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AR Sneaker Experience
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Sid Lee
(Metaio, Adidas) |
2010 |
desktop, graphic image recognition, marker logo's, generated animation, single-user, small field of view, reactive to object position, first-person shooter game, conscious choice about narrative, in front of any computer with webcam, ARvertising, game, mARketing, fashion
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Cashback
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Camille Scherrer, Vincent Jacquier
(EPFL CVLab) |
2009 |
desktop, graphic image recognition, graphic images, banknotes, animation, multi/single user, small field of view, reactive to object position, linear narrative, in front of any computer with webcam, money, banknotes, provocative, markerless
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Heartbreak Warfare
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Blitz
(Adobe) |
2009 |
desktop, image recognition, marker logo, animation, sound, single-user, small field of view, reactive to object position, linear videoclip, in front of any computer with webcam, videpclip. john mayer
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LevelHead
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Julian Oliver
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2008 |
desktop, graphic image recognition, markers, generative video, single-user, small field of view, reactive to object position, memory game, conscious choice about narrative, in front of any computer with webcam, Laval Virtual 09, Prix Ars Electronica '08, Technical Innovation award, Japan Media Arts Festival '08, Linux
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Rockpaperscissors t-shirt
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(T-Post,Moment 77 ) |
2009 |
desktop, graphic image recognition, marker logo, generated animation, single-user, small field of view, reactive to object position, non-linear game, in front of any computer with webcam, t-shirt, fashion
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The Haunted Book
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Camille Scherrer
(EPFL CVLab) |
2009 |
desktop, graphic image recognition, graphic images, animation, multi/single user, small field of view, reactive to object position, linear narrative, user can turn the page and start animation, in front of any computer with webcam, poetry, book, student work, markerless
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