Results 1 - 26 of 26
Project Persons Year Tags
Animated Textiles using Shape Memory Alloys Lynda Fletcher (Central Saint Martins School of Art and Design) 2009 textile study, animated textile, shape memory alloys, thickness, weight
The textile study was an examination of how a change in temperature can affect the textiles ability to control it's "thickness" and weight.
Arduino (SmartProjects, SparkFun Electronics, Gravitech) open-source electronics prototyping platform, flexible, easy to use, hardware, software, interactive objects, environments, built by hand, controlling lights and motors, diy
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments. Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators.
CO2rset Kristin O'Friel 2008 designer, artist, urbanist, environmentalist, everyday interactions, sustainable practices, physical interfaces, couture, CO2 levels, CO2 Sensors, Mini Gear Motors, Microcontroller, H-bridge, Cotton Fabric, Webbing, Boning, Grommets, Lacing, garment
CO2RSET is couture that monitors CO2 levels in the atmosphere and responds by tightening or loosening on the body.
Eeonyx Jamshid Avloni (Eeonyx) 1995 biomedical instruments, microwave absorbing structures, hi tech, design, corporation, piezoresistive fabric, conductive textile, company, dynamic pressure sensors, antennas, magnetic fabrics, smart materials
Weíve developed a core lineup of products including textiles, foams, felts and powders all with specifiable degrees of conductivity. Our textiles have been used in a wide range of commercial and military applications (from static controlled clean rooms to microwave absorbing structures, biomedical instruments, dynamic pressure sensors, antennas, and resistive heaters), and engineers are discovering more uses for them all the time.
Fab Lab (MIT) 2006 computer controlled tools, MIT, concepts, technological art, DIY, fashionable technology, wearable, workshop, design tools, circuits and microcontrollers, 3D Printing and Scanning Machines
A Fab Lab (fabrication laboratory) is a small-scale workshop with an array of computer controlled tools that cover several different length scales and various materials, with the aim to make "almost anything". This includes technology-enabled products generally perceived as limited to mass production. While Fab Labs have yet to compete with mass production and its associated economies of scale in fabricating widely distributed products, they have already shown the potential to empower individuals to create smart devices for themselves. These devices can be tailored to local or personal needs in ways that are not practical or economical using mass production.
Hysterical Bubble Anja Hertenberger photo, drawing, man-machine interaction, control, power, surveillance, identity with media, performance, installations, video-collages, artist, video, computer, programming, electronic, embroidery
Lives and works in Amsterdam, Netherlands.In her video-collages, installations and performances she is researching identity in relation to media, surveillance, power, control and man-machine interaction. She works in different media like drawing, photo, video, computer programming, electronic and embroidery.
IFM Electronic (IFM Electronic) sensors, diagnostic system, networking
Position sensors and object detection system, Fluid sensors and diagnostic systems, Networking, identification and control systems
ITP Sensor Workshop Wiki (ITP) schematics, electrical details, descriptions, electronic sensors, wiki, information, sample microcontroller code, suggested applications, ITP
This site is intended as a resource for information on electronic sensors, including descriptions, electrical details, schematics, sample microcontroller code, and suggested applications.
Jacket (Nyx Clothing) garment, computer controlled, wearable technology, style, fashion, jackets, apparel, clothing, LED, collaborations, performance, fun-loving experience, flexible panels, clubber, entertainent, sales representative, sound processor
Nyx Illuminated Clothing was founded in 2001 in Los Angeles, California USA. It now markets and sells illuminated clothing worldwide through this web-site www.nyxit.com and national representatives.Nyx jackets are the most jaw-dropping, fun-loving experience you are ever likely to have with an item of clothing. Ok, except for maybe lingerie. These jackets are internally wired with bright lights arranged on fully flexible panels that allow for text and graphics to dance across the surface of the garment, all computer controlled within the jacket. All you have to do is switch it on.
Kerry Bodine Kerry Bodine hardware control, physical realm, prototyping with electronics, project management, usability testing, interaction design, user centered research, student, designer, physical interaction design, tangible media, arts disciplines
My professional experience includes user-centered research, interaction design, usability testing, project management, consulting and teaching. I've published research on instant messaging with kinetic typography and on the comfort of wearable artifacts. I'm always looking for interesting collaborative design projects, especially in the area of wearable technology.
Kickbee Corey Menscher 2009 wearable, interaction design, easy, fun, pregnant mother, Vibration sensors, product, fabric, confort, microcontroller, garment, kick, Twitter, family, message
The Kickbee is a stretchable band worn by a pregnant mother. Vibration sensors are attached directly to the band, and are triggered by movement underneath. The band and electronics are covered in a soft fabric cover for design and comfort. A microcontroller in the garment captures the movement and transmits the signals wirelessly to a computer running a custom application.
No-Contact Jacket Adam Whiton, Yolita Nugent 2006 pain, high voltage, exo-electric, electic current pulses, 80.000 volts, activated by the wearer, protection from violence, women, jacket, garment, non-lethal, critical life saving
The No-Contact Jacket is a wearable defensive jacket created to aid women in their struggle for protection from violence. When activated by the wearer, 80,000 volts of low amperage electric current pulses just below the surface shell of the entire jacket. This exo-electric armor prevents any person from unauthorized contact with the wearer's body. If an assailant were to grab hold of the wearer the high voltage exterior would interrupt their neurological impulses which control voluntary muscle movement. The neuromuscular system would be overwhelmed causing disorientation and loss of balance to occur and of course pain. The pain experienced is non-lethal but is enough to effectively and immediately deter contact with the wearer and provide a critical life saving oppurtunity for escape.
O'Neill Brecht Swanenberg (O'Neill) apparel, new material, youthlifestyle, boardriding coulture, innovations, innovative products, lifestyle, sport, brand, garment, clothing, integrate technology, microcontroller
Today, OíNeill can be found the world over. In touch with its rich heritage and the universal stoke of boardriding culture, OíNeill will always be committed to progressing that evolution and growing its reputation as one of the worldís leading youth lifestyle brands Brecht Swanenberg is innovation manager at O'Neill
Oled Dress Gareth Pugh 2009 OLEDs, organics LEDs, light display, plastic electronics technology, printed circuits, wearable, garment, dress, special fabric, flexible layer, microcontroller, changes color, coating textiles, smart textile, designer, new concept
English fashion designer Gareth Pugh has fashioned a dress made from OLEDs (organic LEDs) panels. OLEDs entry into the market promises a more light efficient display technology compared to traditional LEDs.
OSLOOM Margarita Benitez (open source jacquard loom) ongoing DIY, affordable, open source loom, weaving
OSLOOM (short for OPEN SOURCE LOOM) is a project aimed at creating an open source electromechanical thread-controlled floor loom that will be computer controlled. A loom is a device used to weave fabric. The loom itself will be a Jacquard style loom. Jacquard looms allow for the individual control of each thread which in turn allows for photographic imagery to be woven. Jacquard looms like this exist commercially but they are very expensive (upwards of $30,000) which puts them out of reach for individuals and small educational facilities.
Physical Computing: Sensing and Controlling the Physical World with Computers Tom Igoe, Dan O'Sullivan 2004 theory, book
The computer revolution has made it easy for people with little to no technical training to use a computer for such everyday tasks as typing a letter, saving files, or recording data. But what about more imaginative purposes such as starting your car, opening a door, or tracking the contents of your refrigerator? "Physical Computing" will not only change the way you use your computer, it will change the way you think about your computeróhow you view its capabilities, how you interact with it, and how you put it to work for you. Itís time to bridge the gap between the physical and the virtualótime to use more than just your fingers to interact with your computer. Step outside of the confines of the basic computer and into the broader world of computing.
Plug and Wear Riccardo Marchesi (InnTex) material and components, Conductive textiles, LED, textile, fibres, arduino, sensor, buy online, diy, Sensitive fabrics, one-stop-shop, Light emitting fabrics, Microcontrollers, Accessories
Plug-and-Wear, a one-stop-shop offering materials and components specifically targeted to eTextile creators has opened it's shopping doors. Plug-and-Wear is the brain child of Riccardo Marchesi, Managing Director of InnTex, an Italian based textiles and textiles machinery company with 55+ years experience in the textile industry.
Smart Second Skin Dress Jenny Tillotson human biology, garment, wearer, scents, new interactive fabric, senses, body's circulatin system, wearable, micro mechanisms, communication system, aromatic messages, body
The dress mimics the body's circulation system, the senses and scent glands. The veins and arteries flow freely as the new interactive fabric emitting a selection of scents depending on your mood. It has its own nervous system, which allows the wearer to control the emotional wellbeing of the garment. Using a theory that human biology can be modelled as micro mechanisms - biological functions such as skin, organs and a beat of a pulsating heart can be miniaturised forming the basis of an integrated communication system so that it rivals nature's own capillaries. Aromatic messages are actively 'pulsed' electronically through a cabling system, to key points of the body in order to activate the smell centre.
Studio subTela Barbara Layne (Hexagram Institute) institute, research, visual art, engineering, intelligent clothing, smart fabrics
Barbara Layne is the Director of Studio subTela at the Hexagram Institute where she works with a team of graduate students from Visual Arts and Engineering at Concordia University and a variety of international collaborators. The Studio is focused on the development of intelligent cloth structures for the creation of artistic, performative and functional textiles. Natural materials are woven in alongside microcomputers and sensors to create surfaces that are receptive and responsive to external stimuli. Controllable arrays of Light Emitting Diodes present changing patterns and texts through the structure of cloth. Wireless transmission systems have also been developed to support real time communication. In both wearable systems and site related installations, textiles are used to address the social dynamic of fabric and human interaction.
Tap Tap L.Bonanni, J.Lieberman, C.Vaucelle, O.Zuckerman 2005 wearable system, project, record, distribute, affectionate touch, emotional therapy, scarf, haptic devices, useful accessory, felt, haptic modules, record sensations, microcontroller circuit, metal snaps, touch memory, sex, sizing, height, shoe size, coloring, student, MIT Media Lab, interaction design
TapTap is a wearable haptic system that allows nurturing human touch to be recorded, broadcast and played back for emotional therapy. Haptic input/output modules in a convenient modular scarf provide affectionate touch that can be personalized. We present a working prototype informed by a pilot study.
The Spatials Anette Andersen private personal spaces, sensors, air pumps, product, feelings
The "strings" on this product is controlled by air pumps, responding to the different sensors. We worked with private/personal spaces and how this space could be affected by your surroundings and your own feelings, by using different sensors.
Unique Wire Weaving (Unique Wire Weaving Co.) metals, looms, weaving techniques, electronic controls, fibers, wires, shop online
UNIQUE's engineers have designed and constructed sophisticated looms incorporating the most up-to-date weaving techniques and electronic controls, further giving us the ability to insure that your requirements and specifications are met in every respect.
Vinnova (Vinnova University College of Boras) manufacture, development, Industrialisation, designed materials, bachelor, master, course, school, material concepts
Designed Materials relates to materials/materials systems whose structure (on a macro, micro or sub-micro/nano level) can be deliberately manipulated so as to affect the materialís properties in a controlled fashion and achieve a specific functionality in product manufacture. Designed Materials has no direct connection with any specific industrial sector.
Wifi Jacket, Intimate Controllers Jenny L Chowdhury Arduino micro-controller, LED, fun, hacked WiFi detector, designer, apparel, wearable researcher, geek style, technological decoration, changing colors, cyber world, physical computing
-Wifi jacket: While I was orignally working with basic light stripes, I ultimately decided to integrate them with a flower motif. This design choice was made to recount the age old story of borrowing from the environment to decorate garments - think floral and animal print patterns. Since Wi-Fi is so prevalent in the environment now, I thought it would be interesting to integrate this representation of a man-made part of our environment into a garment in that same way. In the end design, flowers referencing our natural environment are juxtaposed with technology from the synthetic environment. -'Intimate Controllers' is a platform where video games are played by couples touching each other. The platform consists of two controllers, a bra for the female player and boxer shorts for the male player. Each controller is embedded with 6 sensors placed with varying degrees of intimacy in relation to the body part with which they correspond. Players must pass game levels together and in doing so, game play results in increasingly intimate positioning. The goal of this project was to research and create objects that challenge the traditional notions and orientation of video game play.
Wiring Hernando Barrag·n (Wiring) programming, prototyping
Wiring is both a programming environment and an electronics prototyping input/output board for exploring the electronic arts and tangible media. It can also be used to teach and learn computer programming and prototyping with electronics. It illustrates the concept of programming with electronics and the physical realm of hardware control which are necessary to explore physical interaction design and tangible media aspects in the design and arts disciplines. The Wiring software and the hardware designs of the Wiring electronic input/output board are freely available for download on the Web. Users have access to the Wiring electronic input/output board as well.
Ztretch music controller Joe Paradiso, Dave Merrill (MIT Media Lab) 2006 MIT, electronic textiles, audio
There has been much prior research on integrating electronics into textiles. However, I felt that many of these projects did not take into account the usability and interactivity of the fabric. Much of the prior work is focused on rigid, exact places for touching the fabric, rather than supporting the many actions our hands and bodies can create. Thus, I wanted to make a device that could capture the richness of active touch interactions. These haptic interactions could be used to create expressive music.