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ARflashmob
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Sander Veenhof / SNDRV
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2010 |
flashmob, event, Smartphone, shape recognition, marker, 3d still, multi-user, 360 small field of view, statue, Amsterdam, reactive to hand position, no narrative, Dam square
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Art of Defense
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Augmented Environments Lab
(Georgia Institute of Technology) |
2009 |
Smartphone, shape recognition, tilt sensor, graphic playing board, generative animation, multi-user, 360 small field of view, reactive to hand position, interactive linear narrative, on any suface, game, novel, phone
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Golden Calf
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Jeffrey Shaw
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1994 |
handheld display, Tilt sensors, pedestal, still, single-user, 360 small field of view reacts to hand position, no narrative, space-specific, reflections of the venue, calf, window, reflections, shiny
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Growth
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Christopher Manzione
(The Virtual Public Art Project) |
2010 |
smartphone, GPS, motion sensors, videofeed location, 3d still, single-user, 360 small field of view, reacts to hand position, no narrative, space-specific, layar, locative media, virtual statue
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Market Hall Rotterdam
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Layar
(NAI) |
2009 |
Smartphone, Motion Sensor, GPS, video, still, single user, 360 small field of view, reactive to hand position, still, specific for the markthal construction site, architecture, NAI, informational, future
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PTAM
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(Robotics Research Group, University of Oxford) |
2007 |
desktop, environment tracking and mapping, videofeed, animation or still, single user, 360 small field of view, no narrative, anywhere, ISMAR, research project
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Second Life visits The Hague
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Sander Veenhof / SNDRV
(TAG) |
2008 |
Laptop, GPS, audio, location user, audio, virtual location, avatar, multi-user, 360 small field of view, reactive to phisical position, interactive non linear narrative, city of The Hague, second life, game, citywalk, TAG
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We The Citizens
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Paul Lincoln
(Multimedia Art Asia Pacific) |
2004 |
handheld display, desktop, shape recognition, Markers, animation, multi-user, 360 small field of view, reacts to hand position, linear narrative, space-specific, MAAP, conditioning, installation
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[syn]aesthetics_09
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Halvor Høgset
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2009 |
handheld display, shape recognition, markers, videofeed, animation and sound, multi-user, 360 small field of view, reacts to hands position, linear narrative, anywhere indoors, long setup, XGA, Galleri ROM
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