Results 31 - 48 of 48
Project Persons Year Tags
Shieldron Conductive Fabric (FlexTex) computer housing, shielded rooms, architectural applications, conductive fibers, server enviroments, cable industry
Shieldron conductive fabrics can be applied to a variety of situations where emi/rfi shielding is required including architectural applications such as shielded rooms, computer housings and server environments, and the broadcast and cable industry.
Sleep Suit Forrest Jessee 2006 visionary, eva foam, coccoon, feelings of connected and disconnectedness, human body, personal space, designer, concept, product, personal, sleep
The project attempts to challenge the idea of personal space in relationship to the human body and its surrounding environment. The structure of the material, a structural pleat, is used as a means to create feelings of connected and disconnectedness as well as provide varying levels of support for different parts of the body. By thinking of the cut pattern as sections of the body, the structure can act as a semi-permeable outer skin.
Smart Products (Estonian Academy of Arts ) school, art, academy
We live in remarkable time, often not taking note of what is happening around us, and how much it is changing while we watch. Digitalisation, the quiet infi ltration of artifi cial intelligence into everyday objects and our environment is one of the most substantial changes which appears to be quite natural. Things become smart ñ smart home, smart door, smart toothbrushÖ This smartness is generally perceived as the ability of objects to evaluate the environment and what is going on there realistically and to guide processes, if need arises ñ be it textile which responds to our body heat and adjusts its structure accordingly, or an airport concourse which delicately and personallyguides us to the right place according to the ticket in our pocket.
StudioLab Aadjan van der Helm (TU Delft) aesthetic appeal, product experience, intelligence in products, inspiration engineering, emotional design, design for the senses, industrial design, students, research, group of designer, TU Delft, ergonomics-driven, technology-driven, working prototypes
The Studio lab aims at integrating multidisciplinary knowledge on user, technology, and the product usage context. Building working prototypes that are rich in experiential quality and design tools is essential to the research approach. Prototypes with design variables are tested in real environments, in an iterative research through design cycle. Results from user experience testing leads to design knowledge and refinement of research issues.
Sun Dry Swim (Sun Dry Technologies) UV, nano technology, skin, fabric
Sun Dry Swim fabrics have been treated using a range of proprietary methods with a nanotechnology process that is inert, UV stable, and completely harmless to skin. This guarantees that you won't end up with rashes or be allergic to it, as the non-toxic nanotechnology treatment is water based and environmentally friendly. With an invisible nanotechnology mesh around each fabric fiber, you will find yourself wearing a permanent water repelling material without interfering with the fabric weave. This also makes it a whole lot easier to clean, while the breathable material itself is protected surface with water resistant properties.
TED textiles environment design Prof. Kay Politowicz, Rebecca Earley, Miriam Ribul, Clara Vuletich, Melanie Bowles, Caryn Simonson, Lorna Bircham, Kathy Round (Chelsea College of Art & Design) ongoing sustainable design, recycling, durability, research
Over the last ten years TED has been developing a set of practice-based sustainable design strategies that assist designers in creating textiles that have a reduced impact on the environment.
Ten Cate TCGE (Ten Cate) military, interior design, safety and protection, no-UV radiation material, lightweight materials in aircraft, fire-fighting clothing, protective materials, specialist material, chemical processes, textile technology, multinational company, sport and recreations, aerospace, infrastructure, environment, artificial grass, industry
Is a commercial division of TenCate Geosynthetics Europe (TCGE). TCGE is an international company headquartered in Linz, Austria, a manufacturer of both Geosynthetics and Industrial Fabrics.
Textile Futures Research Group University of the art-London (TFRG) schools, fashion, sustainability, textile product, textile applications, University of the Arts London, research, product, environment, architecture, medicine, university, technology driven textile research, Central Saint Martins, London College of Fashion, Chelsea College of Art, Digital Textile Design, smart textile, nanotechnology
The Textile Futures Research Group comprises researchers across Chelsea College of Art and Design, Central Saint Martins College of Art and Design, London College of Fashion, at the University of the Arts London.
TEXTURA (TEXTURA Trading Company ) shop online, yans, fabric, textile, fibers, handweavers, innovative materials
Textura Trading Company is a mail order business dedicated to providing unique yarns and fibers to handweavers, spinners and textile artists. Some of our yarns and fibers are traditional, others represent innovative developments in both fiber qualities and environmental friendliness.
Things That Think (MIT Media Lab) augmented, objects, research, science, engineering, design, art
Things That Think is inventing the future of digitally augmented objects and environments. We bring a unique, boundary-breaking perspective to research, uniting leaders in science, engineering, design, and art. Grounded by extensive corporate sponsor interaction, our prototypes and demonstrations aim to inspire the products and services of tomorrow.
Transstudio Tom Neilssen (Transstudio) creative laboratory, materials, research, architect, innovation
Transstudio is a creative laboratory dedicated to emergent materials research and the development of material-focused architecture and design applications. Created by architect, materials researcher, and sustainable building advisor Blaine Brownell, Transstudio promotes the positive transformation of the constructed environment via synergistic intersections between sustainability, technology, and design innovation. The Transstudio platform seeks to make change through multiple channelsópromoting awareness, providing resources, and offering tangible solutionsóin order to connect disruptive technologies with concomitant design approaches.
Unravel @ siggraph 2006 tech, wearable, exhibition, show, fashion
Unravel: the SIGGRAPH2006 Fashion Show presents a runway show of innovative and experimental works in computational and conceptual couture, fashion with a social agenda, science-inspired form, and new technologies of material fabrication. Unravel brings together the work of designers and artists from the US, Canada, Europe, and Asia who are seeking to redefine the notion of ‘wearable.’ In the increasingly mobile nature of contemporary life, it has become important to contemplate how the devices we carry and the garments we wear converge into a ‘secondary skin’ which function as an extension of ourselves, in both ability and perception. By using fashion, a medium which has always been associated with self-expression and personal identity, these designers seek to demonstrate how the use (or misuse) of technology and its modes of production have the power to stimulate, delight, and inspire in ways as yet untapped in the fashion world. Gone are the stereotypical bulky cyborg devices; what emerged are garments of beauty, subtlety and elegance in form. Some bring to light important social issues — redefining our notions of personal space, networked environments, and issues of privacy and protection. Others relish in pure delight, reminding us how technology also has the power to enhance our personal relationships and celebrate fantasy and play as part of the human condition.
VT E-Textile Lab Mark Jones, Tom Martin (Virginia Tech) employ extensive simulation, physical prototypes, e-textile, computing research issues, textile lab, textile design
We are attempting to address the computing research issues that arise in the successful realization of e-textiles. Our approach to this process is to build physical prototypes and employ extensive simulation to explore the vast design space in e-textiles. Towards that end, we are constructing a modeling and simulation environment to explore that space.
Wheeler Street Design (Wheeler Street Design) web development, company
Wheeler Street Design, LLC is a web development firm based in the San Francisco Bay Area. Our work incorporates emerging technologies and diverse development environments into custom, usable applications for clients ranging from high profile technology firms and educational institutions to small businesses and non-profits.
Wifi Jacket, Intimate Controllers Jenny L Chowdhury Arduino micro-controller, LED, fun, hacked WiFi detector, designer, apparel, wearable researcher, geek style, technological decoration, changing colors, cyber world, physical computing
-Wifi jacket: While I was orignally working with basic light stripes, I ultimately decided to integrate them with a flower motif. This design choice was made to recount the age old story of borrowing from the environment to decorate garments - think floral and animal print patterns. Since Wi-Fi is so prevalent in the environment now, I thought it would be interesting to integrate this representation of a man-made part of our environment into a garment in that same way. In the end design, flowers referencing our natural environment are juxtaposed with technology from the synthetic environment. -'Intimate Controllers' is a platform where video games are played by couples touching each other. The platform consists of two controllers, a bra for the female player and boxer shorts for the male player. Each controller is embedded with 6 sensors placed with varying degrees of intimacy in relation to the body part with which they correspond. Players must pass game levels together and in doing so, game play results in increasingly intimate positioning. The goal of this project was to research and create objects that challenge the traditional notions and orientation of video game play.
Wiring Hernando Barrag·n (Wiring) programming, prototyping
Wiring is both a programming environment and an electronics prototyping input/output board for exploring the electronic arts and tangible media. It can also be used to teach and learn computer programming and prototyping with electronics. It illustrates the concept of programming with electronics and the physical realm of hardware control which are necessary to explore physical interaction design and tangible media aspects in the design and arts disciplines. The Wiring software and the hardware designs of the Wiring electronic input/output board are freely available for download on the Web. Users have access to the Wiring electronic input/output board as well.
XS labs Joanna Berzowska (XS labs) lab, innovation, electronic textiles, reactive garments, interactions, design research studio, complex textile-based surfaces, transitive properties
Joanna Berzowska's XS Labs is a design research studio with a focus on innovation in the fields of electronic textiles and reactive garments: "second skins" that can enable computationally-mediated interactions with the environment and the individual. We are equally inspired by the technical and cultural history of how textiles have been made for generations (weaving, stitching, embroidery, knitting, beading, quilting) and by new and emerging materials with different electro-mechanical properties. This enables us to construct complex textile-based surfaces, substrates, and structures with "transitive" properties.
Xtreme Fashion Courtenay Smith, Sean Topham 2005 Daniele Buetti, Alicia Framis, Vexed Generation, Freddie Robins, Moreno Ferrari, artists, designers, urban conditions, fashion starts, fashinating text, photos, environment, fashion world, book, Lucy Orta, Hussein Chalayan, clothing, human body
In Xtreme Fashion authors Courtenay Smith and Sean Topham turn their attention to the fashion world, where haute couture is taking a backseat to serious concerns about the environment, personal safety, and privacy. Featuring more than 300 color photos and fascinating text, the authors show how real fashion starts on the streets, born of urban conditions from gang culture to teenybopper worship. They showcase the works of designers, artists, and other creative individuals such as Moreno Ferrari, Freddie Robins, Vexed Generation, Alicia Framis, Daniele Buetti, Lucy Orta, and Hussein Chalayan to illustrate the demand for clothing that can protect, extend, alter, mark or mask the human body.