Results 61 - 90 of 453
Project Persons Year Tags
conductive fabric buy, conductive, fabric
conductive ink (Caig Laboratories) buy, materials, conductive, ink
conductive rubber (Zoflex) buy, materials, conductive, rubber
conductive silicone (Silicone Solutions) material, conductive, silicone, buy
Conductive Thread (Sparkfun) buy, material, conductive, thread
also see http://members.shaw.ca/ubik/thread/order.html
Costume Choreography I Michel Guglielmi, Hanne Louise Johannesen (Diffus Studio) 2007 garments, choreography, Electroluminescent, light, wearable, social, theatre
By the use of electric leading material, light, heath and sensor based circuits of information it is possible to make costumes or scenography an active player in the theatre space. CC is based on the use of Electroluminescent wires and films cut into variable shapes . Those EL materials are either embedded into fabric like organza and felt ormerged into a translucid membrane.
Costume Choreography II Michel Guglielmi, Hanne Louise Johannesen (Diffus Studio) 2008 garments, choreography, Electroluminescent, light, wearable, social, theatre
As a continuum of Costume Choreography and as a result of a fruitful workshop connected to the art and technology festival a-m-b-e-r (www.a-m-b-e-r.net) we created a performance with textiles, interaction, movements, light and sound. Two dancers are wearing ultrasound devices which allow to measure the evolving distance between the two performers.
CRAFT (O'Reilly Media, Inc.) 2005 social, people, tools, community, materials, magazine, crafts, diy, informationm entertain, research, art, new techniques, crafting projects
CRAFT is dedicated to the renaissance that's occurring within the world of crafts. Celebrating the DIY spirit, CRAFT's goal is to unite, inspire, inform, and entertain a growing community of highly imaginative and resourceful people who are transforming traditional art and crafts with unconventional, unexpected, and even renegade techniques, materials, and tools; people who undertake amazing crafting projects in their homes and communities.
Crafting the wearable computer: design process and user experience Sarah Kettley craft, making, thesis, book
Doctoral thesis on craft, design, wearable computing, female friendship groups and meaning making. Methodology and analysis tools for desgning innovative products. This volume contains the main body of the thesis with abstract, chapters, references and appendices. Volume 2 is the published papers only.
Craftivism Betsy Greer (Craftivism) creativity, community, critical, writing, knitting, diy, activism, craft, political, social
Craftivism is the practice of engaged creativity, especially regarding political or social causes. By using their creative energy to help make the world a better place, craftivists help bring about positive change via personalized activism. Craftivism allows practitioners to customize their particular skills to address particular causes.
CREATE10-innovative interactions Ingi Helgason conference
The blend of thought and practice that the CREATE conference wants to encourage was nicely summed up recently by interaction designer, Jack Schulze: "No one cares about what you think, unless you do what you think. No one cares what you do, unless you think about what you do." Our past conferences have been well received for providing a friendly and informal setting where networking, discussion and practical work are high on the agenda.
Creative factory Leo van Loon (Creative Factory) business, research, creative, magazine, platform, studio
Innovativiteit, ambitie en klantgerichtheid vormt de rode draad van de Creative Factory bedrijven. Ze zijn onderverdeeld in vijf clusters: media, ontwerp, muziek & events, mode en zakelijke dienstverlening.
CTIA (CTIA) manufacturers, mobile radio, personal communication services, cellular, wireless communications, international organization, wireless data, communication capabilities
CTIA-The Wireless Association, is an international nonprofit membership organization founded in 1984, representing all sectors of wireless communications ñ cellular, personal communication services and enhanced specialized mobile radio.
CuteCircuit Francesca Rosella, Ryan Genz (CuteCircuit) 2004 workshop, smart textile, fashion, wearable technology, interactive clothing, company, interaction, social, circuit
CuteCircuit is a fashion company based in London that designs interactive clothing. CuteCircuit products are innovative intelligent clothing that integrate new functionalities into fashion through the use of smart textiles and micro electronics. CuteCircuit is the first company to merge wearable and telecommunication technology to create emotionally rich experiences for users in the fashion, sport and communication industries.
Cyberfibres Kaye Ashton (Frances Burke Textile Resource Centre, RMIT University) materials, textiles, fibres, database, website
This website, entitled Cyberfibres, is a searchable online database of Australian fashion and textile design created by a team led by Kaye Ashton for the Frances Burke Textile Resource Centre and the RMIT University School of Fashion and Textiles in Melbourne Australia. The website contains a brief history of the Cyberfibres project, its content, origins and how to use it. The database can be searched by keyword, by a structured search facility including Date and Role functions, or can be browsed alphabetically. Entries in the database are varied, and may contain biographical information, images, articles, archive and resource location and repository details, lists of published resources, links to relevant entries in the database, and links to other online resources.
d3o Richard Palmer (d3o Lab) non traditional solutions, innovative new products, impact energy, intelligent molecules, engineered material, lab, new kind of product
(dee-three-oh) is a specially engineered material made with intelligent molecules. They flow with you as you move but on shock lock together to absorb the impact energy. d3o lab do not make products for sale, but we work with many brands to produce innovative new products that frequently break the mold of traditional solutions to provide a totally new kind of product. Here are some examples that are available now.
Danielle Wilde Danielle Wilde researcher, performance, fashion, fine art, critical, interaction design
Artist and design researcher at Monash University Faculty of Art and Design (Melbourne, Australia) and the CSIRO Division of Materials Science and Engineering (Belmont, Australia). Undertaking practice-based doctoral research, investigating how technology might be paired with the body to poeticise experience, and what this might mean. Research sits at the nexus of performance, fashion, fine art, critical (technology) and interaction design.
Danish Design School (Danish Design School) craft, art, Materials and Interaction, Design Values, Design Theory and Methods, research, design school, innovative shaping
The education and research programmes are organized in four centres: Centre for Fashion Design, Centre for Industrial Design, Centre for Communication Design and Centre for Arts and Crafts. We offer a wide series of study programmes, covering different approaches to design: visual communication, fashion design, industrial design, branding, furniture design, spatial design, textile design, design for digital media, ceramics, glass design and design for film and TV.
Deco-lux (Decobel) 2009 interior, textile, fabrics, high quality, inventive fabrics, classical damasks, jacquards, contemporary trends, luxurious silks, warm wools, elegant plain, hand printed velvets, modern leathers, customize fabrics, quality, style, polyester taffett‡ panel, embroidery, floral simple motives, luminous fabrics, Luminex, made in Italy
This collection is made of a polyester taffett‡ panel and its coordinated cushion both avaiable in three colours. The bright part is at the bottom of the panel and the traditional fabrics match with the luminous fabrics giving particular light effect.
Department of Design | Media Arts (School of Arts and Architecture at the University of California) information, virtual environments, ubiquitos computing, interface design, interaction, digital-media arts, school of art and architecture, university of california, los angeles, designer, artists, media, design, innovation, arts, course, school, university, students, creative exploration, visual communication, typography, spaces, networked agents, research
The Department of Design | Media Arts is located within the School of Arts and Architecture at the University of California, Los Angeles. We are committed to educating responsible designers and artists for the information age by teaching the fundamentals of Design, Media, and the Arts, and encouraging experimentation and innovation. We provide an extensive education in Design and Media Arts practice, history and criticism, and the department fosters a critical and creative exploration of emerging forms of visual communication, typography, interaction and interface design, ubiquitous computing, virtual environments, information spaces, networked agents and other pertinent areas of research.
Department of Textiles Lina Rambausek (Universiteit Gent) biomimetics, fibre and coloration technology, Plasma technology, polymer technology, department, smart textile, university, school, Faculty of Engineering, textile research, Scientific research, Technical-scientific services, textile industry, chemical, high performance textile materials Conductive textiles, Biotechnology, Centre for Materials Science and Engineering, Electrospinning, electroconductive fibres, electrochemical textile sensors
The Department of Textiles is an integrated part of the Faculty of Engineering of Ghent University. Structure I. CHEMICAL AND PHYSICAL TEXTILE TECHNOLOGY headed by prof. dr. Paul KIEKENS II. FIBROUS STRUCTURES headed by prof. dr. ir. Lieva VAN LANGENHOVE III. FIBRE AND COLORATION TECHNOLOGY headed by prof. dr. ir. Karen DE CLERCK IV. POLYMER TECHNOLOGY headed by prof. dr. ir. Gustaaf SCHOUKENS
Design and Digital Art (Edinburgh Napier University) digital arts, university
Creative innovation in digital arts and design has explosively transformed our entertainments and information, and reshaped the way we work, consume and play - even mediating the way we relate to our friends. Visualising the next digital transformation in commerce and lifestyles is the focus of this programme.
Design Interactions Department (Royal College of Art ) school, art, college, student, conceptual, critical
The course provides a creative and intellectually stimulating environment where students and staff can explore relationships between people, design and emerging technologies in different contexts of practice (industry, design studios, think tanks and research labs), through different design approaches (practical, experimental, conceptual and critical), and by tackling different design roles (maker, strategist and critic).
Designaffairs (Designaffairs Studio) materials, studio, design
At designaffairs, advanced materials, progressive technologies, sociocultural tendencies, user insights and new ways of interaction are our daily inspiration. We transform this fact into exciting solutions for our clients in a unique, multidisciplinary approach.
Designboom industrial design today, courses, education, competitions, history, contemporary, shop, interviews, snapshots, design-aerobics
with more than 2,500,000 readers a month from over 190 countries, (including 250,000 subscribers to our monthly newsletter) designboom.com is the leading independent publication for key contemporary issues and the critique of all aspects of design, especially those topics which enrich the dialogue between design, creative professionals, industry and society. the milan-based, free internet resource offers snapshot reports from major international design shows, architecture and art exhibitions; interviews and portraits of the protagonists in the contemporary creative scene; design history and in-depth information on the creators of design classics.
Diaplex (Mitsubishi Heavy Industries) ski, sport, cool, warm
This incredibly flexible, futuristic product changes its properties to meet the user's immediate needs. From flexi-grip spoons for arthritic hands, rigid intravenous tubing which softens internally to eliminate discomfort for hospital patients, to parka's that keep the skiers warm during rest but completely cool and dry during activity, DiAPLEX truly does it all.
Digi-Key (Digi-Key USA ) distribution, store, online shop, business, buy
It started in 1972 with an idea, a new concept in distribution. Today, Digi-Key Corporation is one of the fastest-growing electronic component distributors in the World. The stimulus for this growth is Digi-Key's customer-centered business philosophy. Simply stated, we provide the customer with the absolute best service possible.
Digital Media Culture Lab Catherine Elvin (Culture Lab-Newcastle University) research, lab, culture, digital media
The Digital Media Master of Research (MRes) programme is a flexible, creative course in the latest interactive technologies, new media theory, and exploratory media art practice. Working closely with Digital Media staff members, the course offers a supportive community for practice-based research, encouraging innovation and active engagement with the wider cultural sector.
Digital Skins Body Atmospheres Nancy Tilbury future visions of clothing, wearable tech
Studio Nancy Tilbury is launching a new website www.studionancytilbury.com Studio Nancy Tilbury is also part of the formation of a new innovative fashioning technology brand called Studio_XO
dolls and mannequins dolls, mannequins, buy
Wij hebben 15000 etalagefiguren en 6000 m2 complete winkelinventaris op voorraad, direct te koop en af te halen in breukelen