Results 1 - 7 of 7
Project Persons Year Tags
Electronic Textiles: Wearable Computers, Reactive Fashion, and Soft Computation Joanna Berzowska (Xs Lab) 2004 electronic, textiles, smart fabrics, fashionable
Electronic textiles, also referred to as smart fabrics, are quite fashionable right now. Their close relationship with the field of computer wearables gives us many diverging research directions and possible definitions.
ISWC (ISWC 2010) 2010 fashion designers, product vendors, researchers, mobile technologies, on-body, wearables computers, wearable computing, meeting, conference, symposium, textile manufactures, users, share information
ISWC'10, the fourteenth annual IEEE International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC'10 will bring together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable computing. ISWC'10 explicitly aims to broaden its scope to include cell phones and cell phone applications as they have become the most successful wearable computer to date.
Marcelo Coelho Marcelo Coelho shape changing composites, paper computers, design, material science, human computer interaction, researcher, designer, interactive garments, edible circuits
Marcelo Coelho is a designer and researcher whose work dwells in the intersection of human-computer interaction, materials science and design. He is an inventor of paper computers, shape changing composites, interactive garments, and edible circuits.
Physical Computing: Sensing and Controlling the Physical World with Computers Tom Igoe, Dan O'Sullivan 2004 theory, book
The computer revolution has made it easy for people with little to no technical training to use a computer for such everyday tasks as typing a letter, saving files, or recording data. But what about more imaginative purposes such as starting your car, opening a door, or tracking the contents of your refrigerator? "Physical Computing" will not only change the way you use your computer, it will change the way you think about your computeróhow you view its capabilities, how you interact with it, and how you put it to work for you. Itís time to bridge the gap between the physical and the virtualótime to use more than just your fingers to interact with your computer. Step outside of the confines of the basic computer and into the broader world of computing.
Studio subTela Barbara Layne (Hexagram Institute) institute, research, visual art, engineering, intelligent clothing, smart fabrics
Barbara Layne is the Director of Studio subTela at the Hexagram Institute where she works with a team of graduate students from Visual Arts and Engineering at Concordia University and a variety of international collaborators. The Studio is focused on the development of intelligent cloth structures for the creation of artistic, performative and functional textiles. Natural materials are woven in alongside microcomputers and sensors to create surfaces that are receptive and responsive to external stimuli. Controllable arrays of Light Emitting Diodes present changing patterns and texts through the structure of cloth. Wireless transmission systems have also been developed to support real time communication. In both wearable systems and site related installations, textiles are used to address the social dynamic of fabric and human interaction.
Wearable Computing Lab (ETH Zurich) wearable computing group, digital electronics, high density packaging, smart textile, signal processing, wearable computers capable of smart assistance
The interdisciplinary Wearable Computing Group which is headed by Prof. Gerhard Trˆster consists of 2 PostDocs, 15 PhD students and 2 technicians. Our core expertise lies in miniaturized digital electronics, high density packaging and smart textile, as well as signal processing. We capitalize on this expertise in designing wearable computers capable of smart assistance.
Zeroes and Ones: Digital Women and the New Technoculture Sadie Plant 1997 book, digital, computers, women, craft
In this bold manifesto on the relationship between women and machines, Sadie Plant explores the networks and connections implicit in nonlinear systems and digital machines. Shattering the myth that women are victims of technological change, Zeros + Ones shows how women and women's work in particular--weaving and typing, computing and telecommunicating--have been tending the machinery of the digital age for generations, the very technologies that are now revolutionizing the Western world.