Persons Year Tags
Autostadt Mobiglobe Touchscreen installation Hosoya Schaefer Architects (shiftcontrol studio) 2006 economics, culture, flash, data, statistics, interaction, design, interface, mobility, research, information
The project shows in encyclopaedic breadth topics that define contemporary mobility. The topics are organized in three large chapters (culture, economy and system) and twelve themes ranging from mobile space to fuel. Each theme again is examined in the scale of the car, the region, the world and time. Throughout the themes, the project intends to show the link between individual experience and global effects.
Biomodd Angelo Vermeulen et al. (The Aesthetic Technologies Lab) 2007 sustainability, hacker space, collaboration, open source, computer systems, ecosystem, nature, technology, science, biology, bioart, ecology, art
Biomodd is an open source and co-created art project fusing computer waste and living biology. Essentially, Biomodd creations are computer systems with living ecosystems inside of them. Taken together they form a global art project challenging presumed notions of opposition between nature and technology in different cultures. The project started in 2007 during a residency of Angelo Vermeulen at The Aesthetic Technologies Lab in Athens, Ohio. Since then multiple versions have been built both by the people that originally came up with the idea, and by other communities throughout the world. Up till now, Biomodd versions have been created and showcased in Athens (Ohio), Los Baños and Manila (Philippines), Sint-Niklaas (Belgium), Maribor (Slovenia), and New Plymouth (New Zealand). In 2011 a new Biomodd project will follow in the Netherlands, and in 2012 in New York City. As open source art work, Biomodd can be built and improved upon by anyone.
Flock House Project Several Authors 2011 project, migration, self-suficience, urban, architecture, habitats, resilience, houses, energy, agriculture, community, politics, autonomous, natural resources, economics, new paradigm, ecosystem, open culture
The Flock House Project is a group of self-contained ecosystems migrating around New York City's five boroughs. What if mobile, self-sufficient living units were the building blocks for future cities? By reflecting the future of urban space and building off of what is already there, Flock House is a group of migratory, public, sculptural habitats that are movable and modular with the ability to merge. In a time when growing urban populations are faced with environmental, political, and economic instability, and when dislocation and relocation is important to consider and reconcile, Flock Houses are choreographed throughout urban centers in the United States and three planes of living (subterranean, ground, and sky).
Flooded McDonald's Bjørnstjerne Christiansen,Rasmus Nielsen,Jakob Fenger (Superflex) 2009 mcdonalds, fast-food, climate change, culture, food, film, video, intervention
Flooded McDonald's is a film work by Superflex in which a convincing life-size replica of the interior of a McDonald's burger bar, without any customers or staff present, gradually floods with water. Furniture is lifted up by the water, trays of food and drinks start to float around, electrics short circuit and eventually the space becomes completely submerged.
Prospero: Robot Farmer (Dorhout R&D) 2011 productivity, seeds, game theory, computerization, land, plants, genetics, technology, robot, farming, agriculture
Despite its quaint reputation, agriculture has always been an early adapter of technology. This is evident from the beginning of mechanization with the cotton gin, McCormick's Reaper, tractors, hybrid seed, to genetically engineered plants that protect themselves and grow in arid environments. Yields have grown quickly, but demand from developing countries and population growth are growing faster We know that we need to continue to find ways to increase the productivity of land on a per unit basis. Agriculture has started to add computerization and automation to the current machinery with things like GPS based precision farming systems that can autonomously drive tractors, monitor yield, and apply fertilizer. However, these aftermarket add-ons are built around the single most expensive and awkward part of the equipment. The person controlling the tractor. Prospero is the working prototype of an Autonomous Micro Planter (AMP) that uses a combination of swarm and game theory.
The Enteric Consciousness Ken Rinaldo 2010 technology, design, interactive, visualization, installation, robots, biology, organisms, culture, robotics, art
Enteric Consciousness 2010 is a large robotic tongue controlled by an artificial stomach filled with the living bacteria Lactobacillus Acidophulus. The artificial stomach in this installation controls and activates the robotic tongue. If the bacteria within the stomach is healthy and reproducing, then robotic tongue-chair senses the presence of the viewer/interactant reclines and delivers a deluxe 15 minute massage. When the interactant leaves the chair the robot tongue returns to an upright position. The Enteric Consciousness is a commission from the Maison d'Aillieur in Switzerland in 2010 for the Do Robots Dream of Spring retrospective exhibition.
The Tissue Culture and Art Project Ionat Zurr 2004 art, tissues, organisms, cells, biotechnology, life, biology, future scenarios, ethics, environment, science, sustainability, wearable technology
The Tissue Culture & Art Project (TC&A;) was set to explore the use of tissue technologies as a medium for artistic expression. We are investigating our relationships with the different gradients of life through the construction/growth of a new class of object/being - that of the Semi-Living. These are parts of complex organisms which are sustained alive outside of the body and coerced to grow in predetermined shapes. These evocative objects are a tangible example that brings into question deep rooted perceptions of life and identity, concept of self, and the position of the human in regard to other living beings and the environment. We are interested in the new discourses and new ethics/epistemologies that surround issues of partial life and the contestable future scenarios they are offering us.
The Toaster Project Thomas Thwaites (V2_) 2009 culture, economics, manufacturing, project, toaster, ecology, raw materials, sustainability, natural resources, hardware, design, technology, art
I'm Thomas Thwaites and I'm trying to build a toaster, from scratch - beginning by mining the raw materials and ending with a product that Argos sells for only £3.99. A toaster.