Results 61 - 90 of 238
Project Persons Year Tags
Exercices de Style Ying Gao (Exercices de Style Lab) fashion interface, technology clothes, pneumatic pistons, garments, media art, fashion design, textile, tailored approach
Exercices de Style is a Montreal-based fashion design lab.
Extreme Beauty: The Body Transformed Harold Koda 2001 clothing, accessories, body, anthropology, sociology, art, history, book, haute couture, body, beautiful
Throughout history, humans have used clothing and accessories to lift, squeeze, frame and pad the body. In Extreme Beauty: The Body Transformed, Harold Koda deftly weaves anthropology, sociology, art history, and haute couture into a lively survey of shifting notions of the body beautiful. Divided into five sections
Extreme Textiles Matilda McQuaid 2005 industry, science, textiles, smart materials, concept, projects, design, book, fashion design, catwalk
Extreme Textiles highlights successful collaborations between design, industry, and science. Large, full-color illustrations and essays by some of today's most influential designers and scientists trace the extraordinary developments made in textiles over the last twenty years and suggest what is to come.
Eyebeam (Eyebeam) no-profit center, art and technology, new technologies, media arts, new media, cultural, social
Eyebeam is the leading not-for-profit art and technology center in the United States. Founded in 1996 and incorporated in 1997, Eyebeam was conceived as a non-profit art and technology center dedicated to exposing broad and diverse audiences to new technologies and media arts, while simultaneously establishing and demonstrating new media as a significant genre of cultural production
Fab Lab (MIT) 2006 computer controlled tools, MIT, concepts, technological art, DIY, fashionable technology, wearable, workshop, design tools, circuits and microcontrollers, 3D Printing and Scanning Machines
A Fab Lab (fabrication laboratory) is a small-scale workshop with an array of computer controlled tools that cover several different length scales and various materials, with the aim to make "almost anything". This includes technology-enabled products generally perceived as limited to mass production. While Fab Labs have yet to compete with mass production and its associated economies of scale in fabricating widely distributed products, they have already shown the potential to empower individuals to create smart devices for themselves. These devices can be tailored to local or personal needs in ways that are not practical or economical using mass production.
Faculty of Visual Arts and Design Utrecht (Utrecht School of the Art) student, fashion design, art school, fashion communicate
The one-year Fashion Design programme at maHKU consists of three parallel courses: Discipline, critical studies and your individual research project, creating an optimal mix of design and theoretical research.
Fashion and Imagination (ArtEZ Press) 2009 performance, design, garments, art, clothes, styling, haute couture, fashion, book, textiles, fabrics, style
Fashion and Imagination recounts in words and images fashionís exciting relationship with photography, film, visual art, performance art, architecture and literature.
Fashion and Modernity Christopher Breward, Caroline Evans 2005 book, fashion, history, contemporary fashion
This book tests the very definition of modernity and enhances our understanding of the role of fashion in the modern world. From top hats to locomotives, dresses to retail outlets, fashion is a prism through which modernity reflects and refracts. Breward and Evans bring together an organic collaboration of voices on this subject. The collection ranges from such topics as James Morrison (1789-1857), the Napoleon of Shopkeepers; to dress in the Stuart era; The Mannequin Parade, 1900-1925; and clothing the London actress (1860-1914). From the relationship between clothing and forensic sciences, to the play of performance, parasexuality, and the celebrity, Fashion and Modernity offers an enlightening look at fashion and the modern age.
Fashion as Communication Malcolm Barnard 2002 power of fashion, communications, fashion, tendence, lifestyle, book, cultural
In his apercu, Fashion as Communication, Malcolm Barnard seemingly subscribes to the Latin proverb, ìFashion is more powerful than any tyrant.î With this tacit mantra, Barnard addresses the rhetorical functions of fashion to determine the locus and latitude of the role of fashion in constructing and maintaining cultural roles, rules, rituals, and responsibilities. From palaces to punk, luxury boxes to laundromats, Barnard presents the reader with an extensive pallet of the premises of fashion as persuasive art and architecture.
Fashion Cultures: Theories, Explorations and Analysis Stella Bruzzi 2001 expositions, art, shopping mall, catwalk, book, contemporary culture, fashion culture
From the catwalk to the shopping mall, from the big screen to the art museum, fashion plays an increasingly central role in contemporary culture. Fashion Cultures investigates why we are so fascinated by fashion and the associated spheres of photography, magazines and television, and shopping.
Fashion Institute Arnhem (ArtEZ) fashion master, Fashion Curation, Fashion Journalism, Futurising, Branded Design, Shoe Design, Fashion Design, future fashion, projects, students
The course is meant for fashion designers who wish to refine their personal signature and develop their skills as independent designers. During the year students work under conditions that simulate the reality of an independent fashion designer. Professionals from the work field will provide individual coaching.
FASHION-able. hacktivism and engaged fashion design Otto von Busch (School of Design and Crafts (HDK) Faculty of Fine, Applied and Performing Arts University of Gothenburg) 2008 open source fashion, hacktivism, reverse engineering, book
Thesis: This thesis consists of a series of extensive projects which aim to explore a new designer role for fashion. It is a role that experiments with how fashion can be reverse engineered, hacked, tuned and shared among many participants as a form of social activism. This social design practice can be called the hacktivism of fashion. It is an engaged and collective process of enablement, creative resistance and DIY practice, where a community share methods and experiences on how to expand action spaces and develop new forms of craftsmanship. In this practice, the designer engages participants to reform fashion from a phenomenon of dictations and anxiety to a collective experience of empowerment, in other words, to make them become fashion-able. As its point of departure, the research takes the practice of hands-on exploration in the DIY upcycling of clothes through “open source” fashion “cookbooks”. By means of hands-on processes, the projects endeavour to create a complementary understanding of the modes of production within the field of fashion design. The artistic research projects have ranged from DIY-kits released at an international fashion week, fashion experiments in galleries, collaborative “hacking” at a shoe factory, engaged design at a rehabilitation centre as well as combined efforts with established fashion brands. Using parallels from hacking, heresy, fan fiction, small change and professional-amateurs, the thesis builds a non-linear framework by which the reader can draw diagonal interpretations through the artistic research projects presented. By means of this alternative reading new understandings may emerge that can expand the action spaces available for fashion design. This approach is not about subverting fashion as much as hacking and tuning it, and making its sub-routines run in new ways, or in other words, bending the current while still keeping the power on.
Fashionable Technology Sabine Seymour 2008 Hussein Chalayan, New York University, XS Labs, MIT Media Lab, Burton, Philips, companies and artists, research institutes, clothing, fabrics, fashion design, wearables, electronic textile, book, Cute Circuit, fashionable technology, projects, conceps, schools, prototypes
Over 50 well-known designers, research institutes, companies and artists, among them Philips, Burton, MIT Media Lab, XS Labs, New York University, Hussein Chalayan, Cute Circuit or International Fashion Machines are introduced by means of their latest, often still unpublished, project, and a survey of their work to date. Given for the first time is a list of all the relevant information on research institutes, materials, publications etc. A must for all those wishing to know everything about fashionable technology.
Fashioning the future Suzanne Lee 2005 textile art, textile and smart technology, new matrials, new technology, creative exploration, innovative directions, tomorrow's wardrobe, Emergent technologies, Future Fashion, book, fashion history, design, accessories, wearable technology
Fashioning the Future is a visionary and creative exploration of where fashion and clothing are heading, the very first guide to the future wardrobe and the emergent technologies making it possible. Ten major themes embrace all kinds of clothing, from The Spray-On Dress to The Talking T-Shirt, all accompanied by Warren du Preez and Nick Thornton Joness distinctive images. Both a unique visual journey and an inspirational research tool, this book is aimed at the entire fashion world, design students and global marketeers.
Feeding the eye: essays Anne Hollander 1999 haute couture, film, fashion, fantasy, erotic, emotional, designers, dance, creative culture, couture, costume, corsets, clothes, Chanel, artistic, androgyny, aesthetic, actual, book, look, mode, modern, performance, photographs, social style
Since the advent of cinema, visual art has tended to be perceived as if it were in motion. Artists now create less often in fresco or carved stone and more on film and tape, on the dance stage, or in the ever changing, ever moving medium of clothes. In this remarkable collection, Anne Hollander ranges over art of the twentieth and other centuries with unusual depth of historical insight to explore these rich, diverse visual treasures and the underlying themes that connect them.
fiber arts software software, knitting, weaving, collection, links
a collection of software related to weaving and knitting
FIT-Fashion Istitute of Technology NY (State University of New York) internship, innovations, textile/surface design, business, communications, art, fashion, college for design, master, university, school, collaborations, exibithions, fashion design degree
Internationally recognized college for design, fashion, art, communications, and business.
Flare Dress Stijn Ossevoort electronic engineering, user interface research, product design, material research, technical project management, production management, microprocessor programming, graphic design, 3D visualization
This little LED number called Flare is the sustainable party girl’s answer to looking beautiful and technically tailored. Imagine showing up at the company holiday party aglow in the Stijn Ossevoort creation! In spite of all the buzz from the gadget geeks proclaiming the wonders of wearing something as fashion-forward as Flare, one question keeps flashing like a red light: What if it gets wet? No worries. The Flare dress runs on wind energy which means if worn correctly (read: walk really fast) the dandelions will light up from your personally generated breezes.
Fraunhofer Christian Dils (Fraunhofer) research, institute, plastic electronics
The Fraunhofer-Gesellschaft carries out research in hundreds of technology fields and makes the results available as patents, licenses, further training opportunities, and particularly in the form of research projects commissioned by industry. Innovation is dynamic and topics and research areas continue to adapt to market requirements and technologies.
Futurelab (Futurelab) institute, art, society
Futurelab is work to date covers a range of both topical and forward-thinking areas including, among others, curriculum innovation; learning spaces and building capital programmes; digital inclusion; health and well-being; play and computer games; adult and family learning; assessment; and digital literacy and participation.
Gerrit Rietveld Academie Erik Wong, Anne-Grethe Filtenborg (Gerrit Rietveld Academie) exhibitions, workshop, bachelor, textile, design lab, fashion, master, school, academy, seminars, students
Materials and products are developed in TXT. The notion of a ësemi-finished productí plays an important role, enabling us to mediate between all kinds of end uses: architecture, fashion, interior design and industry. The atmosphere in the department is one in which thinking and doing permanently influence each other. Within the applied framework of the department, there is the opportunity to develop more autonomously oriented work. The world of visual designers is no longer strictly divided between artists and designers. The confusion between these two positions is productive, and you will be challenged to use it.
Getting Started with Arduino Massimo Banzi 2008 open-source electronichs, diy, arduino, ebook, book, examples
This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for projects and helps you get going on them right away. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.
Gizmodo Brian Lam 2002 blog, gadget, technology, news, links, geek, nerd
Gizmodo is a blog about gadgets and technology. Started in 2002, Gizmodo has grown to be Gawker Media's largest blog, bringing in upwards of 100 million page views a month in traffic. We post about a variety of electronics, as well as all sorts of things gadget geeks might enjoy.
Grado Zero Espace Pagliai Filippo (Grado Zero Espace) new technology, new material, leader, innovations, lobaratory test, prototyping, design, engineering, medical equipment, safety equipment, sport equipment, nautical, automotive, clothing, furnishing, wearable technology, textile structures, accessories, interior, smart material, research, company, nanotubes, fibers, fabrics, composite textile structures, limited edition, European Space Agency Ttp, oricalco fabric
The mission of the company is to develop and commercialize new materials and technologies for industry transfer to create new products with the aim to improve quality of life, work and environment. The company acts as a go-between among many industrial branches and research fields, in particular: nanotubes, fibers, fabrics, composite textile structures, extreme sport equipments and safe equipments, new performing materials and technologies for furnishing / automotive / nautical / medical areas.
Hotspot Bloom Karen Lee (Parsons School of Design) school, wifi, network
The idea for Hotspot Bloom began as a portable sculpture for open parks around Manhattan. When I first started this project, I found there was little physical demarcation for open wi-fi networks. Most people didn't even realize that free wi-fi could be found in many of the parks around NYC.
Hussein Chalayan Monography Caroline Evans, Suzy Menkes, Bradley Quinn 2005 book, hussein chalayan, haute couture, fashion designer, catwalk, artist
This book will be the first in-depth monograph on his work, celebrating Chalayan's tenth anniversary in fashion. It does not simply document the highlights from ten years of fashion design, but also includes his installations and video projects. Besides an essay on Chalayan's work by leading fashion critic Caroline Evans (author of Fashion at the Edge), other authors, including Suzy Menkes (fashion editor for the International Herald Tribune) and Bradley Quinn (author of Techno Fashion), shed light on his work from various angles and disciplines.
Hysterical Bubble Anja Hertenberger photo, drawing, man-machine interaction, control, power, surveillance, identity with media, performance, installations, video-collages, artist, video, computer, programming, electronic, embroidery
Lives and works in Amsterdam, Netherlands.In her video-collages, installations and performances she is researching identity in relation to media, surveillance, power, control and man-machine interaction. She works in different media like drawing, photo, video, computer programming, electronic and embroidery.
IFFTI (IFFTI Conference 2010) 2010 business, design, development, conference, fashion industry, fashion education, schools, institutes, technology, cultural
Institutes of learning dedicated for the promotion of Fashion Education are growing in number in all parts of the world. Some of them have acquired name and fame chiefly on account of their commitment and dedication to the cause of the fashion industry. They have developed their own ethos focusing or concentrating upon one or more of the three broad streams of interest vital for the development of the industry. These streams are Design, Technology and Business. While developing an identity of their own, some of them have assiduously cultivated an international character which is at once secular as well as versatile, permitting free flow of thoughts and ideas and cross cultural streams belonging to diverse ethnic groups of the population.
Illutron (Illutron artists cooperative) fire, music, installation art, event platform, worshop, culture house, art, artist cooperative, light, dance, film
illutron artists cooperative runs the art ship illutron - a floating culture house, workshop and event platform for installation art, music, fire, light, dance, film and more. The former entrepreneur platform, 480 tons of steel and 4 levels with a total 800 m2 of space, was bought in 2007 by the artists behind Half Machine. It is located at Teglholmen, Copenhagen South Harbour.
IndossaMe: design and wearable electronics Marita Canina 2010 product design, fashion, style, rules, politecnico di milano, book, teacher
The book is targeted towards designers and extensively analyzes the apparent knowledge gaps. Thanks to the contribution of different experts the book tries to address the specific areas involved, presenting the biomedical, electronics and psychological states of art.