Results 31 - 48 of 48
Project Persons Year Tags
Philips Lorna Goulden (Philips Design-Research) cultural spheres, smart material, technology, collaborations, products, Multi-sensorial, research, design, technology, innovation
Royal Philips Electronics of the Netherlands is a diversified Health and Well-being company, focused on improving peopleís lives through timely innovations. As a world leader in healthcare, lifestyle and lighting, Philips integrates technologies and design into people-centric solutions, based on fundamental customer insights and the brand promise of ìsense and simplicityî.
Platforms Norene Leddy (The Aphrodite Project Team) 2000 social sculpture, wearable, shoes, sex, DIY, platform, community
Platforms, the latest series of work in the ongoing Aphrodite Project, is a social sculpture: an interactive, wearable device that is a conceptual homage to the cult of the Greek goddess of love, Aphrodite, a practical object for contemporary sex workers, and a vehicle for public dialogue. An integrated system of shoes and online services, Platforms draws on innovations made by venerated courtesans from antiquity to improve conditions of 21st century women. Despite advances in culture and technology, sex workers are now perceived to be outlaws by trade and are vulnerable to surveillance and violence. Platforms empowers people by providing tools they need to stay safe.
PopGadget Mia Kim, Hoyum Kim, Jenna Park, Chrissie Brodigan Blog, news, technology, gadget, women, health and fitness, beauty and fashion, home, family, focus on products, innovations, personal tech, innovative lifestyle for women
Technology magazines ignore women and women's magazines ignore technology. Popgadget is a lifestyle magazine that embraces technology as a regular and essential part of women's lives. We cover topics traditionally seen in women's magazines, such as health and fitness, beauty and fashion, home, family, and entertainment, but with a unique focus on the products and people that bring exciting innovations to those aspects of our lives. But if you're looking for a bikini-clad model straddling a Power Mac G5, you won't see it here
Puff & Flock Kathy Schicker (Puff & Flock-textile design laboratory) academic research, fine arts, material science, design, innovation, share, group, textile designers, storytelling, product design, unconvetional, statement for textiles
We are a recently formed group of textile designers, bound by a shared vision for the future direction of design. Far from the common perception of textile designers as girls who draw flowers, we are individuals who integrate aspects of material science, fine arts, academic research, storytelling, and product design into our practice. Because this broad understanding of textile design is still considered unconventional, we join forces to create a stronger statement for textiles.
Robot Clothes James Powderly, Michelle Kempner (Robot Clothes) 2002 research, partnership, collaboration, art, commercial, innovation, science
Robot Clothes is an art and commercial research and development partnership, specializing in robotic systems, interaction design and product prototyping. This partnership, formed in 2002 by Michelle Kempner and James Powderly, utilizes a hybrid fine art and commercial design and engineering approach to support innovative science and technology development efforts for clients including fortune 100 companies, NASA and internationally renowned artists, such as Diller + Scofidio and Miranda July. In addition to contracted research and development efforts, Robot Clothes internally supports fine art projects ranging from a robotic public sculpture for Central Park to an animatronic opera about Crohnís Disease.
Saxion Michiel Scheffer (Saxion Hogeschool) market research, marketing activities, knowledge of design and styling, made clothes, university, bachelor, students, school, Textile Engineering, Management, art, technology, technological innovations, new material research, development
The international clothing and textiles market is, without a doubt, a very dynamic one. To be successful in this industry a Product Manager needs to be able to draw not only on his or her technical knowledge of textiles, but also increasingly on a sound understanding of business principles and the manufacturing process in a wider context. Therefore the focus of this course is on Product Management in Clothing and Textiles.
School of Design-bachelor of Design Innovations (Victoria University of Wellington) 2009 school, design, university, innovation, Culture, Context, Industrial and Media
In 2009 the School of Design introduced a three-year Bachelor of Design Innovation (BDI) degree offering three new design specialisations: Culture+Context, Industrial and Media. The BDI degree structure provides students with a greater variety of recognised qualifications and the expanded opportunities required to tailor their course of study to their individual interests. This is the first degree within the University to offer a minor, allowing students to include another specialised area of study within their degree programme.
Smartex (Smartex s.r.l.) 1999 health monitoring, easy-to-use interfaces, Electronic textile, processor, actuator, sensor, power supply, fabrics, textile, E-textile, innovative solutions, smart materials, centre of research, rehabilitation, sport medicine, biomedical, ergonomics, security, Research and development, Consulting
Smartex was founded in 1999 to exploit new findings in the field of ìsmart materialsî with the aim to develop innovative solutions and products answering the need of innovation and hi-tech transfer processes towards the textile world.
Sportstech: Revolutionary Fabrics, Fashion, and Design Marie O'Mahony, Sarah E. Braddock 2002 garment, textile, fabrics, new technology, sports, book, apparel
This wonderfully illustrated book, written by two experts on revolutionary textiles, describes new fabrics (including those made of metal, glass, or ceramic yarns) and their amazing properties. It explains the design processes for making clothes that mimic the carapace of an insect, are seamless, or have venting systems. It also includes the latest fashions that owe their stylish futuristic look to the innovations of sportswear, and is completed by a glossary of technical terms and a directory of designers and manufacturers. 260 photographs and illustrations, 256 in color.
The Patchingzone Anne Nigten (The Patchingzone) materials, laboratory, master, doctor, post doc students, professionals, students, reseacher, creative use of high-tech, digital media, information technology
The Patchingzone is a transdisciplinary laboratory for innovation where Master, doctor, post-doc students and professionals from different backgrounds create meaningful content. In our laboratories the students and researchers work together, supervised by experts, on commissions with creative use of high-tech materials, digital media and / or information technology.
Tio3 Anna Maria Cornelia de Gersem (Textiles Open Innovation Centre) 2011 textiles, innovation, centre, research, events exhibition, workshop
Op 3 december 2011 opende TIO3, een uniek textielcentrum, de deuren. Het is een centrum voor ondernemerschap, opleiding en ontmoeting en dit met een bijzondere focus op textiel en innovatie.
Transmaterial Blain Brownell, Transtudio resource, book, website
As the speed of technological progress continues to accelerate, innovation threatens to outpace architects' and designers' working knowledge of materials thereby limiting their applicability. In order to stay at the cutting edge of design, a knowledge of the uses, properties, and sources of new materials is essential. A companion to the Transmaterial books written by Blaine Brownell and published by Princeton Architectural Press, Transmaterial online is intended to be a clear, concise, accessible, and carefully edited resource that provides information about the latest and most intriguing materials commercially available.
Transstudio Tom Neilssen (Transstudio) creative laboratory, materials, research, architect, innovation
Transstudio is a creative laboratory dedicated to emergent materials research and the development of material-focused architecture and design applications. Created by architect, materials researcher, and sustainable building advisor Blaine Brownell, Transstudio promotes the positive transformation of the constructed environment via synergistic intersections between sustainability, technology, and design innovation. The Transstudio platform seeks to make change through multiple channelsópromoting awareness, providing resources, and offering tangible solutionsóin order to connect disruptive technologies with concomitant design approaches.
Universiteit Twente Zsofia Ruttkay (UT-Universiteit Twente) university, school, students, bachelor, master, research, bio-nano technology, susteinable energy, design sciences, communication design, natural sciences, life and social sciences, communication technology, test centre
The University of Twente is a research university that focuses on technological developments in a social context within an active knowledge economy. This focus is reflected in 22 bachelor's and 31 master's programs in the fields of engineering, social and behavioural sciences. Students are challenged to look beyond their field's borders and to interact with other disciplines. This multidisciplinary approach stimulates innovation in science and society
Virtueel Platform (Virtueel Platform) economic innovation, social, innovations, institute, e-culture, communication technologies, productions, products, culture, arts, new media
Virtueel Platform is the sector institute for e-culture in the Netherlands. E-culture refers to the ever-evolving relationship between information and communication technologies and the production and consumption of culture and the arts. New media act as catalysts for change in the ways we live, work, and entertain ourselves. Culture and the arts are a key source of innovation in these shifts. We believe e-culture can, in turn, make an essential contribution to social and economic innovation.
Waag Society (Waag Society) social innovations, artists, performance, media art, research, develops concepts, acts, cultural, public, interaction, private, parties, fablab
Waag Society develops creative technology for social innovation. The foundation researches, develops concepts, pilots and prototypes and acts as an intermediate between the arts, science and the media. Waag Society cooperates with cultural, public and private parties.
Walk! Stefan Zwegers, TU/e (TU/e, Adidas) 2009 adidas innovations team, female user, t shirt, pedometer, active lifestyle, wearable electronic concept, sportwear, brand, collaborations, student, tu/e, thermochromic ink
Stefan Zwegers has a innovative, motivational proposal in from of his wearable electronic concept which is currently exhibited at the Dutch Design Week in Eindhoven, The Netherlands. Walk! is a shirt developed for women who want an active lifestyle. In the morning a pedometer module is attached to the shirt, which registers the amount of steps that are taken during the day.
XS labs Joanna Berzowska (XS labs) lab, innovation, electronic textiles, reactive garments, interactions, design research studio, complex textile-based surfaces, transitive properties
Joanna Berzowska's XS Labs is a design research studio with a focus on innovation in the fields of electronic textiles and reactive garments: "second skins" that can enable computationally-mediated interactions with the environment and the individual. We are equally inspired by the technical and cultural history of how textiles have been made for generations (weaving, stitching, embroidery, knitting, beading, quilting) and by new and emerging materials with different electro-mechanical properties. This enables us to construct complex textile-based surfaces, substrates, and structures with "transitive" properties.