Results 121 - 139 of 139
Project Persons Year Tags
Touched by Strangers Alexander Reeder 2008 rechargeable battery, motor, conductive ribbon, interactive garments, accessories, wearable technology, performative elements, designer, fashion, custom circuit
Alexander Reeder creates interactive garments, accessories and perfume. He works to enable through projects such as Sophie's Pet, enhance with Dream Jammies and Butterfly Dress, and facilitate with S Ring. Alex explores performative elements of interactive garments with Touched By Strangers.
Transstudio Tom Neilssen (Transstudio) creative laboratory, materials, research, architect, innovation
Transstudio is a creative laboratory dedicated to emergent materials research and the development of material-focused architecture and design applications. Created by architect, materials researcher, and sustainable building advisor Blaine Brownell, Transstudio promotes the positive transformation of the constructed environment via synergistic intersections between sustainability, technology, and design innovation. The Transstudio platform seeks to make change through multiple channelsópromoting awareness, providing resources, and offering tangible solutionsóin order to connect disruptive technologies with concomitant design approaches.
TU/e Industrial Design (TU/e) 2001 multidisciplinary staff, interaction design, industrial design, university, school, technology
The Industrial Design course started in 2001 and counts a number of nationalities among its multidisciplinary staff. The emphasis is on ëambient intelligenceí: the design of intelligent products, systems, and services. Over the next couple of years 'ambient care' will receive special attention because health and well-being are among the primary focal areas of both Industrial Design and the TU/e. Because of its broad range of contacts with companies and institutions in Europe and beyond (Singapore, Australia, the United States), Industrial Design is well-equiped to respond to international developments in a pro-active manner.
TUT (TUT Department of Electronics) material technology, electronics, interdisciplinary, wearable technology, research, technology, university, textile technology, school
The Tampere University of Technology (TUT) Department of Electronics has conducted research in wearable technology since 1997. The TUT Kankaanp‰‰ Unit, established in 2003, is a research unit specialized in wearable technology. It is a part of a wearable technology competence center located in Kankaanp‰‰, Finland. The Kankaanp‰‰ Unitís personnel are very interdisciplinary and include researchers from electronics, material technology and textile technology background. This enables us to conduct extensive research on different aspects of wearable technology and quickly adapt information and new results from various disciplines.
Twenty1f (Twenty1f) blog, tech, future fashion, clothing, textiles, technology, design, news, design, artists & technologists, fashion
TWENTY1F (or 21F) is a group of designers, researchers, artists & technologists pushing the boundaries of fashion. We are committed to exploring and documenting the redefinition of the body and society through the hybridization of clothing and technology. 21F features news, events, opportunities, and resources. (www.twenty1f.com is not found by the server anymore, but you can still see a lot of images on Google search.)
Universiteit Twente Zsofia Ruttkay (UT-Universiteit Twente) university, school, students, bachelor, master, research, bio-nano technology, susteinable energy, design sciences, communication design, natural sciences, life and social sciences, communication technology, test centre
The University of Twente is a research university that focuses on technological developments in a social context within an active knowledge economy. This focus is reflected in 22 bachelor's and 31 master's programs in the fields of engineering, social and behavioural sciences. Students are challenged to look beyond their field's borders and to interact with other disciplines. This multidisciplinary approach stimulates innovation in science and society
Unravel @ siggraph 2006 tech, wearable, exhibition, show, fashion
Unravel: the SIGGRAPH2006 Fashion Show presents a runway show of innovative and experimental works in computational and conceptual couture, fashion with a social agenda, science-inspired form, and new technologies of material fabrication. Unravel brings together the work of designers and artists from the US, Canada, Europe, and Asia who are seeking to redefine the notion of ‘wearable.’ In the increasingly mobile nature of contemporary life, it has become important to contemplate how the devices we carry and the garments we wear converge into a ‘secondary skin’ which function as an extension of ourselves, in both ability and perception. By using fashion, a medium which has always been associated with self-expression and personal identity, these designers seek to demonstrate how the use (or misuse) of technology and its modes of production have the power to stimulate, delight, and inspire in ways as yet untapped in the fashion world. Gone are the stereotypical bulky cyborg devices; what emerged are garments of beauty, subtlety and elegance in form. Some bring to light important social issues — redefining our notions of personal space, networked environments, and issues of privacy and protection. Others relish in pure delight, reminding us how technology also has the power to enhance our personal relationships and celebrate fantasy and play as part of the human condition.
V2_Lab Piem Wirtz (V2_Institute for Unstable Media) fields of art and culture, technical solutions, artistic research, projects, artists, wearable technology
V2_Lab is a place for artistic research and development (aRt&D). V2_Lab develops generic technical solutions that are relevant to the fields of art and culture. The results are published and made available under open-source licenses whenever possible. In V2_ projects, artists, technicians and scientists work together to develop technology for specific artworks. Additionally, V2_Lab offers technical and productional support to artists working with new technologies. An artist-in-residence program is one means of achieving this.
Valerie Lamontagne Valerie Lamontagne concordia university, wearable technology, curator, critic, researcher, artist, digital media art, design, computation art
Valerie Lamontagne is a Montreal-based performance and digital media artist, freelance art critic and independent curator. She received an MFA from Concordia University (Montreal) where she presently teaches in Design and Computation Arts and she is a co-founder of the media arts collective MobileGaze. She is presently a Ph.D. candidate at Concordia University with the Topological Media Lab investigating "Relational and Ubiquitous Performance Art".
Veneto Nanotech (Veneto Nanotech s.c.p.a.) 2003 nanotechnology, research
Great part of Veneto Nanotech's mission is dedicated to support R&D activities, to strengthen the existing infrastructure and to leverage the present regional competences. Nanotechnology research in Veneto is very advanced. More than 600 Professors, Researchers and PhD Candidates are employed in local Universities and Research Centers. Such concentration of competences can also count on a series of links and collaborations with international Universities and Research Institutes.
Waag Society (Waag Society) social innovations, artists, performance, media art, research, develops concepts, acts, cultural, public, interaction, private, parties, fablab
Waag Society develops creative technology for social innovation. The foundation researches, develops concepts, pilots and prototypes and acts as an intermediate between the arts, science and the media. Waag Society cooperates with cultural, public and private parties.
We make money not art Regine Debatty blog, media, website, art, technology
Regine Debatty studied Classics in Belgium and England, worked as a teacher of Latin and ancient Greek, then moved to media, working as a documentary director for the Belgian national TV, as a reporter for the radio Onda Cero in Spain then as a consultant for the MEDIA programme of the European Commission in Italy. She now writes about the intersection between art, design and technology on her blog we-make-money-not-art.com as well as on several European design and art magazines. She curates art shows and speaks at conferences and festivals about the way artists, hackers and interaction designers (mis)use technology.
Wearable Technologies Blog (NaviSpace) 2009 trends, website, communication and entertainment, blog, news, wearable technology, smart energy solutions, sensors, materials
Where fashion meets technology WT offers a trailblazing platform for networking and market-ready products: - online through the extensive exhibitor database and up-to-date newsletters - on paper through the trade journal WTnews - offline at various trade shows and at dedicated conferences
Wearable Technology Ines Petiz blog, website, wearable technology, student
Estudante do 2.º ano no Mestrado de Som e Imagem, Especialização em Artes Digitais, da Universidade Católica Portuguesa.
Wearable Technology- Powered Art and Fashion Design 2009 (Netherlands Media Art Institute) 2009 sensors, textiles, social life, fashion design, technologicallt clothing, netherlands media art institute, university, courses, expressive, performative garments, everyday experience
"Wearable Technology & Powered Art and Fashion Design" presents latest developments in the area of technologically augmented clothing. The program crosses the disciplines of fashion design, performance art, wearable computing and interaction design. The selected pieces envision a future in which our second skin, our clothes, become relevant element in our social life, in our communication and interaction with others. This is achieved by embedding electronics seamlessly into the textiles. After the miniaturisation of processors, sensors and batteries designers can now use these to create expressive and performative garments beyond the everyday experience.
Wheeler Street Design (Wheeler Street Design) web development, company
Wheeler Street Design, LLC is a web development firm based in the San Francisco Bay Area. Our work incorporates emerging technologies and diverse development environments into custom, usable applications for clients ranging from high profile technology firms and educational institutions to small businesses and non-profits.
Wifi Jacket, Intimate Controllers Jenny L Chowdhury Arduino micro-controller, LED, fun, hacked WiFi detector, designer, apparel, wearable researcher, geek style, technological decoration, changing colors, cyber world, physical computing
-Wifi jacket: While I was orignally working with basic light stripes, I ultimately decided to integrate them with a flower motif. This design choice was made to recount the age old story of borrowing from the environment to decorate garments - think floral and animal print patterns. Since Wi-Fi is so prevalent in the environment now, I thought it would be interesting to integrate this representation of a man-made part of our environment into a garment in that same way. In the end design, flowers referencing our natural environment are juxtaposed with technology from the synthetic environment. -'Intimate Controllers' is a platform where video games are played by couples touching each other. The platform consists of two controllers, a bra for the female player and boxer shorts for the male player. Each controller is embedded with 6 sensors placed with varying degrees of intimacy in relation to the body part with which they correspond. Players must pass game levels together and in doing so, game play results in increasingly intimate positioning. The goal of this project was to research and create objects that challenge the traditional notions and orientation of video game play.
Wireless Sensor Networks Marco Zennaro, Claro Noda, Muneeb Ali, Antonio Ruzzelli events, sensor, wireless, wearable technology, sensor, news, blog, conferences, networks
This is a blog on Wireless Sensor Networks. We will cover new products, the latest papers, new books, applications of wsn, conferences.
Zane Berzina Zane Berzina artist, soft technologies, designer, researcher, interdisciplinary projects, science, technology, design, art, active and interactive textiles, new materials, biomimetic practies
Artist, designer and researcher Dr. Zane Berzina, originally from Latvia, is involved in interdisciplinary projects across the fields of science, technology, design and art. Her studio practice and research evolves around responsive, active and interactive textiles, soft technologies, new materials and processes as well as biomimetic practices.