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AR Slotmachine
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(Total Immersion, Nike) |
2008 |
desktop, graphic shape recognition, marker logo's, generative animation, single user, small field of view, reactive to marker position, linear slot machine game, in front of any computer with webcam, ARvertising, slot-machine, game, gamble, nike, prizes
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ARflashmob
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Sander Veenhof / SNDRV
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2010 |
flashmob, event, Smartphone, shape recognition, marker, 3d still, multi-user, 360 small field of view, statue, Amsterdam, reactive to hand position, no narrative, Dam square
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ARhrrrr
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Augmented Environments Lab
(GVU) |
2009 |
handheld phone, graphic image recognition, image, map, generative animation, sound, single-user, 360 choice of perspective, small field of view, reactive to hand position, physical objects, first person shootergame, conscious choice about narrative, phisical objects trigger events, any surface, anywhere, quick setup, skittles, game, zombies
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Augmented Reality Theater
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Jurjen Caarls, Wim van Eck, Pawel Pokutycki, Marina de Haas
(AR+RFID LAB) |
2007 |
headmounted, graphic image recognition, data glove, marker logo's, animation, single-user, 360 choice of perspective, large field of view, reactive to head position, narrative triggered by data glove, on any surface, puppet, theater, UnDeaf, V2_
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Augmented Trashcan
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Eric Paulos, Tom Jenkins
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2005 |
spacial projection, fotographs, street, animated images of trash, multi user, small field of view, no perspective control, non-linear narrative, could be placed on any trashcan, trash, environment
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Dead Leaves and the Dirty Ground
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Michel Gondry
(White Stripes) |
2002 |
recorded projection, filmed video-mapping, film, video, multi/single user, small field of view, linear story, played on any computer, music video, projection mapping
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Grote Kerk
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Yannick Jacquet, Joanie Lemercier, Olivier Ratsi, Romain Tardi
(AntiVJ) |
2009 |
Spacial Projection, video mapping, organ, animation, sound, multi-user, 180 large field of view, linear narrative, space-specific, live performance, organ, music, projection mapping
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U-Raging Standstill
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CREW
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2007 |
head-mounted display and headphones, camera, performers, pre recorded and live videofeed and sound, videofeed and sound, single-user, 360 large field of view, linear narrative chosen by the performers, could be set up anywhere, long setup, theatre, choreography, video, performance
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