Results 1 - 29 of 29
Project Persons Year Tags
Auger Loizeau James Auger, Jimmy Loizeau (Auger Loizeau) project, critical, body
James Auger and Jimmy Loizeau have been collaborating on projects since the concept of the Audio Tooth Implant was first conceived in October 2000. Industrial Design heretofore has mostly been concerned with the process of bringing products to market, making them desirable and therefore saleable. With a slight sideways step: removing the commercial aspect from the requirements of the object, it can adopt a whole different agenda, questioning the process that gives birth to it rather than blindly conforming to it. In this way design can comment on consumer culture, the role of products and the ubiquity and function of technology. It becomes a tool for questioning rather than problem solving. Through the development and dissemination of speculative and critical products and services we hope to instigate a broader analysis of what it means to exist in a technology rich environment both today and in the near future.
Digital Skins Body Atmospheres Nancy Tilbury future visions of clothing, wearable tech
Studio Nancy Tilbury is launching a new website www.studionancytilbury.com Studio Nancy Tilbury is also part of the formation of a new innovative fashioning technology brand called Studio_XO
E-ink (E-ink) MIT Media Lab, digital technology, rollable, flexible, electronic paper display, High resolution products, long battery life, flexible, innovation, thin light form, product, thin, light, revolutionary electronic ink
Founded in 1997 based on research started at the MIT Media Lab, E Ink Corporation is the leading supplier of electronic paper display (EPD) technologies. Products made with E Ink's revolutionary electronic ink possess a paper-like high contrast appearance, ultra-low power consumption and a thin, light form. E Ink's technology is ideal for many consumer and industrial applications spanning handheld devices, watches, clocks and public information and promotional signs. Future technology developments will enable many new applications through ultra-thin, lightweight, rugged, flexible, full color displays.
Elisabeth de Senneville Elisabeth de Senneville fashion, future
While de Senneville had hoped her clothes would have relevance in the 21st century, she was right on target. In 2001 the futuristic designer met the future head on and created clothing with New Age accoutrements. As Scott Lafee of New Scientist (24 February 2001) remarked, "Clothing of the future will be smart, so smart it will organize your day." The de Senneville take on such a proposition was designing dresses with built-in microcapsules with a variety of substances from heat-sensitive dyes (that vary color with body temperature), sunscreen or fragrance. In addition, according to Lafee, While such creations may not be everyone's cup of tea, de Senneville most definitely represents the future of fashion designing.
emily crane Emily Crane beta textiles, bio wear, edible, artist
A new breed of designer who is pushing the boundaries of design through materials and process; growing, cultivating and forming new hybrid materials for fashion futures. Borrowing skills from molecular cooking, she is envisioning a future where fast fashion has to respond to a more sustainable future. Setting up a lab in her kitchen, she is growing and freezing bubbles to create a form of bio lace that is both wearable and edible. Micro-Nutrient Couture is a sensory world of transient fashion where no one but the individual will ever wear the same dress again.
Fashion Institute Arnhem (ArtEZ) fashion master, Fashion Curation, Fashion Journalism, Futurising, Branded Design, Shoe Design, Fashion Design, future fashion, projects, students
The course is meant for fashion designers who wish to refine their personal signature and develop their skills as independent designers. During the year students work under conditions that simulate the reality of an independent fashion designer. Professionals from the work field will provide individual coaching.
Fashioning the future Suzanne Lee 2005 textile art, textile and smart technology, new matrials, new technology, creative exploration, innovative directions, tomorrow's wardrobe, Emergent technologies, Future Fashion, book, fashion history, design, accessories, wearable technology
Fashioning the Future is a visionary and creative exploration of where fashion and clothing are heading, the very first guide to the future wardrobe and the emergent technologies making it possible. Ten major themes embrace all kinds of clothing, from The Spray-On Dress to The Talking T-Shirt, all accompanied by Warren du Preez and Nick Thornton Joness distinctive images. Both a unique visual journey and an inspirational research tool, this book is aimed at the entire fashion world, design students and global marketeers.
Futurelab (Futurelab) institute, art, society
Futurelab is work to date covers a range of both topical and forward-thinking areas including, among others, curriculum innovation; learning spaces and building capital programmes; digital inclusion; health and well-being; play and computer games; adult and family learning; assessment; and digital literacy and participation.
Goldsmiths Design (Goldsmiths Design, University of London) design, university, school, research
Design has a huge influence on the way we live. In an increasingly uncertain world we are facing, for instance, climate change, globalised consumerism and social fragmentation. So designers need to think more deeply, critically and creatively about their activities than ever before. Appreciating this, we have developed contemporarily engaged and future-sensitive academic programmes that cultivate versatile, pioneering graduates, critically aware of their responsibilities to the environment and of the ethical dimension of their activities in influencing social processes and cultural formation.
High-Low Tech Leah Buechley (MIT Media Lab) manufacturing processes, physical materials, intersection of computation, future of technology, new cultural, building technologies, design, cultures, processes, high and low technological materials, MIT Media Lab, group, traditional crafts, electronic applications, wearable, tools, interaction design, people, students
The High-Low Tech group integrates high and low technological materials, processes, and cultures. Our primary aim is to engage diverse audiences in designing and building their own technologies by situating computation in new cultural and material contexts, and by developing tools that democratize engineering.
ISPO China (Messe Munchen) 2010 media, designers, distributors, brand labelers, industrial festival, innovations, new trends, annual sporting goods industry forum, 113 countries, world's largest sports trade show, athletes, international sports, exibithion, brands, news, new technology, new materials
ispo, originated from Germany, is held once a year in Munich. ispo is the world's largest sports trade show with a reputation for excellence among exhibitors and visitors from 113 countries. Backed by 40 years of success, ispo is THE annual sporting goods industry forum to showcase the state-of-the-art in sports equipment and fashion - while looking ahead into the future with new trends and innovations. ispo china tries to draw the world attention to emerging Asian sports goods market and bring in international brands while showing local professional brands. Launched 5 years ago, ispo china developed quickly into the leading professional sporting goods business platform for the whole Asian Pacific Rim.
Kathy Schicker Kathy Schicker new technologies, new materials, sustainability, collaborative projects, textile design, visual artist, multidiscipline arts projects
I am a visual artist who specialises in textile design and collaborative projects. I have recently completed an MA in Design for Textile Futures at Central St Martins College, which focused on issues including; sustainability, new materials, new technologies and the delivery of multidiscipline arts projects.
Lost Values (Distance Lab) 2008 events, collaborations, designers, team, craft, technology, distance lab, shop online, wearable, jewellery, interiors, lighting, type wear, diy, solar, costumized, limited editions, previews, news, smart textile, garment, apparel
-Founded and Directed by designer-maker Elena Corchero, Lost Values holds the vision of innovating craft by melding it with technology and vice versa, to inspire a future where design is environmental and emotional yet smart and playful. Qualities that she believes are important aspects of life but are being forgotten in the quest for faster and more convenient products. http://www.lostvalues.com/ - Distance Lab is a creative research organisation bringing together digital media technology, design and the arts to redefine and overcome the disadvantages of distance in learning, health care, relationships, culture and other domains.
MIT-Media Lab (MIT-Media Lab) 1985 researcher group, atelier, scientists, artists, engineers, lab designers, human capabilities, transform, everyday life, emerging technologies, research, MIT, doing, developing technologies, social, design, interaction, new possibilities
The MIT Media Lab applies an unorthodox research approach to envision the impact of emerging technologies on everyday lifeótechnologies that promise to fundamentally transform our most basic notions of human capabilities. Unconstrained by traditional disciplines, Lab designers, engineers, artists, and scientists work atelier-style in close to 30 research groups conducting more than 400 projects that range from neuroengineering, to how children learn, to developing the city car of the future. Lab researchers foster a unique culture of learning by doing, developing technologies that empower people of all ages, from all walks of life, in all societies, to design and invent new possibilities for themselves and their communities.
Motion Response Sportswear Kerri Wallace designer, thermo-chromic liquid crystals, research, new material, printed textiles, fashion sportwear, smart media, smart printing processes, textile, smart wearable garments, clothing, responsive technology, thermo chromic ink, leucodye microcapsules, color changing
Kerri is a textile designer from the United Kingdom currently challenging the potential of wearable display technologies in textile design. Prior to her MA in Design for Textile Futures, Kerri graduated from Chelsea College of Art & Design in BA Textiles, 2005 where she specialised in recycled materials for the body and home, and sustainable solutions for interior and exterior spaces. This exploration included textile manipulation and mixed media approaches, printed techniques, and a related written paper. Kerri is both a conscientious and dynamic designer whos skills include silk-screen and digital print design, constructed textiles, fine art and communication design.
pop up lace Carole Collet 2009 future products, paper lace, artist, exhibition
This Pop up Lace is the first industrially produced paper yarn lace, engineered to create pop up tea pots that can be sculpted directly from the tablecloth or the wall hanging and was manufactured by Sakae as a one-off edition for the Warp Factor Exhibition.
Puff & Flock Kathy Schicker (Puff & Flock-textile design laboratory) academic research, fine arts, material science, design, innovation, share, group, textile designers, storytelling, product design, unconvetional, statement for textiles
We are a recently formed group of textile designers, bound by a shared vision for the future direction of design. Far from the common perception of textile designers as girls who draw flowers, we are individuals who integrate aspects of material science, fine arts, academic research, storytelling, and product design into our practice. Because this broad understanding of textile design is still considered unconventional, we join forces to create a stronger statement for textiles.
Riso National Laboratory (Riso National Laboratory ) sustainable energy, research, institute, nuclear technologies, laboratory, scientific approach, solar cells, print
Riso carries out research on future generations of photovoltaic technologies (PV) and in particular polymer solar cells. In addition, we look into other means of utilizing sunlight; for instance to reduce carbon dioxide to synthetic fuels (solar fuels). Solar energy is a focus point in many strategies for a sustainable energy supply. The European Commissionís Strategic Energy Plan (SET-plan) envisages a Solar Europe Initiative, where photovoltaics and concentrated solar power (CSP) supply as much power as wind mills in the future.
See-Thru-Me Meg Grant tactile world, virtual realm, internet, technology, fashion design, designer
I am best classified as a maker. With a formal training in Fashion Design and Technology, my love of the internet and the future has turned me into a self-taught web developer. Today I find myself trying to haul code out of the virtual realm and into the tactile world.
sensoree Kristin Neidlinger 2011 - ongoing tech lab, smart textiles, future fabric
SENSOREE is an art and technology design lab elaborating on ideas of therapeutic bio.media, body architecture, interactive installations, sensitive technology, and robot clothes. SENSOREE designs future fabric and smart textiles for wearable technology and interactive installations. Our whimsical designs create external nervous systems that inspire body awareness, insight, and spontaneity. We promote extimacy – externalized intimacy. SENSOREE explores for the Sensory Computer Interface [SCI] — the investigation of proximity, intimacy, telepathy, intuition, and humor between human and machine. It’s a sensory soiree !
SFIT (CSEM, CORDIS, IST ) projects cluster, collaborations, MyHeart, BIOTEX, PROETEX, STELLA, OFSETH, CONTEXT, MERMOTH, smart fabrics, interactive textile, flexible wearable systems, smart textile, smart clothes, sensor, piezo-resistive yarns, optic fibers, colored multi layers, Research and Development, Intelligent Biomedical Clothing, Biomedical Clothing, European Commission, Wearable Healthcare System
The symbiosis of textiles with wearable computing, augmented reality, human machine interfaces, media and interface design and the collaboration between established electronics and textile industries currently lead to a totally new class of flexible, conformable informative and interactive wearable systems. The current market size for wearable computing and smart fabrics and interactive textiles (SFIT) is modest but presents a strong future outlook.
Smart Clothes and Wearable Technology Group (Newport School of Art, Media and Design) 2004 research group, product design, university, school, art, smart, clothes
This research group is a collaboration between the University of Wales, Newport and the National Centre for Product Design and Development Research (PDR) at UWIC, working to create the 'smart' clothes of the future. The project was launched in November 2004 with a workshop involving leading industry representatives, that mapped initial areas for development.
Smart Fabrics Conference Intertech Pira 2010 diy, conference, smart fabrics, event, 150 industries, applications, 24 countries, fashion technology, technical garments, electronic wearable, seminar, lighted apparel, technology, miami
This seminar will provide an overview of the materials and methods that are typically used to create lighted clothing, such as LEDs and EL-based illumination. It will also discuss a range of practical and artistic design challenges, drawing upon case studies from the entertainment industry. Other key topics will involve business-related issues for illuminated apparel, including market selection, product design, manufacturing, pricing, advertising, consumer education, and predictions for the future.
Superflux Anab Jain, Jon Ardern, Liam Young, Chris Hand (Superflux) technology, people, company, design
Superflux is a small "think-and-do" design company. We work at the intersection of people and technology to create opportunities that lead us towards new, desirable futures.
Textile futures (MA Design for Textile Futures-Central Saint Martins School of Art and Design) news, students, blog, school
Welcome to the Textile Futures website! The site uses a collaborative platform created and regularly updated by the staff and students of the MA Design for Textile Futures at Central Saint Martins School of Art and Design in London, UK.
Textile Futures Research Group University of the art-London (TFRG) schools, fashion, sustainability, textile product, textile applications, University of the Arts London, research, product, environment, architecture, medicine, university, technology driven textile research, Central Saint Martins, London College of Fashion, Chelsea College of Art, Digital Textile Design, smart textile, nanotechnology
The Textile Futures Research Group comprises researchers across Chelsea College of Art and Design, Central Saint Martins College of Art and Design, London College of Fashion, at the University of the Arts London.
Things That Think (MIT Media Lab) augmented, objects, research, science, engineering, design, art
Things That Think is inventing the future of digitally augmented objects and environments. We bring a unique, boundary-breaking perspective to research, uniting leaders in science, engineering, design, and art. Grounded by extensive corporate sponsor interaction, our prototypes and demonstrations aim to inspire the products and services of tomorrow.
Twenty1f (Twenty1f) blog, tech, future fashion, clothing, textiles, technology, design, news, design, artists & technologists, fashion
TWENTY1F (or 21F) is a group of designers, researchers, artists & technologists pushing the boundaries of fashion. We are committed to exploring and documenting the redefinition of the body and society through the hybridization of clothing and technology. 21F features news, events, opportunities, and resources. (www.twenty1f.com is not found by the server anymore, but you can still see a lot of images on Google search.)
Wearable Technology- Powered Art and Fashion Design 2009 (Netherlands Media Art Institute) 2009 sensors, textiles, social life, fashion design, technologicallt clothing, netherlands media art institute, university, courses, expressive, performative garments, everyday experience
"Wearable Technology & Powered Art and Fashion Design" presents latest developments in the area of technologically augmented clothing. The program crosses the disciplines of fashion design, performance art, wearable computing and interaction design. The selected pieces envision a future in which our second skin, our clothes, become relevant element in our social life, in our communication and interaction with others. This is achieved by embedding electronics seamlessly into the textiles. After the miniaturisation of processors, sensors and batteries designers can now use these to create expressive and performative garments beyond the everyday experience.