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Lizzard Dress
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Alis Cambol
|
2007 |
sensors, dress, wearable, organic design, non verbal communication, social, interaction, express yourself
|
|
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Locast
|
(MIT Media Lab) |
|
MIT Media Lab, platform, web and mobile applications, interaction design, urban space, social, users
|
|
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Lucy McRae
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Lucy McRae
|
|
designer, wearable technology, interaction design, artist, art
|
|
|
Making Things
|
(Making Things) |
1998 |
online store, Design/architecture and implementation of desktop, diy, embedded system, Analog and digital circuit design, web applications, Art & Technology, schematic capture, parts sourcing & design for manufacture, PCB layout, mesh networking, Sensor, sensor networks, relay, motor, interface and integration., Physics and Electrical Engineering, Architecture, Product & Industrial Design, Music Technology, Interaction Design & Rapid Prototyping, Wireless device development
|
|
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Marcelo Coelho
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Marcelo Coelho
|
|
shape changing composites, paper computers, design, material science, human computer interaction, researcher, designer, interactive garments, edible circuits
|
|
|
Material Beliefs
|
(Interaction research Studio, Department of Design at Goldsmiths, University of London) |
|
biomedical, cybernetic, public space, body, Goldsmiths
|
|
|
Megan Lee Galbraith
|
Megan Lee Galbraith
(MIT Media Lab) |
|
computer science, wearable technology, graphic designer
|
|
|
Missmoun
|
Mouna Andraos
|
|
wearables, electronics, mobile, web, varius media, interaction designer, art, electronic, intimacy
|
|
|
MIT-Media Lab
|
(MIT-Media Lab) |
1985 |
researcher group, atelier, scientists, artists, engineers, lab designers, human capabilities, transform, everyday life, emerging technologies, research, MIT, doing, developing technologies, social, design, interaction, new possibilities
|
|
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MIThril Human Design
|
(MIT Media Lab) |
|
MIT, platform, research, wearables, human computer interaction
|
|
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Modes for Urban Moods
|
Teresa Almeida
|
2005 |
wearable coping mechanism, social, interaction, dress, sculptural expressions, dress, wearable, expands in size
|
|
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Piezing Dress, Muk Luk Flux
|
Amanda Parkes
|
2008 |
mechanisms for working prototypes of Tangible User Interfaces, electronics, developing software, Human-Computer Interaction, journals, conferences, mechanical engineering, electrical engineering, computer programming, students, hard-working, technically competent, creative, interactions, digital information, surfaces, physical objects, designing human interfaces, Tangible Bits vision, electrical /mechanical engineering skills, design aesthetics, installations, video performance, wearable technology, creativity
|
|
|
Responsive Textiles
|
Michel Guglielmi, Hanne Louise Johannesen
(Diffus Studio) |
2006-2008 |
fabrics, LED, Electroluminescent, thermochromic ink, light, textile
|
|
|
Robot Clothes
|
James Powderly, Michelle Kempner
(Robot Clothes) |
2002 |
research, partnership, collaboration, art, commercial, innovation, science
|
|
|
Robot Girl vs Simple Girl
|
Anouk Wipprecht
|
|
smart textiles, circuits, fashion tech, wearable electronics, fashion designer, interaction design, realising prototypes
|
|
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Smoking Jacket
|
Fiona Carswell
|
2008 |
wearable, interaction design, garment, clothes, air filter, exploring visceral, reflective design, user-centered designer
|
|
|
Studio subTela
|
Barbara Layne
(Hexagram Institute) |
|
institute, research, visual art, engineering, intelligent clothing, smart fabrics
|
|
|
StyleBorg
|
Kerry Bodine
|
2003 |
wearable computing, design, fashion culture, books, conferences, culture, design, exhibitions, fashion, fun, health, interaction, personal, products, projects, technology, textiles, wearability, blog, news
|
|
|
Tap Tap
|
L.Bonanni, J.Lieberman, C.Vaucelle, O.Zuckerman
|
2005 |
wearable system, project, record, distribute, affectionate touch, emotional therapy, scarf, haptic devices, useful accessory, felt, haptic modules, record sensations, microcontroller circuit, metal snaps, touch memory, sex, sizing, height, shoe size, coloring, student, MIT Media Lab, interaction design
|
|
|
Things That Think
|
(MIT Media Lab) |
|
augmented, objects, research, science, engineering, design, art
|
|
|
TU/e Industrial Design
|
(TU/e) |
2001 |
multidisciplinary staff, interaction design, industrial design, university, school, technology
|
|
|
Waag Society
|
(Waag Society) |
|
social innovations, artists, performance, media art, research, develops concepts, acts, cultural, public, interaction, private, parties, fablab
|
|
|
We make money not art
|
Regine Debatty
|
|
blog, media, website, art, technology
|
|
|
Wearable Technology- Powered Art and Fashion Design 2009
|
(Netherlands Media Art Institute) |
2009 |
sensors, textiles, social life, fashion design, technologicallt clothing, netherlands media art institute, university, courses, expressive, performative garments, everyday experience
|
|
|
Wiring
|
Hernando Barrag·n
(Wiring) |
|
programming, prototyping
|
|
|
XS labs
|
Joanna Berzowska
(XS labs) |
|
lab, innovation, electronic textiles, reactive garments, interactions, design research studio, complex textile-based surfaces, transitive properties
|
|
|
XYinteraction-Textile Interface
|
Maurin Donneaud, Vincent Roudaut
|
|
flexibility, texture, size, choreographic movements, playing electronic music, tactile interface, interactive textile, trasparency, body, musical interpretation
|
|
|
Ztretch music controller
|
Joe Paradiso, Dave Merrill
(MIT Media Lab) |
2006 |
MIT, electronic textiles, audio
|
|