Results 1 - 3 of 3
Project Persons Year Tags
BBa_K221000: First volume of teenage gene poems Yashas Shetty,Mukund Thattai (ArtScienceBangalore) 2011 dna, genes, biotechnology, bacteria, genetics, narrtive, synthetic biology, diy, lab, genetic engineering, artwork, rain
BBa_K221000 is a sequence of DNA that produces an enzyme called geosmin, which is responsible for the smell of wet earth when it begins to rain. When BBa_k221000 is transformed (injected) into the DNA of E. coli bacteria, it transforms the bacteria into “living machines” that produce the smell of rain. The mystique surrounding the aroma of the Indian monsoon is encoded as a genetic sequence. This is an artistic investigation into the narrative and promises of synthetic biology. The installation comprises a mobile DIY bio lab housed in a geodesic dome. The lab is equipped with all the facilities needed to perform rudimentary genetic engineering and is built entirely out of hacked, local, homemade consumer electronics. The bacteria / “living machines” are grown inside the lab in a custom-made incubator inviting the audience to engage, up-close in critical debates around such forms of biotechnologies. The lab also functions as a pedagogical space and artist studio, as it hosts artists’ workshops and performances and also facilitates the conceptual development of artworks that are produced by borrowing tools and methodologies from the life sciences. This mobile bio lab is collapsible and can be re-assembled in a day. The entire process of building the lab is documented and made available at http://artscienceblr.org or http://hackteria.org/wiki
Christa Sommerer & Laurent Mignonneau Web Page Christa Sommerer & Laurent Mignonneau 1992-2010 research, ecology, artificial life, human-machine interaction, video, 3D, language, society, nature, real-time interactive systems, web page, environment, self-organization, interactive, art, artists, genetics, biology, complexity, interaction, education, interface
Christa Sommerer& Laurent Mignonneau are two of the most renowned and innovative artists on the international media art and interactive art scene. In a natural and intuitive way, their work develops interactive interfaces that apply principles of the theory of living systems related to ecology, artificial life and the complexity science.
Prospero: Robot Farmer (Dorhout R&D) 2011 productivity, seeds, game theory, computerization, land, plants, genetics, technology, robot, farming, agriculture
Despite its quaint reputation, agriculture has always been an early adapter of technology. This is evident from the beginning of mechanization with the cotton gin, McCormick's Reaper, tractors, hybrid seed, to genetically engineered plants that protect themselves and grow in arid environments. Yields have grown quickly, but demand from developing countries and population growth are growing faster We know that we need to continue to find ways to increase the productivity of land on a per unit basis. Agriculture has started to add computerization and automation to the current machinery with things like GPS based precision farming systems that can autonomously drive tractors, monitor yield, and apply fertilizer. However, these aftermarket add-ons are built around the single most expensive and awkward part of the equipment. The person controlling the tractor. Prospero is the working prototype of an Autonomous Micro Planter (AMP) that uses a combination of swarm and game theory.