Project name |
ARhrrrr |
Organisation |
GVU |
Persons |
Augmented Environments Lab |
City |
Georgia |
Country |
US |
Period |
2009 |
URL |
http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/ |
Tags |
handheld phone,
graphic image recognition,
image,
map,
generative animation,
sound,
single-user,
360 choice of perspective,
small field of view,
reactive to hand position,
physical objects,
first person shootergame,
conscious choice about narrative,
phisical objects trigger events,
any surface,
anywhere,
quick setup,
skittles,
game,
zombies,
|
Text |
ARhrrrr is an augmented reality shooter for mobile camera-phones. The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. You can use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion. |