Results 1 - 13 of 13
Project Persons Year Tags
Coded Chromics Lynsey Calder, Sara Robertson, Ruth Aylett, Sandy Louchart computer science, design, smart textiles, coding, blog, university, color changing
Lynsey Calder, Sara Robertson, Ruth Aylett and Sandy Louchart are a multi-disciplinary research team at Heriot-Watt University bringing together Smart Textile Design and Computer Science. Intelligent colour changing textiles integrated with computer science and electronics
Cyberfibres Kaye Ashton (Frances Burke Textile Resource Centre, RMIT University) materials, textiles, fibres, database, website
This website, entitled Cyberfibres, is a searchable online database of Australian fashion and textile design created by a team led by Kaye Ashton for the Frances Burke Textile Resource Centre and the RMIT University School of Fashion and Textiles in Melbourne Australia. The website contains a brief history of the Cyberfibres project, its content, origins and how to use it. The database can be searched by keyword, by a structured search facility including Date and Role functions, or can be browsed alphabetically. Entries in the database are varied, and may contain biographical information, images, articles, archive and resource location and repository details, lists of published resources, links to relevant entries in the database, and links to other online resources.
Fabrican (Fabrican Ltd.) spray-on, company, research, science, design, manufacturer
Our technology can be used across many industries, positively impacting the lives of millions of people as well as the environment. From Spray-on clothes, to Spray-on medicine patches, to Spray-on hygiene wipes, to Spray-on pollutant removal (plus many more uses!), Fabrican is developing products with real benefits. Fabrican Ltd. is a company exploiting inter-disciplinary research which links the subjects of science and design. Our team is dedicated to meeting the needs of consumers with creative ideas and innovative products, through the development of new applications for Spray-on Fabric technology.
Interface Culture (Kunst Universitat Linz-Department of Media) interface, artist, researcher, students, university, school
Acting as creative artists and researchers, students learn how to advance the state of the art of current interface technologies and applications. Through interdisciplinary research and team work, they also develop new aspects of interface design including its cultural and social applications. The themes elaborated under the Master's programme in relation to interactive technologies include Interactive Environments, Interactive Art, Ubiquitous Computing, game design, VR and MR environments, Sound Art, Media Art, Web-Art, Software Art, HCI research and interaction design.
Lost Values (Distance Lab) 2008 events, collaborations, designers, team, craft, technology, distance lab, shop online, wearable, jewellery, interiors, lighting, type wear, diy, solar, costumized, limited editions, previews, news, smart textile, garment, apparel
-Founded and Directed by designer-maker Elena Corchero, Lost Values holds the vision of innovating craft by melding it with technology and vice versa, to inspire a future where design is environmental and emotional yet smart and playful. Qualities that she believes are important aspects of life but are being forgotten in the quest for faster and more convenient products. http://www.lostvalues.com/ - Distance Lab is a creative research organisation bringing together digital media technology, design and the arts to redefine and overcome the disadvantages of distance in learning, health care, relationships, culture and other domains.
Maastricht Instruments (Maastricht Instruments b.v.) precision engineering products, life sciences, medical technology, innovative instruments, design, development, team of people, software, innovations, tailor-made solutions
MI develops, designs and realises innovative instruments, machinery and software for various applications, with a strong focus on medical technology and life sciences. The mission of MI is: ìMarketing innovative instruments and developments with potentialî Together with IDEE MI wants to establish itself within the South-East Netherlands and the Euregion as a knowledge centre / a think-tank for technological issues.
Making Things (Making Things) 1998 online store, Design/architecture and implementation of desktop, diy, embedded system, Analog and digital circuit design, web applications, Art & Technology, schematic capture, parts sourcing & design for manufacture, PCB layout, mesh networking, Sensor, sensor networks, relay, motor, interface and integration., Physics and Electrical Engineering, Architecture, Product & Industrial Design, Music Technology, Interaction Design & Rapid Prototyping, Wireless device development
in 1998 by a talented design & engineering duo, and surrounded by an experienced team of developers and project managers, MakingThings specializes in the rapid prototyping and development of digital devices, exhibits and environments. We're particularly adept at building, and helping others to build, complex projects that combine software with electronics and that integrate a wide variety input and output devices (such as sensors, motors, and more).
MIThril Human Design (MIT Media Lab) MIT, platform, research, wearables, human computer interaction
MIThril is a next-generation wearables research platform developed by researchers at the MIT Media Lab. The goal of the MIThril project is the development and prototyping of new techniques of human-computer interaction for body-worn applications. Through the application of human factors, machine learning, hardware engineering, and software engineering, the MIThril team is constructing a new kind of computing environment and developing prototype applications for health, communications, and just-in-time information delivery
Platforms Norene Leddy (The Aphrodite Project Team) 2000 social sculpture, wearable, shoes, sex, DIY, platform, community
Platforms, the latest series of work in the ongoing Aphrodite Project, is a social sculpture: an interactive, wearable device that is a conceptual homage to the cult of the Greek goddess of love, Aphrodite, a practical object for contemporary sex workers, and a vehicle for public dialogue. An integrated system of shoes and online services, Platforms draws on innovations made by venerated courtesans from antiquity to improve conditions of 21st century women. Despite advances in culture and technology, sex workers are now perceived to be outlaws by trade and are vulnerable to surveillance and violence. Platforms empowers people by providing tools they need to stay safe.
Rubber: Fun, Fashion, Fetish Janet Bloor, John D. Sinclair 2004 rubber, new material, jewelry, images, book, new applications
Filled with specially taken images by Geraldo Somozo, these pages show us rubber toys, from Wacky Wall Walkers to the collectibles of the Auburn Rubber Company; the use of this nonslip, insulating, waterproof material in every room of the house; its eerie capacity to mimic other forms and substances; how elastic fibers, comprised of rubber filaments, helped fashion designers to realize that women are not made of rigid material; how the German jeweler Bunz combined rubber with diamonds and gold; contemporary rubber in computer keyboards and cell-phone keypads; andóas climaxóthe steamy, salacious, seductive, (and deliciously sleazy) erotic world of rubber. Over 200 color photographs.
slimavocado Kristin Neidlinger enhanced bodies, artist, wearable, sensors
Kristin Neidlinger aka Slim Avocado is an experience designer focused on the Sensory Computer Interface [SCI]. She aspires to craft phenomenal technology to enhance and expand physical embodiment. kristin is a classically trained ballerina with a background in physical therapies and holds an MFA in Interactive Design. Currently, she works with a team of artists and engineers at SENSOREE an art tech design lab creating therapeutic bio.media, body architecture, sensitive technology, interactive installations, and robot clothes.
Studio subTela Barbara Layne (Hexagram Institute) institute, research, visual art, engineering, intelligent clothing, smart fabrics
Barbara Layne is the Director of Studio subTela at the Hexagram Institute where she works with a team of graduate students from Visual Arts and Engineering at Concordia University and a variety of international collaborators. The Studio is focused on the development of intelligent cloth structures for the creation of artistic, performative and functional textiles. Natural materials are woven in alongside microcomputers and sensors to create surfaces that are receptive and responsive to external stimuli. Controllable arrays of Light Emitting Diodes present changing patterns and texts through the structure of cloth. Wireless transmission systems have also been developed to support real time communication. In both wearable systems and site related installations, textiles are used to address the social dynamic of fabric and human interaction.
Walk! Stefan Zwegers, TU/e (TU/e, Adidas) 2009 adidas innovations team, female user, t shirt, pedometer, active lifestyle, wearable electronic concept, sportwear, brand, collaborations, student, tu/e, thermochromic ink
Stefan Zwegers has a innovative, motivational proposal in from of his wearable electronic concept which is currently exhibited at the Dutch Design Week in Eindhoven, The Netherlands. Walk! is a shirt developed for women who want an active lifestyle. In the morning a pedometer module is attached to the shirt, which registers the amount of steps that are taken during the day.