Results 1 - 7 of 7
Project Persons Year Tags
Deco-lux (Decobel) 2009 interior, textile, fabrics, high quality, inventive fabrics, classical damasks, jacquards, contemporary trends, luxurious silks, warm wools, elegant plain, hand printed velvets, modern leathers, customize fabrics, quality, style, polyester taffett‡ panel, embroidery, floral simple motives, luminous fabrics, Luminex, made in Italy
This collection is made of a polyester taffett‡ panel and its coordinated cushion both avaiable in three colours. The bright part is at the bottom of the panel and the traditional fabrics match with the luminous fabrics giving particular light effect.
Designboom industrial design today, courses, education, competitions, history, contemporary, shop, interviews, snapshots, design-aerobics
with more than 2,500,000 readers a month from over 190 countries, (including 250,000 subscribers to our monthly newsletter) designboom.com is the leading independent publication for key contemporary issues and the critique of all aspects of design, especially those topics which enrich the dialogue between design, creative professionals, industry and society. the milan-based, free internet resource offers snapshot reports from major international design shows, architecture and art exhibitions; interviews and portraits of the protagonists in the contemporary creative scene; design history and in-depth information on the creators of design classics.
Lucy McRae Lucy McRae designer, wearable technology, interaction design, artist, art
Lucy McRae straddles the world of fashion, technology and the body. Trained as a classical ballerina and architect her work inherently fascinates with the human body.
slimavocado Kristin Neidlinger enhanced bodies, artist, wearable, sensors
Kristin Neidlinger aka Slim Avocado is an experience designer focused on the Sensory Computer Interface [SCI]. She aspires to craft phenomenal technology to enhance and expand physical embodiment. kristin is a classically trained ballerina with a background in physical therapies and holds an MFA in Interactive Design. Currently, she works with a team of artists and engineers at SENSOREE an art tech design lab creating therapeutic bio.media, body architecture, sensitive technology, interactive installations, and robot clothes.
Stone Island Carlo Rivetti (Stone Island/C.P. Company) 1982 classic, high tech material, sport style, fashion, brand, wearable, fibres, fabrics, garments, textile
Since the label was born in 1982, the aim of Stone Island has been to design innovative top line collections in the sportswear panorama, with a high concern in function and use of the garments. Stone Island has undertaken innovative research into fibres and textiles never previously used in the clothing industry. The production procedures are often adapted from completely different industrial sectors and when applied to clothing, instead of standardizing production they produce unrepeatable garments.
TITV (TITV Greiz) test centre, technical labs, new applications, innovative textile products, interdisciplinary cooperation, textile research, partner for research, flexible materials, special textile, institute, Textile Microsystems Technique/Smart Textiles, info centre, functional surfaces, sport & wellness applications
As a close-to-market research organisation, the TITV Greiz is your partner for research, development, service, consulting, testing and professional training along the textile value chain. More than 50 employees develop high-tech solutions with the classic textile technology as the basis for new materials. The successful interdisciplinary cooperation with non-textile branches becomes more and more important for our institute. Especially the combination of electronics and textiles creates innovative textile products for completely new applications.
We make money not art Regine Debatty blog, media, website, art, technology
Regine Debatty studied Classics in Belgium and England, worked as a teacher of Latin and ancient Greek, then moved to media, working as a documentary director for the Belgian national TV, as a reporter for the radio Onda Cero in Spain then as a consultant for the MEDIA programme of the European Commission in Italy. She now writes about the intersection between art, design and technology on her blog we-make-money-not-art.com as well as on several European design and art magazines. She curates art shows and speaks at conferences and festivals about the way artists, hackers and interaction designers (mis)use technology.