Results 1 - 30 of 52
Project Persons Year Tags
3lectromode Valerie Lamontagne blog, lab, fashion tech
3lectromode is a Montreal-based fashion-tech studio invested in developing wearables combining cutting-edge technology with current fashion trends. The 3lectromode platform has created a series of market-ready interactive fashion products such as LED-embedded dresses and bags which are sold as kits of ready-mades. 3lectromode continues to research within the field of wearable technologies to bring you the most aesthetic, democratized and performative fashion tech.
3XDRY (Schoeller Technologies AG) new textile, 2 layers, water repellent, absorbs perspiration, air permiability, fabrics
3XDRYÆ treatments combine two technologies into one textile: On the outside the textile is finished with a water-repellent function, whereas on the fabricís inside it absorbs perspiration. The treatment does not affect the appearance, hand or the air permeability features of the fabric.
Aeolab Elise Co, Nikita Pashenkov (Aeolab) laboratory, design, technology, experience, hardware, software
Aeolab is a design & technology firm founded by Elise Co and Nikita Pashenkov. We specialize in projects that cross boundaries: from online to in-person, physical to digital, often spanning multiple technologies and always within the context of creating a compelling experience. Our areas of expertise include interactive software & hardware, environmental installations, responsive lighting systems, and electronic device prototyping.
Alexandra Fede Alexandra Fede clothings, integrated microelectronics, designer, technological stylist, italian fashion, researcher, new esthetics, hi-tech applications, innovative fibres, haute couture, catwalk, garment, para-aramidic fibres, textile treatments, nanotechnologies, sports wear, work wear, accessories, collaborations
Alexandra Fede Fashion designer with Technology Transfer experience in all aspects of development and implementations in a garment.. Direct experience in Fashion shows or catwalk , public relation, communication, scientific journalist, fashion consulting and patent's inventor.
AVALON Prof. Dr. Thomas Fischer (AVALON) research, textile, hybrid, technology, shape memory alloy, sma,
Principle objective of the AVALON project is the cross-sectoral development of novel hybrid textile structures integrating multifunctional Shape Memory Alloys (SMAs) and the related processing techniques as well as design, simulation and organisational methodologies. They will enable the integration of such textile structures into novel high performance products in the fields of smart wearable systems and textile reinforcements for technical applications. The broader aim is to create new market perspectives in the textile sector by introducing emerging and highly promising non-textile technologies.
cimtec Pietro Vincenzini - General Chair (cimtec) ongoing electronics, smart textiles, conferences, event
Intensive research carried out worldwide for creating higher forms of materials, structures and systems by providing them with “life” functions, resulted in a relatively high level of technology readiness with several applications now emerging, demonstrating that smart materials technologies have matured well beyond the conceptual stage. Widespread use of nanotechnology concepts and tools and availability of multiscale computational models coupled with the exponential growth of computing capability and the merging of materials science and engineering with biological information, are fuelling the rate of advancement of the field. Nevertheless further substantial developments are required in the understanding of convergences of materials, electronics and biological systems, to meet relevant needs for present and foreseeable applications. The several Symposia featured by CIMTEC 2012 - 4th International Conference “Smart Materials, Structures and Systems” will cover outstanding areas of the subject from the molecular nanoscales to large complex integrated systems. The Conference Committees are pleased to invite you to foster progress in the field by contributing to discussions within the frames of what promises to be an exciting meeting, and to enjoy the immense, unique, artistic heritage and wonderful landscape of Tuscany.
CIMTEC congress 2010 (CIMTEC congress 2010) smart material, conference, congress, new research
CIMTEC 2010 - 12th International Conference on Modern Materials and Technologies - will be held in Montecatini Terme, Tuscany, Italy, on June 6 to 18, 2010. CIMTEC 2010 will consist of the 12th International Ceramics Congress (June 6-11) and of the 5th Forum on New Materials (June 13-18), each of them including a number of Symposia, Focused Sessions, and Conferences. As a major long standing event for the international materials community, CIMTEC will again gather together a large and qualified audience of materials scientists, physicists, chemists and engineers as well as experts of a wide range of the most demanding application areas of modern materials, from information technology to biological systems.
Design Interactions Department (Royal College of Art ) school, art, college, student, conceptual, critical
The course provides a creative and intellectually stimulating environment where students and staff can explore relationships between people, design and emerging technologies in different contexts of practice (industry, design studios, think tanks and research labs), through different design approaches (practical, experimental, conceptual and critical), and by tackling different design roles (maker, strategist and critic).
Designaffairs (Designaffairs Studio) materials, studio, design
At designaffairs, advanced materials, progressive technologies, sociocultural tendencies, user insights and new ways of interaction are our daily inspiration. We transform this fact into exciting solutions for our clients in a unique, multidisciplinary approach.
Digital Media Culture Lab Catherine Elvin (Culture Lab-Newcastle University) research, lab, culture, digital media
The Digital Media Master of Research (MRes) programme is a flexible, creative course in the latest interactive technologies, new media theory, and exploratory media art practice. Working closely with Digital Media staff members, the course offers a supportive community for practice-based research, encouraging innovation and active engagement with the wider cultural sector.
E-ink (E-ink) MIT Media Lab, digital technology, rollable, flexible, electronic paper display, High resolution products, long battery life, flexible, innovation, thin light form, product, thin, light, revolutionary electronic ink
Founded in 1997 based on research started at the MIT Media Lab, E Ink Corporation is the leading supplier of electronic paper display (EPD) technologies. Products made with E Ink's revolutionary electronic ink possess a paper-like high contrast appearance, ultra-low power consumption and a thin, light form. E Ink's technology is ideal for many consumer and industrial applications spanning handheld devices, watches, clocks and public information and promotional signs. Future technology developments will enable many new applications through ultra-thin, lightweight, rugged, flexible, full color displays.
e-t+t Zane Berzina (ETT=Electronic-Text+Textiles) print, interdisciplinary, platform, cloth, electronic technologies.
e-text+textiles (e-t+t) is a non-governmental non-profit organization with its physical office in Riga, Latvia. e-t+t is an interdisciplinary platform facilitating artistic investigation and production in the fields of literature, language, textiles, and material culture, promoting expression at the intersections of print, cloth, and electronic technologies.
Engineered Fibre Structures Billy Hunter (Engineered Fibre Structures Ltd) Knitted technical textiles, Knitting technology, technical applications, automotive, aerospace, engineering, industrial, personal protective equipment, sportswear, healthcare, medical, Smart and intelligent fibre based products, New technologies for manufacturing, Rapid prototyping, Technology Translation
Engineered Fibre Structures specializes in providing textile solutions for medical, healthcare, sportswear, personal protective equipment, industrial, engineering, aerospace, automotive and other technical applications. We are a knowledge based business with a unique blend of industrial, research, product design/ development expertise.
Eyebeam (Eyebeam) no-profit center, art and technology, new technologies, media arts, new media, cultural, social
Eyebeam is the leading not-for-profit art and technology center in the United States. Founded in 1996 and incorporated in 1997, Eyebeam was conceived as a non-profit art and technology center dedicated to exposing broad and diverse audiences to new technologies and media arts, while simultaneously establishing and demonstrating new media as a significant genre of cultural production
Fashioning the future Suzanne Lee 2005 textile art, textile and smart technology, new matrials, new technology, creative exploration, innovative directions, tomorrow's wardrobe, Emergent technologies, Future Fashion, book, fashion history, design, accessories, wearable technology
Fashioning the Future is a visionary and creative exploration of where fashion and clothing are heading, the very first guide to the future wardrobe and the emergent technologies making it possible. Ten major themes embrace all kinds of clothing, from The Spray-On Dress to The Talking T-Shirt, all accompanied by Warren du Preez and Nick Thornton Joness distinctive images. Both a unique visual journey and an inspirational research tool, this book is aimed at the entire fashion world, design students and global marketeers.
Fraunhofer Christian Dils (Fraunhofer) research, institute, plastic electronics
The Fraunhofer-Gesellschaft carries out research in hundreds of technology fields and makes the results available as patents, licenses, further training opportunities, and particularly in the form of research projects commissioned by industry. Innovation is dynamic and topics and research areas continue to adapt to market requirements and technologies.
Grado Zero Espace Pagliai Filippo (Grado Zero Espace) new technology, new material, leader, innovations, lobaratory test, prototyping, design, engineering, medical equipment, safety equipment, sport equipment, nautical, automotive, clothing, furnishing, wearable technology, textile structures, accessories, interior, smart material, research, company, nanotubes, fibers, fabrics, composite textile structures, limited edition, European Space Agency Ttp, oricalco fabric
The mission of the company is to develop and commercialize new materials and technologies for industry transfer to create new products with the aim to improve quality of life, work and environment. The company acts as a go-between among many industrial branches and research fields, in particular: nanotubes, fibers, fabrics, composite textile structures, extreme sport equipments and safe equipments, new performing materials and technologies for furnishing / automotive / nautical / medical areas.
High-Low Tech Leah Buechley (MIT Media Lab) manufacturing processes, physical materials, intersection of computation, future of technology, new cultural, building technologies, design, cultures, processes, high and low technological materials, MIT Media Lab, group, traditional crafts, electronic applications, wearable, tools, interaction design, people, students
The High-Low Tech group integrates high and low technological materials, processes, and cultures. Our primary aim is to engage diverse audiences in designing and building their own technologies by situating computation in new cultural and material contexts, and by developing tools that democratize engineering.
Institute for soldier nanotechnologies (MIT) 2002 nanotechnology, school, institute, research
The Institute for Soldier Nanotechnologies (ISN) at MIT is an interdepartmental research center founded in 2002 by a $50 million, five-year contract with the U.S. Army Research Office. Now in its second five-year contract, the mission of the ISN is straightforward: develop and exploit nanotechnology to dramatically improve the survivability of Soldiers. The ultimate goal is to help the Army create a 21st century battlesuit that combines high-tech capabilities with light weight and comfort. Imagine a bullet-resistant jumpsuit, no thicker than ordinary spandex, that monitors health, eases injuries, communicates automatically, and reacts instantly to chemical and biological agents. Itís a long-range vision for how fundamental nanoscience can make Soldiers less vulnerable to enemy and environmental threats.
Interactive Architecture Ruairi Glynn blog, news, Architecture, Articles, Audio, Books, Devices, Events, Flying, Furniture, Haptic, Inflatable, Interactive, Kinetic, Lighting, New Materials, Reciprocal, robotics, Scuplture/Installation, Virtual, Visual
covers emerging architectural and artistic practices where digital technologies & virtual spaces merge with tangible and physical spatial experiences. An active architecture, sensing, observing, feeling, listening, thinking, reacting, proposing, adapting, learning, even sometimes interacting. It is an architecture in constant flux best suited to prototyping and semi-perminant installations.
Interactive Wear (Interactive Wear) Solar and other mobile power systems, Garment heating systems, Entertainment and communication systems, new applications, innovative products, garment industry, solutions, Electronics textiles, collaborations, research, company, Lighting solutions, Textile interconnection components, wearable electronics, sports, healthcare, workwear
Interactive Wear AG was founded in May 2005. The company headquarters are located in Starnberg near Munich, Germany. The company emerged from the complete acquisition of Infineon Technologies AG's wearable electronics activities.
Interface Culture (Kunst Universitat Linz-Department of Media) interface, artist, researcher, students, university, school
Acting as creative artists and researchers, students learn how to advance the state of the art of current interface technologies and applications. Through interdisciplinary research and team work, they also develop new aspects of interface design including its cultural and social applications. The themes elaborated under the Master's programme in relation to interactive technologies include Interactive Environments, Interactive Art, Ubiquitous Computing, game design, VR and MR environments, Sound Art, Media Art, Web-Art, Software Art, HCI research and interaction design.
International Conference, Ghent Universiteit Ghent-Department of Textiles 2009 new technologies, new applications, new developments, advanced fibre, International Conference, Department of Textiles, Ghent University, industries, designers, discussions, nanofibres, electrospinning, smart textiles, medical textiles, innovative advanced textiles, textile conference, safety and protective textiles, biobased textiles, nanocomposites, advanced fibre reinforced composites, artificial turf
The International Conference on the occasion of the 80th anniversary of the Department of Textiles at Ghent University is a comprehensive event for all fibre and textile actors. The conference will be co-organized with the International Conference on Textile and Polymer Biotechnology, two Cost Actions and several workshops. Attendees will have the opportunity to get informed on the latest research trends, and opportunities and limits of new innovations when implementing them in industry.
Intimacy Daan Roosegaarde (V2_, Studio Roosegaarde) 2009 smart foils, electronic art, fashion, wireless, wearable, garments, social, interaction
Intimacy, developed by Studio Roosegaarde and V2_Lab, is a project that straddles the world of fashion, wearables and the electronic arts, while exploring the relation between technology and intimacy in contemporary tech-society. The project consists of high-tech garments made with wireless, interactive technologies and smart foils, which can become transparent.
ISWC (ISWC 2010) 2010 fashion designers, product vendors, researchers, mobile technologies, on-body, wearables computers, wearable computing, meeting, conference, symposium, textile manufactures, users, share information
ISWC'10, the fourteenth annual IEEE International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC'10 will bring together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable computing. ISWC'10 explicitly aims to broaden its scope to include cell phones and cell phone applications as they have become the most successful wearable computer to date.
ITP (Tisch School of the Arts ) school, graduate program, art
ITP is a two-year graduate program located in the Tisch School of the Arts whose mission is to explore the imaginative use of communications technologies ó how they might augment, improve, and bring delight and art into people's lives. Perhaps the best way to describe us is as a Center for the Recently Possible.
Kathy Schicker Kathy Schicker new technologies, new materials, sustainability, collaborative projects, textile design, visual artist, multidiscipline arts projects
I am a visual artist who specialises in textile design and collaborative projects. I have recently completed an MA in Design for Textile Futures at Central St Martins College, which focused on issues including; sustainability, new materials, new technologies and the delivery of multidiscipline arts projects.
Lumalive Bopa, Labmeta, Jasmin Jodry (Philips) colorful dynamic light, new technologies, fabrics, lighting, LED, philips, clothing, flexibility in messaging
Philips Lumalive integrates dynamic LED lighting into fabrics. Bring magic to your messages at key moments in an event or exhibition with the Lumalive Event Gear. Built on leading Philips LED technologies, Lumalive Event Gear features the striking effect of colorful dynamic light, seamlessly integrated in the clothing of the hosts. Combined with the active role of the hosts in delivering the message, Lumalive Event Gear provides the ultimate flexibility in messaging, timing and location.
Material Beliefs (Interaction research Studio, Department of Design at Goldsmiths, University of London) biomedical, cybernetic, public space, body, Goldsmiths
Material Beliefs takes emerging biomedical and cybernetic technology out of labs and into public spaces. The project focuses on technologies which blur the boundaries between our bodies and materials, and how design as a tool for public engagement can be used to stimulate discussion about the value of these forms of hybridity
Mediamatic (Mediamatic) screenings in public space, lectures, new technologies, cultural developments, crew, atelier, magazine, events, salons, people, news, workshops, presentations, exhibitions, community, software, art projects, mediamatic lab, social software applications, internships, blog
We are interested in the cultural developments that go hand in hand with new technologies and in new technologies that cause cultural development. We organize exhibitions, salons, lectures, workshops, screenings in public space and develop software and art projects, and we used to publish the magazine Mediamatic Off-Line.