Results 1 - 5 of 5
Project Persons Year Tags
Centro E. Piaggio Universita di Pisa (Centro E. Piaggio) centre of research, university, pisa, Robotics, Bioengineering, Aerospace
The Research Center in Robotics and Bioengineering e. Piaggio is an Interdepartmental Center of the University of Pisa devoted to multidisciplinary research in the fields of bioengineering and robotics, and to the training of personnel for Research and Development careers.
Computer Science Department (University of Colorado) computer, science, university
The Computer Science Department currently has 36 faculty, 180 graduate students (98 masters students and 82 PhD students), 258 undergraduate majors, 52 undergraduate minors, and 11 research and administrative staff. It has strong research programs in computer architecture, operating systems, networking, mobile computing, computer security, computational biology, robotics, algorithm design, artificial intelligence, software and web engineering, programming languages, database design and data mining, human-computer interaction, computer-supported cooperative work, machine learning, lifelong learning and design, numerical and parallel computation, speech and language processing, scientific computing and theoretical computer science.
Fashioning Technology Syuzi Pakhchyan 2008 collaborations, research, projects, fashion world, news, arduino, wearable technology, diy, workshop, book, blog, events, conference, free, crafts, trends
Syuzi Pakhchyan is an User Experience Designer, robotics instructor, writer, blogger and a seasoned tinkerer working and residing in Los Angeles, CA. Her work explores the intersection of culture and technology through the research, investigation and design of technological systems and interactions for a range of cultural contexts.
Foster-Miller (Foster-Miller/ QinetiQ) company, research, product design, innovative products and system, engineering solutions, talon, last armor, robotics, sensor, medical, human factors
Foster-Miller, Inc., is a technology and product development company with an international reputation for delivering and supporting innovative products and systems that perform under the most demanding conditions.
Interactive Architecture Ruairi Glynn blog, news, Architecture, Articles, Audio, Books, Devices, Events, Flying, Furniture, Haptic, Inflatable, Interactive, Kinetic, Lighting, New Materials, Reciprocal, robotics, Scuplture/Installation, Virtual, Visual
covers emerging architectural and artistic practices where digital technologies & virtual spaces merge with tangible and physical spatial experiences. An active architecture, sensing, observing, feeling, listening, thinking, reacting, proposing, adapting, learning, even sometimes interacting. It is an architecture in constant flux best suited to prototyping and semi-perminant installations.