Results 1 - 16 of 16
Project Persons Year Tags
CHI 2010 (CHI 2010) 2010 human experience, human computer interaction, computing systems, human factors, conference, community
CHI (ACM Conference on Human Factors in Computing Systems) is the premier international conference for the field of human-computer interaction. CHI 2010 looks outward to the human experience of computing in the world. ìWe are HCIî challenges our community to embrace the diversity of HCI in the world and to exclaim our commitment as a profession to empower people from all walks of life. 10-15 April 2010 Atlanta, GA, USA
CIMTEC congress 2010 (CIMTEC congress 2010) smart material, conference, congress, new research
CIMTEC 2010 - 12th International Conference on Modern Materials and Technologies - will be held in Montecatini Terme, Tuscany, Italy, on June 6 to 18, 2010. CIMTEC 2010 will consist of the 12th International Ceramics Congress (June 6-11) and of the 5th Forum on New Materials (June 13-18), each of them including a number of Symposia, Focused Sessions, and Conferences. As a major long standing event for the international materials community, CIMTEC will again gather together a large and qualified audience of materials scientists, physicists, chemists and engineers as well as experts of a wide range of the most demanding application areas of modern materials, from information technology to biological systems.
CRAFT (O'Reilly Media, Inc.) 2005 social, people, tools, community, materials, magazine, crafts, diy, informationm entertain, research, art, new techniques, crafting projects
CRAFT is dedicated to the renaissance that's occurring within the world of crafts. Celebrating the DIY spirit, CRAFT's goal is to unite, inspire, inform, and entertain a growing community of highly imaginative and resourceful people who are transforming traditional art and crafts with unconventional, unexpected, and even renegade techniques, materials, and tools; people who undertake amazing crafting projects in their homes and communities.
Craftivism Betsy Greer (Craftivism) creativity, community, critical, writing, knitting, diy, activism, craft, political, social
Craftivism is the practice of engaged creativity, especially regarding political or social causes. By using their creative energy to help make the world a better place, craftivists help bring about positive change via personalized activism. Craftivism allows practitioners to customize their particular skills to address particular causes.
Digital Media Culture Lab Catherine Elvin (Culture Lab-Newcastle University) research, lab, culture, digital media
The Digital Media Master of Research (MRes) programme is a flexible, creative course in the latest interactive technologies, new media theory, and exploratory media art practice. Working closely with Digital Media staff members, the course offers a supportive community for practice-based research, encouraging innovation and active engagement with the wider cultural sector.
E-Textile Workspace Piem Wirtz, Melissa Coleman (V2_) makers, community, platform, discussion, workshop, workspace, e-textile,
The E-Textile Workspace offers an informal setting for critical discussion around wearable technology. It aims to open a space where practice is intertwined with knowledge sharing, feedback exchange among the invited participants and with critical reflection on the state-of-the-art in wearable technology.
Electronic Crafts Mouna Andraos community, DIY, blog
Small resource for handmade electronics
FASHION-able. hacktivism and engaged fashion design Otto von Busch (School of Design and Crafts (HDK) Faculty of Fine, Applied and Performing Arts University of Gothenburg) 2008 open source fashion, hacktivism, reverse engineering, book
Thesis: This thesis consists of a series of extensive projects which aim to explore a new designer role for fashion. It is a role that experiments with how fashion can be reverse engineered, hacked, tuned and shared among many participants as a form of social activism. This social design practice can be called the hacktivism of fashion. It is an engaged and collective process of enablement, creative resistance and DIY practice, where a community share methods and experiences on how to expand action spaces and develop new forms of craftsmanship. In this practice, the designer engages participants to reform fashion from a phenomenon of dictations and anxiety to a collective experience of empowerment, in other words, to make them become fashion-able. As its point of departure, the research takes the practice of hands-on exploration in the DIY upcycling of clothes through “open source” fashion “cookbooks”. By means of hands-on processes, the projects endeavour to create a complementary understanding of the modes of production within the field of fashion design. The artistic research projects have ranged from DIY-kits released at an international fashion week, fashion experiments in galleries, collaborative “hacking” at a shoe factory, engaged design at a rehabilitation centre as well as combined efforts with established fashion brands. Using parallels from hacking, heresy, fan fiction, small change and professional-amateurs, the thesis builds a non-linear framework by which the reader can draw diagonal interpretations through the artistic research projects presented. By means of this alternative reading new understandings may emerge that can expand the action spaces available for fashion design. This approach is not about subverting fashion as much as hacking and tuning it, and making its sub-routines run in new ways, or in other words, bending the current while still keeping the power on.
Lantor (Lantor B.V.) transportation, marine, Fiber Reinforced Plastics, composites, Waterblocking Yarns, Semi-conductive waterblocking tapes, electrical industry, cable product, innovations, textile manufacturing industry, Nonwoven Fabric, organization, construction, leisure, sanitary and aerospace industries, wind energy solutions, CondenStop membrane, costumised products
Lantor focusses on the development, manufacturing and global marketing of nonwovens for industrial applications in the Cable, Composites, Construction and Packaging industries. We provide innovative, high value added solutions and respect our relationships with customers, employees, suppliers, shareholders and the community.
MAKE (O'Reilly Media, Inc.) 2005 magazine, book, community, craft, DIY
MAKE Magazine brings the do-it-yourself mindset to all the technology in your life. MAKE is loaded with exciting projects that help you make the most of your technology at home and away from home. We celebrate your right to tweak, hack, and bend any technology to your own will.
Mediamatic (Mediamatic) screenings in public space, lectures, new technologies, cultural developments, crew, atelier, magazine, events, salons, people, news, workshops, presentations, exhibitions, community, software, art projects, mediamatic lab, social software applications, internships, blog
We are interested in the cultural developments that go hand in hand with new technologies and in new technologies that cause cultural development. We organize exhibitions, salons, lectures, workshops, screenings in public space and develop software and art projects, and we used to publish the magazine Mediamatic Off-Line.
Parsons Sabine Seymour (Parsons The New School for Design) entrepreneurship, innovation, design, faculty, university, education, school
Parsons The New School for Design is the place for design innovation and entrepreneurship. From our faculty comprised of New York City's most successful artists and designers to a roster of design exhibitions and events, Parsons is a creative community that puts the learning experience first. Read more, and find out why Parsons is the leader in design education.
Platforms Norene Leddy (The Aphrodite Project Team) 2000 social sculpture, wearable, shoes, sex, DIY, platform, community
Platforms, the latest series of work in the ongoing Aphrodite Project, is a social sculpture: an interactive, wearable device that is a conceptual homage to the cult of the Greek goddess of love, Aphrodite, a practical object for contemporary sex workers, and a vehicle for public dialogue. An integrated system of shoes and online services, Platforms draws on innovations made by venerated courtesans from antiquity to improve conditions of 21st century women. Despite advances in culture and technology, sex workers are now perceived to be outlaws by trade and are vulnerable to surveillance and violence. Platforms empowers people by providing tools they need to stay safe.
Processing Ben Fry, Casey Reas (Processing) 2001 online, community, programming language, visual arts
Processing is a programming language, development environment, and online community that since 2001 has promoted software literacy within the visual arts. Initially created to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing quickly developed into a tool for creating finished professional work as well.
Spoonflower (Spoonflower) 2008 community, start-up, shop, on demand, fabric, printing, digital, textile, company
At Spoonflower we make it possible for individuals to design, print and sell their own fabric designs. It was founded in May 2008 by two Internet geeks who had crafty wives but who knew nothing about textiles.
TEXTILE Kaunas Biennial Chief Executive: Virginija Vitkienė (, Project administrator Gintarė Dūdėnaitė, (Kaunas Biennial, Kaunas Biennial Board E-mail: biennial, fall discursive textile culture, textile art, exhibition
We seek to make Kaunas biennial TEXTILE the most significant event for contemporary textile art in Europe, which reflects analytically the art processes currently taking place all over the world, by bringing up the priorities of creative collaboration, openness and democratic relationships in the processes of art creation and its perception. Kaunas Biennial is a platform and a real opportunity for - artists’ debates and the realisation of innovative ideas, - collaboration among artists and visitors, - the enhancement of the sense of community through creative activities, - interdisciplinary artistic and academic practices, - international and intercontinental partnerships and - the creation of a discursive textile culture.