Results 1 - 15 of 15
Project Persons Year Tags
Bare Conductive ink Roger Ashby, Matt Johnson, Isabel Lizardi, Rafat Malik, Bibi Nelson, Becky Pilditch applied by brush stamp or spray, movement and touch, gesture, interaction, custom electronic circuitry, skin, conductive, ink, new material, non-toxic, temporary, performance, computer interfaces, non invasive technology, body
Bare is a conductive ink that is applied directly onto the skin allowing the creation of custom electronic circuitry. This innovative material allows users to interact with electronics through gesture, movement, and touch. Bare can be applied with a brush, stamp or spray and is non-toxic and temporary. Application areas include dance, music, computer interfaces, communication and medical devices. Bare is an intuitive and non-invasive technology which will allow users to bridge the gap between electronics and the body
Chanel Light Bulb Heels Karl Lagerfeld (Chanel) 2008 haute couture, light bulb, fashion, wearable, shoes, garments, luxury brand, expencive
The shoes are made out of goat skin sprinkled with sequin and the lightbulb heels can unscrew and are battery operated so they can be used over and over again. The shoes are a part of the Chanel Pre-Fall 2008 collection.
Digital Skins Body Atmospheres Nancy Tilbury future visions of clothing, wearable tech
Studio Nancy Tilbury is launching a new website www.studionancytilbury.com Studio Nancy Tilbury is also part of the formation of a new innovative fashioning technology brand called Studio_XO
Medulla Intimata Tina Gonsalves, Tom Donaldson 2004 public intervention, ewellery, fashion, performance, bio-metrics, technology, moving image
MEDULLA INTIMATA is a hybrid new media work mixing public intervention with jewellery, fashion, performance, bio-metrics, technology and moving image. It is a collaboration between award winning Australian video and installation artist Tina Gonsalves , and London based artist/engineer, Tom Donaldson. MEDULLA INTIMATA is a necklace that contains a video screen and biometric sensors. The sensors (using analysis of speech and tonal range of conversaton) monitor the wearer's emotions to guide real-time video-generation that evokes a sense of seeing beneath the surface of the skin, exposing the emotional and physical inner body. Video is displayed on the screen embedded in the jewellery.
Numetrex (Textronics) heart rate, monitoring, smart fabrics, apparel
The NuMetrex line of heart rate monitoring athletic apparel uses innovative "smart fabrics" technology that incorporates special sensing fibers directly into the fabric of its garments. Replacing the hard plastic chest straps that rub and chafe against the skin, NuMetrex offers a comfortable alternative with form-fitting shirts and sports bras that sense your pulse and transmit it to a compatible wristwatch or exercise machine.
re: skin Mary Flanagan 2002 skin, book, publication, body, technology, vision
In re: skin, scholars, essayists and short story writers offer their perspectives on skin's boundary and surface, as metaphor and physical reality. The twenty-first century and its attendant technology call for a new investigation of the intersection of body, skin, and technology. These cutting-edge writings address themes of skin and bodily transformation in an era in which we are able not only to modify our own skins by plastic surgery, tattooing, skin graft art, and other methods but to cross skins, merging with other bodies or colonizing multiple bodies.
Re:skin ANAT, CNMA, Craft Australia (Reskin) 2007 ANAT, media art, textile, sound design, jewellery, university, group
In Summer 2007 we intertwine the practices of media arts and sound design, textile and weaving, jewellery, object and fashion design to produce the reskin Wearable Technology Lab. This collaborative project of ANAT, the Australian National University School of Art, the Centre for New Media Arts (CNMA) and Craft Australia places jewellers and fashion designers with new media artists in an intensive three week research and development lab.
Skin: Surface, Substance, and Design Ellen Lupton 2002 designers, contemporary world, artificial life, media, art, architecture, fashion, furniture, design, book, objects, garmentsm, buildings
Every object has a skin. Thick or thin, smooth or rough, porous or impermeable, the skin is the line between the hidden inside and the outside we experience. Skin: Surface, Substance, and Design presents products, furniture, fashion, architecture, and media that are expanding the limits of what we understand as surface. Reflecting the convergence of natural and artificial life, this provocative and stimulating book shows how enhanced and simulated skins appear everywhere in our contemporary world. Designers today manipulate the relationship between the inside and outside of objects, garments, and buildings, creating skins that both reveal and conceal, skins that have depth and complexity as well as their own behaviors and identities.
Sleep Suit Forrest Jessee 2006 visionary, eva foam, coccoon, feelings of connected and disconnectedness, human body, personal space, designer, concept, product, personal, sleep
The project attempts to challenge the idea of personal space in relationship to the human body and its surrounding environment. The structure of the material, a structural pleat, is used as a means to create feelings of connected and disconnectedness as well as provide varying levels of support for different parts of the body. By thinking of the cut pattern as sections of the body, the structure can act as a semi-permeable outer skin.
Smart Second Skin Dress Jenny Tillotson human biology, garment, wearer, scents, new interactive fabric, senses, body's circulatin system, wearable, micro mechanisms, communication system, aromatic messages, body
The dress mimics the body's circulation system, the senses and scent glands. The veins and arteries flow freely as the new interactive fabric emitting a selection of scents depending on your mood. It has its own nervous system, which allows the wearer to control the emotional wellbeing of the garment. Using a theory that human biology can be modelled as micro mechanisms - biological functions such as skin, organs and a beat of a pulsating heart can be miniaturised forming the basis of an integrated communication system so that it rivals nature's own capillaries. Aromatic messages are actively 'pulsed' electronically through a cabling system, to key points of the body in order to activate the smell centre.
Sun Dry Swim (Sun Dry Technologies) UV, nano technology, skin, fabric
Sun Dry Swim fabrics have been treated using a range of proprietary methods with a nanotechnology process that is inert, UV stable, and completely harmless to skin. This guarantees that you won't end up with rashes or be allergic to it, as the non-toxic nanotechnology treatment is water based and environmentally friendly. With an invisible nanotechnology mesh around each fabric fiber, you will find yourself wearing a permanent water repelling material without interfering with the fabric weave. This also makes it a whole lot easier to clean, while the breathable material itself is protected surface with water resistant properties.
The Fashion of Architecture Bradley Quinn 2003 book, fashion, architecture, haute couture, catwalk
The Fashion of Architecture is the first attempt to investigate the contemporary relationship between architecture and fashion in considerable depth, by examining the ideas, imagery, techniques and materials used by visionaries such as Martin Margiela, Issey Miyake, Alexander McQueen, Tadao Ando and Daniel Libeskind. As mavericks ranging from Hussein Chalayan and Rei Kawakubo to Rem Koolhaas and Zaha Hadid describe architectureís role in the formation of fashion identities, new readings of both areas emerge. Probing and far-reaching in its content, The Fashion of Architecture is the most comprehensive study of this exciting area to date.
Unravel @ siggraph 2006 tech, wearable, exhibition, show, fashion
Unravel: the SIGGRAPH2006 Fashion Show presents a runway show of innovative and experimental works in computational and conceptual couture, fashion with a social agenda, science-inspired form, and new technologies of material fabrication. Unravel brings together the work of designers and artists from the US, Canada, Europe, and Asia who are seeking to redefine the notion of ‘wearable.’ In the increasingly mobile nature of contemporary life, it has become important to contemplate how the devices we carry and the garments we wear converge into a ‘secondary skin’ which function as an extension of ourselves, in both ability and perception. By using fashion, a medium which has always been associated with self-expression and personal identity, these designers seek to demonstrate how the use (or misuse) of technology and its modes of production have the power to stimulate, delight, and inspire in ways as yet untapped in the fashion world. Gone are the stereotypical bulky cyborg devices; what emerged are garments of beauty, subtlety and elegance in form. Some bring to light important social issues — redefining our notions of personal space, networked environments, and issues of privacy and protection. Others relish in pure delight, reminding us how technology also has the power to enhance our personal relationships and celebrate fantasy and play as part of the human condition.
Wearable Technology- Powered Art and Fashion Design 2009 (Netherlands Media Art Institute) 2009 sensors, textiles, social life, fashion design, technologicallt clothing, netherlands media art institute, university, courses, expressive, performative garments, everyday experience
"Wearable Technology & Powered Art and Fashion Design" presents latest developments in the area of technologically augmented clothing. The program crosses the disciplines of fashion design, performance art, wearable computing and interaction design. The selected pieces envision a future in which our second skin, our clothes, become relevant element in our social life, in our communication and interaction with others. This is achieved by embedding electronics seamlessly into the textiles. After the miniaturisation of processors, sensors and batteries designers can now use these to create expressive and performative garments beyond the everyday experience.
XS labs Joanna Berzowska (XS labs) lab, innovation, electronic textiles, reactive garments, interactions, design research studio, complex textile-based surfaces, transitive properties
Joanna Berzowska's XS Labs is a design research studio with a focus on innovation in the fields of electronic textiles and reactive garments: "second skins" that can enable computationally-mediated interactions with the environment and the individual. We are equally inspired by the technical and cultural history of how textiles have been made for generations (weaving, stitching, embroidery, knitting, beading, quilting) and by new and emerging materials with different electro-mechanical properties. This enables us to construct complex textile-based surfaces, substrates, and structures with "transitive" properties.