Results 1 - 12 of 12
Project Persons Year Tags
cimtec Pietro Vincenzini - General Chair (cimtec) ongoing electronics, smart textiles, conferences, event
Intensive research carried out worldwide for creating higher forms of materials, structures and systems by providing them with “life” functions, resulted in a relatively high level of technology readiness with several applications now emerging, demonstrating that smart materials technologies have matured well beyond the conceptual stage. Widespread use of nanotechnology concepts and tools and availability of multiscale computational models coupled with the exponential growth of computing capability and the merging of materials science and engineering with biological information, are fuelling the rate of advancement of the field. Nevertheless further substantial developments are required in the understanding of convergences of materials, electronics and biological systems, to meet relevant needs for present and foreseeable applications. The several Symposia featured by CIMTEC 2012 - 4th International Conference “Smart Materials, Structures and Systems” will cover outstanding areas of the subject from the molecular nanoscales to large complex integrated systems. The Conference Committees are pleased to invite you to foster progress in the field by contributing to discussions within the frames of what promises to be an exciting meeting, and to enjoy the immense, unique, artistic heritage and wonderful landscape of Tuscany.
Computer Science Department (University of Colorado) computer, science, university
The Computer Science Department currently has 36 faculty, 180 graduate students (98 masters students and 82 PhD students), 258 undergraduate majors, 52 undergraduate minors, and 11 research and administrative staff. It has strong research programs in computer architecture, operating systems, networking, mobile computing, computer security, computational biology, robotics, algorithm design, artificial intelligence, software and web engineering, programming languages, database design and data mining, human-computer interaction, computer-supported cooperative work, machine learning, lifelong learning and design, numerical and parallel computation, speech and language processing, scientific computing and theoretical computer science.
Electronic Textiles: Wearable Computers, Reactive Fashion, and Soft Computation Joanna Berzowska (Xs Lab) 2004 electronic, textiles, smart fabrics, fashionable
Electronic textiles, also referred to as smart fabrics, are quite fashionable right now. Their close relationship with the field of computer wearables gives us many diverging research directions and possible definitions.
High-Low Tech Leah Buechley (MIT Media Lab) manufacturing processes, physical materials, intersection of computation, future of technology, new cultural, building technologies, design, cultures, processes, high and low technological materials, MIT Media Lab, group, traditional crafts, electronic applications, wearable, tools, interaction design, people, students
The High-Low Tech group integrates high and low technological materials, processes, and cultures. Our primary aim is to engage diverse audiences in designing and building their own technologies by situating computation in new cultural and material contexts, and by developing tools that democratize engineering.
Materialecology Neri Oxman 2006 ecology, material, architecture, engineering, computation
materialecology was formed in 2006 by Neri Oxman as an interdisciplinary research initiative that undertakes design research in the intersection between architecture, engineering, computation, and ecology. As such, this initiative is concerned with material organization and performance across all scales of design thought and practice.
Minty Monkey Elise Co technology and computation fashion design, fashion, design, technology, computer science, designer, body expression, communication, new garment, beautiful
Elise developed interests in computer science and technology alongside her architectural training; this simultaneous focus on design and computation led her to the ACG. As a PhD student, Elise's particular interest is in fashion, and in the ways that technology and computation can expand the notions of fashion, relationships to the body, expression, and communication. This involves creating new garment paradigms, not of "wearable computing" cyborgs, but of carefully-designed pieces that are responsive, reconfigurable, and beautiful.
MIT Media Laboratory Aesthetics + Computation Group (MIT Media Lab) computation, laboratory, MIT
At the mit media laboratory aesthetics + computation group we work toward the design of advanced system architectures and thought processes to enable the creation of (as yet) unimaginable forms and spaces
seamless 2006-2008 exhibition, show, interactive, smart clothing
seamless is a fashion event featuring innovative and experimental works in computational apparel design, interactive clothing, and technology-based fashion. each project [re]interprets the conceptual goal of a seamless relationship between technology and fashion. these are real clothes that inspire and provoke.
Unravel @ siggraph 2006 tech, wearable, exhibition, show, fashion
Unravel: the SIGGRAPH2006 Fashion Show presents a runway show of innovative and experimental works in computational and conceptual couture, fashion with a social agenda, science-inspired form, and new technologies of material fabrication. Unravel brings together the work of designers and artists from the US, Canada, Europe, and Asia who are seeking to redefine the notion of ‘wearable.’ In the increasingly mobile nature of contemporary life, it has become important to contemplate how the devices we carry and the garments we wear converge into a ‘secondary skin’ which function as an extension of ourselves, in both ability and perception. By using fashion, a medium which has always been associated with self-expression and personal identity, these designers seek to demonstrate how the use (or misuse) of technology and its modes of production have the power to stimulate, delight, and inspire in ways as yet untapped in the fashion world. Gone are the stereotypical bulky cyborg devices; what emerged are garments of beauty, subtlety and elegance in form. Some bring to light important social issues — redefining our notions of personal space, networked environments, and issues of privacy and protection. Others relish in pure delight, reminding us how technology also has the power to enhance our personal relationships and celebrate fantasy and play as part of the human condition.
Valerie Lamontagne Valerie Lamontagne concordia university, wearable technology, curator, critic, researcher, artist, digital media art, design, computation art
Valerie Lamontagne is a Montreal-based performance and digital media artist, freelance art critic and independent curator. She received an MFA from Concordia University (Montreal) where she presently teaches in Design and Computation Arts and she is a co-founder of the media arts collective MobileGaze. She is presently a Ph.D. candidate at Concordia University with the Topological Media Lab investigating "Relational and Ubiquitous Performance Art".
Vincent Leclerc Vincent Leclerc MIT, XS Labs, designer, electronic textiles
I recently graduated from the MIT Media Lab and co-founded ESKI. I also make electronic textiles at XS Labs, and teach Physical Computing in the Design & Computation Arts department at Concordia University. This is a chronological repository of interactive artefacts I have had the opportunity to build and play with. Feel free to use and abuse these ideas in accordance with the license below.
XS labs Joanna Berzowska (XS labs) lab, innovation, electronic textiles, reactive garments, interactions, design research studio, complex textile-based surfaces, transitive properties
Joanna Berzowska's XS Labs is a design research studio with a focus on innovation in the fields of electronic textiles and reactive garments: "second skins" that can enable computationally-mediated interactions with the environment and the individual. We are equally inspired by the technical and cultural history of how textiles have been made for generations (weaving, stitching, embroidery, knitting, beading, quilting) and by new and emerging materials with different electro-mechanical properties. This enables us to construct complex textile-based surfaces, substrates, and structures with "transitive" properties.