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AR+RFID Lab at the Kröller-Müller Museum
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Yolande Kolstee, Wim van Eck, Melissa Coleman, Pawel Pokutycki
(AR+RFID LAB) |
2009 |
headmounted, graphic image recognition, marker logo's, still, single-user, 360 choice of perspective, large field of view, reactive to head position, laptop on wheels, still, space-specific, sculpture, garden, Kröller-Müller Museum
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Audio Space
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Theo Watson
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2005 |
headphones, microphone, voice sound, deformed sound, single-user, reactive to head position, filles the whole room, unconscious choice of narrative by movement, anywhere indoors, environment, sound, sonic
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Augmented Reality Theater
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Jurjen Caarls, Wim van Eck, Pawel Pokutycki, Marina de Haas
(AR+RFID LAB) |
2007 |
headmounted, graphic image recognition, data glove, marker logo's, animation, single-user, 360 choice of perspective, large field of view, reactive to head position, narrative triggered by data glove, on any surface, puppet, theater, UnDeaf, V2_
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Coraline Interactive Store Front
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(Total Immersion, Inwindow Outdoor) |
2008 |
screen, shape recognition, video, still, multi-user, small field of view, reactive to head position, non-linear, any shopping window, ARvertising, movie, hologram, shopping window
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Exercise in Immersion 4
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Marnix de Nijs
(V2_) |
2007 |
head-mounted display, sensors, microphone, video, sound, video, generative abstract animation, sound, single-user, 360 choice of perspective, large field of view, reactive to head position, game with unknown goal, unconscious choices about narrative, indoors, anywhere, long setup, game, art-game, Deaf 07, crash suit
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Livingroom2
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Jan Torpus, Roderick Galantay, Bennet Uk
(Swiss National Science Foundation, plug.in, iart) |
2007 |
headmounted display, tracking sensors, videofeed, animation, single-user, 360 large field of view, reactive to head position, interactive non-linear narrative, anywhere indoors, long setup, science-fiction, design, decoration
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Out of the Blue
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Marina de Haas, Wim van Eck and Alwin de Rooij
(AR+RFID LAB) |
2007 |
headmounted, graphic image recognition, marker logo's, animation, sound, single-user, 360 choice of perspective, large field of view, reactive to head position, looped linear narrative, anywhere indoors, Today's art, balls
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