Results 1 - 30 of 93
Project Persons Year Tags
3lectromode Valerie Lamontagne blog, lab, fashion tech
3lectromode is a Montreal-based fashion-tech studio invested in developing wearables combining cutting-edge technology with current fashion trends. The 3lectromode platform has created a series of market-ready interactive fashion products such as LED-embedded dresses and bags which are sold as kits of ready-mades. 3lectromode continues to research within the field of wearable technologies to bring you the most aesthetic, democratized and performative fashion tech.
Aeolab Elise Co, Nikita Pashenkov (Aeolab) laboratory, design, technology, experience, hardware, software
Aeolab is a design & technology firm founded by Elise Co and Nikita Pashenkov. We specialize in projects that cross boundaries: from online to in-person, physical to digital, often spanning multiple technologies and always within the context of creating a compelling experience. Our areas of expertise include interactive software & hardware, environmental installations, responsive lighting systems, and electronic device prototyping.
Aeolian Ride Jessica Findley event, humor, playground, suits, inflate
Inspired by a love for bikes, city cruising, critical mass, costumes, sillyness + things that inflate, Aeolian Ride is a free, mass participatory event with sense of humor. It excites those riding as well as delights those watching, all the while transforming the landscape into a playground of windfilled shapes. The 52 suits were handmade from ripstop nylon. The 3 different styles of suits were designed to inflate while riding at low speeds.
Alexandra Fede Alexandra Fede clothings, integrated microelectronics, designer, technological stylist, italian fashion, researcher, new esthetics, hi-tech applications, innovative fibres, haute couture, catwalk, garment, para-aramidic fibres, textile treatments, nanotechnologies, sports wear, work wear, accessories, collaborations
Alexandra Fede Fashion designer with Technology Transfer experience in all aspects of development and implementations in a garment.. Direct experience in Fashion shows or catwalk , public relation, communication, scientific journalist, fashion consulting and patent's inventor.
Angel Chang Angel Chang fashion, designer
Angel Chang is a New York-based fashion designer who creates versatile dressing solutions for worldly women on the go. Her namesake collection, ANGEL CHANG (founded in 2006), grew out of a vision to offer women wardrobes that could actually "do things" beyond just looking good. The collectionís use of innovative materialsóincluding color-changing prints, light-up fabrics, and self-heating liningsówas a first for the American luxury designer market. As a result of these pioneering efforts, the company received the coveted Ecco Domani Fashion Foundation Award and the prestigious Cartier Womenís Initiative Award within the first year of launching.
Apparel Design (College of Design-University of Minnesota) college, school, apparel, design, students, textile
In the apparel design program students develop an understanding of the textile and clothing product development process, including design, production, and marketing. Students are challenged to integrate knowledge of the product with consumer needs and business constraints.
ArtEZ (ArtEZ Institute of the arts) clothing, masters, education, fashion, university, shoes
Fashion Lectorate: José Teunissen Fashion Masters Course Director: Mascha van Zijverden
BEE's Susana Soares 2007 ecology, technology, designer, biology
Bees have a phenomenal odor perception. They can be trained within minutes using Pavlov ̕ s reflex to target a specific odor. BEE ̕ S explores how we might co-habit with natural biological systems and use their potential to increase our perceptive abilities. The aim of this project is to develop collaborative relations between scientific and technological research, beekeepers and design, among others, translating the outcome into systems and objects that people can understand and use, engendering significant adjustments. The object depicted provides a diagnosis using bees to detect general health through breath.
bYOB Gauri Nanda, Adrian Cable 2004 communication, accessories
What is a conversation like between a handbag and a scarf? How can you mediate their conversation and when is your skirt allowed in on the discussion? As a woman is about to leave her house, her handbag may solicit the weather forecast from the humidity sensor on its fellow smart curtain. It might deliver the news of an impending downpour by saying "I think it might rain. Go get your umbrella." And after deliberating with her coat pocket, the handbag may use ambient light to caution the user if she's forgotten her cell phone.
Caché Nadya Peek 2009 interaction, MIT media lab, fab-lab, sensor, dress, wearable, interactive clothing, e-textile, social, student, workshop
Nadya Peek, a first year grad student at the MIT Media Lab created a unique interactive dress to close the gap between our presents in the physical and virtual world. The scenario: a Netcitizenís photo on his/her social network platform indicates ëclickableí areas on the personís clothing. By clicking on these areas on the Website the information will be transmitted via smartphone and bluetooth to the piezo speaker in the garment indicating via a click sound someone clicked on the image letting the wearer know he/she feels close right now.
Catapult (Catapult) website, blog, textiles, smart
Clothes don't just look good, they're starting to think for you as well. Rebecca Martin reports on the next generation of textiles in part two of our fashion series. Catapult was funded by the Department of Innovation, Industry and Science and Research. This website is archived. Other than the news, Catapult is no longer updated.
Chalmers University of Technology (Chalmers University of Technology) university, school, technology
Chalmers is a university of technology in which research and teaching are conducted on a broad front within technology, natural science and architecture. Our inspiration lies in the joy of discovery and the desire to learn. Underlying everything we do is a wish to contribute to sustainable development both in Sweden and world-wide.
cimtec Pietro Vincenzini - General Chair (cimtec) ongoing electronics, smart textiles, conferences, event
Intensive research carried out worldwide for creating higher forms of materials, structures and systems by providing them with “life” functions, resulted in a relatively high level of technology readiness with several applications now emerging, demonstrating that smart materials technologies have matured well beyond the conceptual stage. Widespread use of nanotechnology concepts and tools and availability of multiscale computational models coupled with the exponential growth of computing capability and the merging of materials science and engineering with biological information, are fuelling the rate of advancement of the field. Nevertheless further substantial developments are required in the understanding of convergences of materials, electronics and biological systems, to meet relevant needs for present and foreseeable applications. The several Symposia featured by CIMTEC 2012 - 4th International Conference “Smart Materials, Structures and Systems” will cover outstanding areas of the subject from the molecular nanoscales to large complex integrated systems. The Conference Committees are pleased to invite you to foster progress in the field by contributing to discussions within the frames of what promises to be an exciting meeting, and to enjoy the immense, unique, artistic heritage and wonderful landscape of Tuscany.
CLOTEFI (The Clothing Textile & Fibre Technology Development Company) textile, clothing textile, fibre technology, development company, technological research, scientific and technological services, businesses, organisations, clothing sector, research and technology
The Clothing Textile & Fibre Technology Development Company (CLOTEFI) was founded in 1986 to pursue the application and utilisation of the results of applied and technological research, and to provide scientific and technological services to businesses and organisations in the textile and clothing sector. It operates as a Societe Anonyme, and is under the supervision of the Ministry of Development's General Secretariat for Research & Technology.
Clothing + (Clothing +) 1998 sport applications, company, fibers, wearable, clothing, textiles, sensor system, healthcare applications
Clothing+ vision is to implement comfortable sensor systems for potential application areas like sports, wellbeing, and healthcare. By this step of evolution, sensor systems become comfortable, invisible, and reliable.
CRAFT (O'Reilly Media, Inc.) 2005 social, people, tools, community, materials, magazine, crafts, diy, informationm entertain, research, art, new techniques, crafting projects
CRAFT is dedicated to the renaissance that's occurring within the world of crafts. Celebrating the DIY spirit, CRAFT's goal is to unite, inspire, inform, and entertain a growing community of highly imaginative and resourceful people who are transforming traditional art and crafts with unconventional, unexpected, and even renegade techniques, materials, and tools; people who undertake amazing crafting projects in their homes and communities.
CREATE10-innovative interactions Ingi Helgason conference
The blend of thought and practice that the CREATE conference wants to encourage was nicely summed up recently by interaction designer, Jack Schulze: "No one cares about what you think, unless you do what you think. No one cares what you do, unless you think about what you do." Our past conferences have been well received for providing a friendly and informal setting where networking, discussion and practical work are high on the agenda.
CuteCircuit Francesca Rosella, Ryan Genz (CuteCircuit) 2004 workshop, smart textile, fashion, wearable technology, interactive clothing, company, interaction, social, circuit
CuteCircuit is a fashion company based in London that designs interactive clothing. CuteCircuit products are innovative intelligent clothing that integrate new functionalities into fashion through the use of smart textiles and micro electronics. CuteCircuit is the first company to merge wearable and telecommunication technology to create emotionally rich experiences for users in the fashion, sport and communication industries.
Department of Design | Media Arts (School of Arts and Architecture at the University of California) information, virtual environments, ubiquitos computing, interface design, interaction, digital-media arts, school of art and architecture, university of california, los angeles, designer, artists, media, design, innovation, arts, course, school, university, students, creative exploration, visual communication, typography, spaces, networked agents, research
The Department of Design | Media Arts is located within the School of Arts and Architecture at the University of California, Los Angeles. We are committed to educating responsible designers and artists for the information age by teaching the fundamentals of Design, Media, and the Arts, and encouraging experimentation and innovation. We provide an extensive education in Design and Media Arts practice, history and criticism, and the department fosters a critical and creative exploration of emerging forms of visual communication, typography, interaction and interface design, ubiquitous computing, virtual environments, information spaces, networked agents and other pertinent areas of research.
Design Interactions Department (Royal College of Art ) school, art, college, student, conceptual, critical
The course provides a creative and intellectually stimulating environment where students and staff can explore relationships between people, design and emerging technologies in different contexts of practice (industry, design studios, think tanks and research labs), through different design approaches (practical, experimental, conceptual and critical), and by tackling different design roles (maker, strategist and critic).
Digital Skins Body Atmospheres Nancy Tilbury future visions of clothing, wearable tech
Studio Nancy Tilbury is launching a new website www.studionancytilbury.com Studio Nancy Tilbury is also part of the formation of a new innovative fashioning technology brand called Studio_XO
E-ink (E-ink) MIT Media Lab, digital technology, rollable, flexible, electronic paper display, High resolution products, long battery life, flexible, innovation, thin light form, product, thin, light, revolutionary electronic ink
Founded in 1997 based on research started at the MIT Media Lab, E Ink Corporation is the leading supplier of electronic paper display (EPD) technologies. Products made with E Ink's revolutionary electronic ink possess a paper-like high contrast appearance, ultra-low power consumption and a thin, light form. E Ink's technology is ideal for many consumer and industrial applications spanning handheld devices, watches, clocks and public information and promotional signs. Future technology developments will enable many new applications through ultra-thin, lightweight, rugged, flexible, full color displays.
Elisabeth de Senneville Elisabeth de Senneville fashion, future
While de Senneville had hoped her clothes would have relevance in the 21st century, she was right on target. In 2001 the futuristic designer met the future head on and created clothing with New Age accoutrements. As Scott Lafee of New Scientist (24 February 2001) remarked, "Clothing of the future will be smart, so smart it will organize your day." The de Senneville take on such a proposition was designing dresses with built-in microcapsules with a variety of substances from heat-sensitive dyes (that vary color with body temperature), sunscreen or fragrance. In addition, according to Lafee, While such creations may not be everyone's cup of tea, de Senneville most definitely represents the future of fashion designing.
Enlighted Designs Janet Hansen light, clothing, design, illuminating, textile
-Janet Cooke Hansen is President and Chief Fashion Engineer of Enlighted Designs, Inc. She founded the business to create her own "dream job" as a light-up clothing designer. Janet's eclectic designs combine her lifelong interests of fashion, art, and technology. She learned to sew at age 7, and installed miniature lights in her own dollhouse. Over the years, her costume-making hobby began to incorporate electronics, with illuminating results. -Enlighted is based in Encinitas, California (in the northern coastal area of San Diego County), and we sell our lighted clothing exclusively through our own website, enlighted.com. We create custom designs for a wide variety of international clients, including professional entertainers in the music industry, as well as for applications in art, theater, dance, television, film, and advertising.
Extreme Beauty: The Body Transformed Harold Koda 2001 clothing, accessories, body, anthropology, sociology, art, history, book, haute couture, body, beautiful
Throughout history, humans have used clothing and accessories to lift, squeeze, frame and pad the body. In Extreme Beauty: The Body Transformed, Harold Koda deftly weaves anthropology, sociology, art history, and haute couture into a lively survey of shifting notions of the body beautiful. Divided into five sections
Fab Lab (MIT) 2006 computer controlled tools, MIT, concepts, technological art, DIY, fashionable technology, wearable, workshop, design tools, circuits and microcontrollers, 3D Printing and Scanning Machines
A Fab Lab (fabrication laboratory) is a small-scale workshop with an array of computer controlled tools that cover several different length scales and various materials, with the aim to make "almost anything". This includes technology-enabled products generally perceived as limited to mass production. While Fab Labs have yet to compete with mass production and its associated economies of scale in fabricating widely distributed products, they have already shown the potential to empower individuals to create smart devices for themselves. These devices can be tailored to local or personal needs in ways that are not practical or economical using mass production.
Fashion and Modernity Christopher Breward, Caroline Evans 2005 book, fashion, history, contemporary fashion
This book tests the very definition of modernity and enhances our understanding of the role of fashion in the modern world. From top hats to locomotives, dresses to retail outlets, fashion is a prism through which modernity reflects and refracts. Breward and Evans bring together an organic collaboration of voices on this subject. The collection ranges from such topics as James Morrison (1789-1857), the Napoleon of Shopkeepers; to dress in the Stuart era; The Mannequin Parade, 1900-1925; and clothing the London actress (1860-1914). From the relationship between clothing and forensic sciences, to the play of performance, parasexuality, and the celebrity, Fashion and Modernity offers an enlightening look at fashion and the modern age.
FASHION-able. hacktivism and engaged fashion design Otto von Busch (School of Design and Crafts (HDK) Faculty of Fine, Applied and Performing Arts University of Gothenburg) 2008 open source fashion, hacktivism, reverse engineering, book
Thesis: This thesis consists of a series of extensive projects which aim to explore a new designer role for fashion. It is a role that experiments with how fashion can be reverse engineered, hacked, tuned and shared among many participants as a form of social activism. This social design practice can be called the hacktivism of fashion. It is an engaged and collective process of enablement, creative resistance and DIY practice, where a community share methods and experiences on how to expand action spaces and develop new forms of craftsmanship. In this practice, the designer engages participants to reform fashion from a phenomenon of dictations and anxiety to a collective experience of empowerment, in other words, to make them become fashion-able. As its point of departure, the research takes the practice of hands-on exploration in the DIY upcycling of clothes through “open source” fashion “cookbooks”. By means of hands-on processes, the projects endeavour to create a complementary understanding of the modes of production within the field of fashion design. The artistic research projects have ranged from DIY-kits released at an international fashion week, fashion experiments in galleries, collaborative “hacking” at a shoe factory, engaged design at a rehabilitation centre as well as combined efforts with established fashion brands. Using parallels from hacking, heresy, fan fiction, small change and professional-amateurs, the thesis builds a non-linear framework by which the reader can draw diagonal interpretations through the artistic research projects presented. By means of this alternative reading new understandings may emerge that can expand the action spaces available for fashion design. This approach is not about subverting fashion as much as hacking and tuning it, and making its sub-routines run in new ways, or in other words, bending the current while still keeping the power on.
Fashionable Technology Sabine Seymour 2008 Hussein Chalayan, New York University, XS Labs, MIT Media Lab, Burton, Philips, companies and artists, research institutes, clothing, fabrics, fashion design, wearables, electronic textile, book, Cute Circuit, fashionable technology, projects, conceps, schools, prototypes
Over 50 well-known designers, research institutes, companies and artists, among them Philips, Burton, MIT Media Lab, XS Labs, New York University, Hussein Chalayan, Cute Circuit or International Fashion Machines are introduced by means of their latest, often still unpublished, project, and a survey of their work to date. Given for the first time is a list of all the relevant information on research institutes, materials, publications etc. A must for all those wishing to know everything about fashionable technology.
Fashioning the future Suzanne Lee 2005 textile art, textile and smart technology, new matrials, new technology, creative exploration, innovative directions, tomorrow's wardrobe, Emergent technologies, Future Fashion, book, fashion history, design, accessories, wearable technology
Fashioning the Future is a visionary and creative exploration of where fashion and clothing are heading, the very first guide to the future wardrobe and the emergent technologies making it possible. Ten major themes embrace all kinds of clothing, from The Spray-On Dress to The Talking T-Shirt, all accompanied by Warren du Preez and Nick Thornton Joness distinctive images. Both a unique visual journey and an inspirational research tool, this book is aimed at the entire fashion world, design students and global marketeers.