Results 1 - 5 of 5
Project Persons Year Tags
Andy Goldsworthy Digital Catalogue Andy Goldsworthy sculpture, photography, nature, artist, environment, inspiration, land art, urban, art
Andy Goldsworthy, OBE (born 26 July 1956) is a British sculptor, photographer and environmentalist producing site-specific sculpture and land art situated in natural and urban settings. He lives and works in Scotland.
CyberGarden v4 AltN Research+Design (EcoLogicStudio) 2011 antibiotics, digital, model, robotics, ecosystem, environment, bacteria, gardening, sensors, electronic medium, biology, information, project
CyberGarden is an ongoing research project developed by Ecologic Studio. This project represents the 4th iteration and exists as a multilayered, intelligent system that passes information between these layers via material, electronic and biological information. It utilizes a network of radiation sensors and connected to custom designed and programmed robotic arms and a parametric digital model. The physical prototype and digital model engage in a generative dialogue and co-evolve over the course of each exhibition. The petri dish components are made of translucent perspex and when added to the physical model cause a change in the lighting filed. This in turn will affect the digital plan and triggers the emergence of other gardening components to be designed, cut and added on.
Green WiFi Several Authors 2010 internet, wi-fi, solar power, solar energy, technology, open access, information
Green WiFi is committed to providing solar powered access to global information and educational resources for developing regions and K-12 school children striving for knowledge in a digitally divided world. There are approximately 3 billion people under the age of 15 living in developing nations. 42 percent of the developing world's population is below the age of 15. Green WiFi was founded on the principle that the welfare of our world is dependent, in large part, on providing these children with free and open access to the world's information.
Grower Sabrina Raaf, (Raaf) 2004 sensors, air, CO2, technology, ecology, data, plant, environment, visualization, robot, art
Translator II: Grower is a small 'rover' vehicle which navigates around the periphery of a room. It hugs the room’s walls and responds to the carbon dioxide levels in the air by actually drawing varying heights of 'grass' on the walls in green ink. The Grower robot senses the carbon dioxide (CO2) level in the air via a small digital CO2 sensor. This sensor is mounted high on a wall of the exhibition space and sends data wirelessly to the robot. The number of people in an exhibit space breathing in oxygen and exhaling CO2 has an immediate effect on the sensor. My robot takes a reading of the CO2 level every few seconds and in response it draws a vertical line in green ink on the wall. The line height pertains directly to the level of CO2 (and therefore also the people traffic) in the space. The more CO2, the higher the line is drawn - the maximum height being 1ft. Once Grower completes a line, it moves forward several millimeters and repeats the process.
SUN-D Jonas Burki 1991 sunlight, information, design, technology, aestethics, screen, nature, symbiosis
SUN-D’s look like LED screens, but they’re anything but that. They’re powered by daylight or distinct light sources. They interact with their immediate environment. It’s an aesthetic fusion of information and lighting design. SUN_D depicts information via sunlight and extant natural light sources. To counteract the general sensory overload due to digital media that frequently put a real strain on users, we intentionally work with a way of depicting graphics whose naturally engendered glow is quite pleasant for the human eye to behold.