Results 1 - 29 of 29
Project Persons Year Tags
Aeolia (Nottingham Trent University ) body, protoype, three-dimensional, weaving
This project explores the nature of space and place and will examine the concept of a bodily connection with the land through sketch prototyping of stretch sensors in sculptural textile forms. The resulting series of woven pieces for the body will be remotely connected to three-dimensional forms in the Scottish landscape, combining information from each to create unique low frequency feedback to be experienced by the wearer. this project is a collaboration between many people from different disciplines, most of them working at Nottingham Trent University.
Auger Loizeau James Auger, Jimmy Loizeau (Auger Loizeau) project, critical, body
James Auger and Jimmy Loizeau have been collaborating on projects since the concept of the Audio Tooth Implant was first conceived in October 2000. Industrial Design heretofore has mostly been concerned with the process of bringing products to market, making them desirable and therefore saleable. With a slight sideways step: removing the commercial aspect from the requirements of the object, it can adopt a whole different agenda, questioning the process that gives birth to it rather than blindly conforming to it. In this way design can comment on consumer culture, the role of products and the ubiquity and function of technology. It becomes a tool for questioning rather than problem solving. Through the development and dissemination of speculative and critical products and services we hope to instigate a broader analysis of what it means to exist in a technology rich environment both today and in the near future.
By-Wire.Net Marina Toeters designer, innovative fashion, research, collaboration projects, freelance intermediary, fashion companies, creates concepts, presentations, brainstorm sessions, garments, new applications loves to expand innovative fashion by sharing knowledge. It will continue researching and collaboration projects. As freelance intermediary Marina Toeters works for fashion and technical companies; creates concepts, presentations, brainstorm sessions and garments for example for technical companies which are looking for new application for their materials or advises designers interested in process innovation.
Christopher Pearson Studio Christopher Pearson (Christopher Pearson Studio) design, studio, animation
Christopher Pearson Studio is a cross discipline design studio. Working on commercial projects in Art & Design. Specialties include Pattern, Animation and unique conceptual projects
cimtec Pietro Vincenzini - General Chair (cimtec) ongoing electronics, smart textiles, conferences, event
Intensive research carried out worldwide for creating higher forms of materials, structures and systems by providing them with “life” functions, resulted in a relatively high level of technology readiness with several applications now emerging, demonstrating that smart materials technologies have matured well beyond the conceptual stage. Widespread use of nanotechnology concepts and tools and availability of multiscale computational models coupled with the exponential growth of computing capability and the merging of materials science and engineering with biological information, are fuelling the rate of advancement of the field. Nevertheless further substantial developments are required in the understanding of convergences of materials, electronics and biological systems, to meet relevant needs for present and foreseeable applications. The several Symposia featured by CIMTEC 2012 - 4th International Conference “Smart Materials, Structures and Systems” will cover outstanding areas of the subject from the molecular nanoscales to large complex integrated systems. The Conference Committees are pleased to invite you to foster progress in the field by contributing to discussions within the frames of what promises to be an exciting meeting, and to enjoy the immense, unique, artistic heritage and wonderful landscape of Tuscany.
Design Interactions Department (Royal College of Art ) school, art, college, student, conceptual, critical
The course provides a creative and intellectually stimulating environment where students and staff can explore relationships between people, design and emerging technologies in different contexts of practice (industry, design studios, think tanks and research labs), through different design approaches (practical, experimental, conceptual and critical), and by tackling different design roles (maker, strategist and critic).
Digi-Key (Digi-Key USA ) distribution, store, online shop, business, buy
It started in 1972 with an idea, a new concept in distribution. Today, Digi-Key Corporation is one of the fastest-growing electronic component distributors in the World. The stimulus for this growth is Digi-Key's customer-centered business philosophy. Simply stated, we provide the customer with the absolute best service possible.
Extreme Textiles Matilda McQuaid 2005 industry, science, textiles, smart materials, concept, projects, design, book, fashion design, catwalk
Extreme Textiles highlights successful collaborations between design, industry, and science. Large, full-color illustrations and essays by some of today's most influential designers and scientists trace the extraordinary developments made in textiles over the last twenty years and suggest what is to come.
Fab Lab (MIT) 2006 computer controlled tools, MIT, concepts, technological art, DIY, fashionable technology, wearable, workshop, design tools, circuits and microcontrollers, 3D Printing and Scanning Machines
A Fab Lab (fabrication laboratory) is a small-scale workshop with an array of computer controlled tools that cover several different length scales and various materials, with the aim to make "almost anything". This includes technology-enabled products generally perceived as limited to mass production. While Fab Labs have yet to compete with mass production and its associated economies of scale in fabricating widely distributed products, they have already shown the potential to empower individuals to create smart devices for themselves. These devices can be tailored to local or personal needs in ways that are not practical or economical using mass production.
Interactive Institute (Interactive Institute) 1998 research, institute, experiment, art, design, innovation, cultural sector
The Interactive Institute is a Swedish experimental IT-research institute that combines expertise in art, design and technology to conduct world leading applied research and innovation. We develop new research areas, art concepts, products and services, and provide strategic advice to corporations, the cultural sector and public organisations. Our research results are communicated and exhibited worldwide and brought out to society through commissioned work, license agreements and spin-off companies.
Keyboard Trousers Erik De Nijs 2009 nerd, geek, fun, wireless, keyboard, garment, wearable, concept, young
Concept born with a combinations of two products, for create a new kind of product. The jeans have all the important computer stuff (like a mouse, keyboard and the speakers) in it. You didnít have to be stiff behind your screen, but you can move in any position you want because the keyboard would be in the same place.
Kobakant Mika Satomi and Hannah Perner-Wilson (Kobakant) 2007 concepts, workshop, wearable, fashionable technology, DIY, technological art, social, interaction
KOBAKANT explores the use of wearable technology as a medium for commenting on the social and technological aspects of today’s high-tech society. Conscious of wearability and questioning of functionality, we believe in the spirit of humoring technology and present our twisted criticism of the stereotypes it creates. For us technology exists to be hacked, DIYed and modified by everyone to fit our needs and desires.
Moondial-Fashionable Technology Sabine Seymour 1998 technology, prototypes, intelligent clothing, research, workshop, branding, wireless technologies in clothing, fashion design, networking, wearable products
In 1998 Sabine found Moondial Inc in New York, which resulted from her research and role as an educator, and her previous engagements with Razorfish, R/GA, and Hewlett-Packard. Projects focus on fashion, design, branding, and technology. They include prototypes for intelligent clothing, concepts and creative direction for online or networked environments, strategies for the integration of wireless technologies in clothing and equipment, go-to-market strategies for wearable products, and trend scouting. Since 2005 Moondial is based in Vienna with an office in New York
NATO ASI PROTECTIVE TEXTILES 2010 Ir. Els Van der Burght (NATO OTAN) 2010 wearability, confort, electronic processor, wearable sensor, nanotechnology, high level, protective textile, protective apparel, chemical, biological, nuclear, ballistic, clothing, intelligent textile, defense, study institute, textile materials, design, manufacturing, New dress concepts, Department of Textiles/ UGent
Modern protective clothing needs to meet a variety of multifunctional requirements and offer a very high level of protection as well as remarkable comfort and wearability, influencing the wearerís physical performance which puts it far beyond usual definitions of comfort. The demand for multifunctional properties makes it necessary to develop and improve fibre and textile materials and structures (suits, uniforms, Ö). Introduction of nanotechnology and the use of a variety of (wearable) sensors / embedded electronics and processors turn traditional protection into a value added market posing ever increasing challenges to researchers and engineers at universities, institutes and industry. Design and manufacturing of sophisticated interactive protective textiles and clothing, meeting very tight specifications, has to be done taking into account cost-effectiveness, environmental issues and even the need to be applied to military as well as civil purposes.
Novanex Alexandra Baum (Novanex) lifestyle, fashion, interior, automative, healtcare, medicine, sports, military, workwear, project management, material screening, workshop, electronics, marketing, research, product development, trendsetting technologies, design company, innovative textile products, promotions, event, trade fairs, promotion apparel, Concept and design of individual outfits, Development of colour and design concepts, Sample production
Novanex is a design company specialised in design, product development and manufacture of innovative textile products. Our objective is to combine intelligent design and trendsetting technologies optimally with one another. The sustainability issue also plays a very important role here.
Oled Dress Gareth Pugh 2009 OLEDs, organics LEDs, light display, plastic electronics technology, printed circuits, wearable, garment, dress, special fabric, flexible layer, microcontroller, changes color, coating textiles, smart textile, designer, new concept
English fashion designer Gareth Pugh has fashioned a dress made from OLEDs (organic LEDs) panels. OLEDs entry into the market promises a more light efficient display technology compared to traditional LEDs.
Platforms Norene Leddy (The Aphrodite Project Team) 2000 social sculpture, wearable, shoes, sex, DIY, platform, community
Platforms, the latest series of work in the ongoing Aphrodite Project, is a social sculpture: an interactive, wearable device that is a conceptual homage to the cult of the Greek goddess of love, Aphrodite, a practical object for contemporary sex workers, and a vehicle for public dialogue. An integrated system of shoes and online services, Platforms draws on innovations made by venerated courtesans from antiquity to improve conditions of 21st century women. Despite advances in culture and technology, sex workers are now perceived to be outlaws by trade and are vulnerable to surveillance and violence. Platforms empowers people by providing tools they need to stay safe.
seamless 2006-2008 exhibition, show, interactive, smart clothing
seamless is a fashion event featuring innovative and experimental works in computational apparel design, interactive clothing, and technology-based fashion. each project [re]interprets the conceptual goal of a seamless relationship between technology and fashion. these are real clothes that inspire and provoke.
see yourself sensing Madeline Schwartzman book, art, senses, perception
Black Dog Publishing. Exploring this concept through the last 50 years of contemporary art and design, See Yourself Sensing: Redefining Human Perception examines the work of key practitioners in this field, from Rebecca Horn’s object based installations, Stelarc’s robotic body extensions to Carsten Höllers’ physically interactive sculptures. The works and artists illustrated throws into consideration how we see and sense the world around us through artistic interpretation. Whether extending these senses through projections, technological spectacles or even telepathy, our perceptual limitations are challenged and our senses realized visually. Analyzing the importance and influence of body-scaled sensory experiments, Schwartzman reveals the fascinating relationship between senses, body, art and perception.
Sleep Suit Forrest Jessee 2006 visionary, eva foam, coccoon, feelings of connected and disconnectedness, human body, personal space, designer, concept, product, personal, sleep
The project attempts to challenge the idea of personal space in relationship to the human body and its surrounding environment. The structure of the material, a structural pleat, is used as a means to create feelings of connected and disconnectedness as well as provide varying levels of support for different parts of the body. By thinking of the cut pattern as sections of the body, the structure can act as a semi-permeable outer skin.
Sonic Fabric Alyce Santoro 2005 audio, cassette tapes, artist
internationally-exhibiting conceptual artist Alyce Santoro has come up with a way to transform the jumbly mess of tape that resides in old cassette tapes into beautiful and durable fabric! Called Sonic Fabric, Ms. Santoroís invention has been spun into shimmery dresses, sparkly umbrellas and sleek ties. And Sonic Fabric isnít just lovely to look at ñ it makes music too.
The solar powered tie (Iowa State University-Department of Apparel, Educational studies & hospitality management) geek, concept, school, new projects, apparel, fun, gadget
Mission Provide integrated yet customized education and scholarship to optimize apparel and related products, services, and experiences. Vision Leadership in education, scholarship and engagement focusing on apparel and related products, services and experiences in a global context.
Trasformer Fashion Show Hussein Chalayan 2007 sensor, clothes, textile, radical fashion, LED, fashion designer, wearable, visionary, haute couture
Hussein Chalayanís collection consist of dresses that automatically transformed in shape and style. Zippers closed, cloth gathered, and hemlines roseñall without human assistance. Beneath each modelís skirt was a computer system designed by the London-based engineering and concept-creation firm 2D3D.
Unravel @ siggraph 2006 tech, wearable, exhibition, show, fashion
Unravel: the SIGGRAPH2006 Fashion Show presents a runway show of innovative and experimental works in computational and conceptual couture, fashion with a social agenda, science-inspired form, and new technologies of material fabrication. Unravel brings together the work of designers and artists from the US, Canada, Europe, and Asia who are seeking to redefine the notion of ‘wearable.’ In the increasingly mobile nature of contemporary life, it has become important to contemplate how the devices we carry and the garments we wear converge into a ‘secondary skin’ which function as an extension of ourselves, in both ability and perception. By using fashion, a medium which has always been associated with self-expression and personal identity, these designers seek to demonstrate how the use (or misuse) of technology and its modes of production have the power to stimulate, delight, and inspire in ways as yet untapped in the fashion world. Gone are the stereotypical bulky cyborg devices; what emerged are garments of beauty, subtlety and elegance in form. Some bring to light important social issues — redefining our notions of personal space, networked environments, and issues of privacy and protection. Others relish in pure delight, reminding us how technology also has the power to enhance our personal relationships and celebrate fantasy and play as part of the human condition.
Vinnova (Vinnova University College of Boras) manufacture, development, Industrialisation, designed materials, bachelor, master, course, school, material concepts
Designed Materials relates to materials/materials systems whose structure (on a macro, micro or sub-micro/nano level) can be deliberately manipulated so as to affect the materialís properties in a controlled fashion and achieve a specific functionality in product manufacture. Designed Materials has no direct connection with any specific industrial sector.
Waag Society (Waag Society) social innovations, artists, performance, media art, research, develops concepts, acts, cultural, public, interaction, private, parties, fablab
Waag Society develops creative technology for social innovation. The foundation researches, develops concepts, pilots and prototypes and acts as an intermediate between the arts, science and the media. Waag Society cooperates with cultural, public and private parties.
Walk! Stefan Zwegers, TU/e (TU/e, Adidas) 2009 adidas innovations team, female user, t shirt, pedometer, active lifestyle, wearable electronic concept, sportwear, brand, collaborations, student, tu/e, thermochromic ink
Stefan Zwegers has a innovative, motivational proposal in from of his wearable electronic concept which is currently exhibited at the Dutch Design Week in Eindhoven, The Netherlands. Walk! is a shirt developed for women who want an active lifestyle. In the morning a pedometer module is attached to the shirt, which registers the amount of steps that are taken during the day.
Willem de Kooning academie (Hogeschool Rotterdam) haute couture, ready to wear, fashion design, conceptualised collections, physical garments, design, academy, school, students, university, master
Alongside exclusive ëhaute coutureí, ready-to-wear commercial collections for larger or smaller target groups are nowadays becoming increasingly more important in fashion design. Ready-to-wear commercial collections enable consumer groups to communicate their own identities. In their work, fashion designers apply their creative and critical vision to reflect on current developments in their profession and in society at large.
Wiring Hernando Barrag·n (Wiring) programming, prototyping
Wiring is both a programming environment and an electronics prototyping input/output board for exploring the electronic arts and tangible media. It can also be used to teach and learn computer programming and prototyping with electronics. It illustrates the concept of programming with electronics and the physical realm of hardware control which are necessary to explore physical interaction design and tangible media aspects in the design and arts disciplines. The Wiring software and the hardware designs of the Wiring electronic input/output board are freely available for download on the Web. Users have access to the Wiring electronic input/output board as well.