Results 1 - 6 of 6
Project Persons Year Tags
Biomodd Angelo Vermeulen et al. (The Aesthetic Technologies Lab) 2007 sustainability, hacker space, collaboration, open source, computer systems, ecosystem, nature, technology, science, biology, bioart, ecology, art
Biomodd is an open source and co-created art project fusing computer waste and living biology. Essentially, Biomodd creations are computer systems with living ecosystems inside of them. Taken together they form a global art project challenging presumed notions of opposition between nature and technology in different cultures. The project started in 2007 during a residency of Angelo Vermeulen at The Aesthetic Technologies Lab in Athens, Ohio. Since then multiple versions have been built both by the people that originally came up with the idea, and by other communities throughout the world. Up till now, Biomodd versions have been created and showcased in Athens (Ohio), Los Baños and Manila (Philippines), Sint-Niklaas (Belgium), Maribor (Slovenia), and New Plymouth (New Zealand). In 2011 a new Biomodd project will follow in the Netherlands, and in 2012 in New York City. As open source art work, Biomodd can be built and improved upon by anyone.
CyberGarden v4 AltN Research+Design (EcoLogicStudio) 2011 antibiotics, digital, model, robotics, ecosystem, environment, bacteria, gardening, sensors, electronic medium, biology, information, project
CyberGarden is an ongoing research project developed by Ecologic Studio. This project represents the 4th iteration and exists as a multilayered, intelligent system that passes information between these layers via material, electronic and biological information. It utilizes a network of radiation sensors and connected to custom designed and programmed robotic arms and a parametric digital model. The physical prototype and digital model engage in a generative dialogue and co-evolve over the course of each exhibition. The petri dish components are made of translucent perspex and when added to the physical model cause a change in the lighting filed. This in turn will affect the digital plan and triggers the emergence of other gardening components to be designed, cut and added on.
Flock House Project Several Authors 2011 project, migration, self-suficience, urban, architecture, habitats, resilience, houses, energy, agriculture, community, politics, autonomous, natural resources, economics, new paradigm, ecosystem, open culture
The Flock House Project is a group of self-contained ecosystems migrating around New York City's five boroughs. What if mobile, self-sufficient living units were the building blocks for future cities? By reflecting the future of urban space and building off of what is already there, Flock House is a group of migratory, public, sculptural habitats that are movable and modular with the ability to merge. In a time when growing urban populations are faced with environmental, political, and economic instability, and when dislocation and relocation is important to consider and reconcile, Flock Houses are choreographed throughout urban centers in the United States and three planes of living (subterranean, ground, and sky).
Haberlandt (blablabLAB) 2011 arduino, biology, bioreactor, chemistry, diy, electronics, fluids, molecular, gastronomy, pH, science, spectrophotometer, spirulina
Haberlandt is a vending machine food crops. At the same time biorector for growing a superfood -Arthospira platensis microalgae-and automated avant-cuisine machine. An array cyborg. Mechatronic ecosystem where life and technological systems coexist. A sharp but open system with inputs and outputs typical of an entity that depends ona chemical-energy exchange for their persistence. The machine produces algae as the ultimate goal but needs to be recharged with a minimum contribution of nutrients, being able to reduce this cycle of exchange of seaweed to human consumption (output) and human urine of rejection (input).
Reservoir of Seasons Gálik Györgyi,Gina Haraszti, Marton Juhasz, John Nussey (KIBU) 2008 ecology, microsystems, environment, climate change, weather, migration, plants, ecosystem
Reservoir of Seasons, our microecosystem is not about presenting phenomena which many people will never experience, like dying polar bears, melting icebergs or the cooling of the Gulf Stream, but about the subtle changes we experience every day, it is an experimental project to show how we loose our springs and falls…
Spore 1.1 Douglas Easterly,Matt Kenyon (SWAMP) 2004 computer systems, database, controller, reactive environment, ecological interaction, physical computing, responsive environment, gardening, water, plant, trees, sustainability, ecosystem
The curtain integrates an efficient organic living carbon sink into an interior space. Spore 1.1 is a self-sustaining ecosystem for a rubber tree plant purchased at Home Depot. In this project, Home Depot is responsible for the plant in two ways: first, an unconditional guarantee to replace any plant they sell, for up to one year; second through an implied cybernetic contract. This second responsibility is the creative content for the work, where the economic health of Home Depot is transitioned through a series of physical computing techniques to a mechanism for controlling the watering of the rubber tree. An onboard computer uses a Wi-Fi connection to access Home Depot stock quotes once per week, keeping a database of the week’s ending stock values. From the fluctuations in Home Depot stock, programs and circuitry connected to the rubber tree are controlled accordingly. If the company does well by showing stock growth, so does the plant - if the company suffers losses, Spore 1.1 does not get watered.