|
12th International Conference on Human-Computer Interaction with Mobile Devices and Services
|
(Faculdade de CiÍncias da Universidade de Lisboa ) |
|
conference, forum, human computer interaction
|
|
|
Air Guitar
|
(CSIRO) |
|
motion, sensor, textile, audio
|
|
|
Ayah Bdeir
|
Ayah Bdeir
|
|
artist, engineer, designer, researcher
|
|
|
Bare Conductive ink
|
Roger Ashby, Matt Johnson, Isabel Lizardi, Rafat Malik, Bibi Nelson, Becky Pilditch
|
|
applied by brush stamp or spray, movement and touch, gesture, interaction, custom electronic circuitry, skin, conductive, ink, new material, non-toxic, temporary, performance, computer interfaces, non invasive technology, body
|
|
|
Body Pixel
|
Deborah Hustic
|
|
technology, interviews, wearable, blog, artist, beta
|
|
|
CHI 2010
|
(CHI 2010) |
2010 |
human experience, human computer interaction, computing systems, human factors, conference, community
|
|
|
Coded Chromics
|
Lynsey Calder, Sara Robertson, Ruth Aylett, Sandy Louchart
|
|
computer science, design, smart textiles, coding, blog, university, color changing
|
|
|
Computer Science Department
|
(University of Colorado) |
|
computer, science, university
|
|
|
Crafting the wearable computer: design process and user experience
|
Sarah Kettley
|
|
craft, making, thesis, book
|
|
|
Electronic Textiles: Wearable Computers, Reactive Fashion, and Soft Computation
|
Joanna Berzowska
(Xs Lab) |
2004 |
electronic, textiles, smart fabrics, fashionable
|
|
|
Fab Lab
|
(MIT) |
2006 |
computer controlled tools, MIT, concepts, technological art, DIY, fashionable technology, wearable, workshop, design tools, circuits and microcontrollers, 3D Printing and Scanning Machines
|
|
|
Fibonacci Scarf
|
Diana Eng
|
|
fibonacci, scarf, knitting, patterns
|
|
|
Futurelab
|
(Futurelab) |
|
institute, art, society
|
|
|
Hysterical Bubble
|
Anja Hertenberger
|
|
photo, drawing, man-machine interaction, control, power, surveillance, identity with media, performance, installations, video-collages, artist, video, computer, programming, electronic, embroidery
|
|
|
ISWC
|
(ISWC 2010) |
2010 |
fashion designers, product vendors, researchers, mobile technologies, on-body, wearables computers, wearable computing, meeting, conference, symposium, textile manufactures, users, share information
|
|
|
Jacket
|
(Nyx Clothing) |
|
garment, computer controlled, wearable technology, style, fashion, jackets, apparel, clothing, LED, collaborations, performance, fun-loving experience, flexible panels, clubber, entertainent, sales representative, sound processor
|
|
|
Jane Harris
|
jane harris
|
|
body scanning, 3D CG animation, CGI animation, designer, textile, artist, motion capture
|
|
|
Keyboard Trousers
|
Erik De Nijs
|
2009 |
nerd, geek, fun, wireless, keyboard, garment, wearable, concept, young
|
|
|
Kickbee
|
Corey Menscher
|
2009 |
wearable, interaction design, easy, fun, pregnant mother, Vibration sensors, product, fabric, confort, microcontroller, garment, kick, Twitter, family, message
|
|
|
Laura Beloff
|
Laura Beloff
|
|
wearable objects, networked installations, artist
|
|
|
Marcelo Coelho
|
Marcelo Coelho
|
|
shape changing composites, paper computers, design, material science, human computer interaction, researcher, designer, interactive garments, edible circuits
|
|
|
Megan Lee Galbraith
|
Megan Lee Galbraith
(MIT Media Lab) |
|
computer science, wearable technology, graphic designer
|
|
|
Minty Monkey
|
Elise Co
|
|
technology and computation fashion design, fashion, design, technology, computer science, designer, body expression, communication, new garment, beautiful
|
|
|
MIThril Human Design
|
(MIT Media Lab) |
|
MIT, platform, research, wearables, human computer interaction
|
|
|
News Knitter
|
Ebru Kurbak & Mahir Mustafa Yavuz
|
|
data visualization, knitting, garments, computer, design
|
|
|
OSLOOM
|
Margarita Benitez
(open source jacquard loom) |
ongoing |
DIY, affordable, open source loom, weaving
|
|
|
Physical Computing: Sensing and Controlling the Physical World with Computers
|
Tom Igoe, Dan O'Sullivan
|
2004 |
theory, book
|
|
|
Piezing Dress, Muk Luk Flux
|
Amanda Parkes
|
2008 |
mechanisms for working prototypes of Tangible User Interfaces, electronics, developing software, Human-Computer Interaction, journals, conferences, mechanical engineering, electrical engineering, computer programming, students, hard-working, technically competent, creative, interactions, digital information, surfaces, physical objects, designing human interfaces, Tangible Bits vision, electrical /mechanical engineering skills, design aesthetics, installations, video performance, wearable technology, creativity
|
|
|
Processing
|
Ben Fry, Casey Reas
(Processing) |
2001 |
online, community, programming language, visual arts
|
|
|
Re:live
|
Leonardo/ISAST
|
2006 |
performance, nano arts, computer science, architecture, anthropology, virtual art, media art history, conference, photography, pop culture, visual culture
|
|