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Adafruit Industries
|
Limor Fried
(Adafruit) |
|
prototyping, make, electronics, shop, blog, order online, buy
|
|
|
cimtec
|
Pietro Vincenzini - General Chair
(cimtec) |
ongoing |
electronics, smart textiles, conferences, event
|
|
|
CRAFT
|
(O'Reilly Media, Inc.) |
2005 |
social, people, tools, community, materials, magazine, crafts, diy, informationm entertain, research, art, new techniques, crafting projects
|
|
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Crafting the wearable computer: design process and user experience
|
Sarah Kettley
|
|
craft, making, thesis, book
|
|
|
Fab Lab
|
(MIT) |
2006 |
computer controlled tools, MIT, concepts, technological art, DIY, fashionable technology, wearable, workshop, design tools, circuits and microcontrollers, 3D Printing and Scanning Machines
|
|
|
High-Low Tech
|
Leah Buechley
(MIT Media Lab) |
|
manufacturing processes, physical materials, intersection of computation, future of technology, new cultural, building technologies, design, cultures, processes, high and low technological materials, MIT Media Lab, group, traditional crafts, electronic applications, wearable, tools, interaction design, people, students
|
|
|
Platforms
|
Norene Leddy
(The Aphrodite Project Team) |
2000 |
social sculpture, wearable, shoes, sex, DIY, platform, community
|
|
|
Rapture: Art's Seduction by Fashion Since 1970
|
Chris Townsend
|
2002 |
haute couture, advertising, mass media, soho, original, creative, young artists, images, vogue, kate moss, photography, book, designer, fashion, model, art, new mix
|
|
|
StudioLab
|
Aadjan van der Helm
(TU Delft) |
|
aesthetic appeal, product experience, intelligence in products, inspiration engineering, emotional design, design for the senses, industrial design, students, research, group of designer, TU Delft, ergonomics-driven, technology-driven, working prototypes
|
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