Results 1 - 12 of 12
Project Persons Year Tags
Aeolia (Nottingham Trent University ) body, protoype, three-dimensional, weaving
This project explores the nature of space and place and will examine the concept of a bodily connection with the land through sketch prototyping of stretch sensors in sculptural textile forms. The resulting series of woven pieces for the body will be remotely connected to three-dimensional forms in the Scottish landscape, combining information from each to create unique low frequency feedback to be experienced by the wearer. this project is a collaboration between many people from different disciplines, most of them working at Nottingham Trent University.
Caché Nadya Peek 2009 interaction, MIT media lab, fab-lab, sensor, dress, wearable, interactive clothing, e-textile, social, student, workshop
Nadya Peek, a first year grad student at the MIT Media Lab created a unique interactive dress to close the gap between our presents in the physical and virtual world. The scenario: a Netcitizenís photo on his/her social network platform indicates ëclickableí areas on the personís clothing. By clicking on these areas on the Website the information will be transmitted via smartphone and bluetooth to the piezo speaker in the garment indicating via a click sound someone clicked on the image letting the wearer know he/she feels close right now.
Feel The Vibe Stoffel Kuenen 2002 biofeedback, social, interaction
once you become a b/wearer first you get a feel for what the subtle signals from cellipus tell you when there are no other people around (biofeedback) second you get a feel for how the signals behave when you are with other people third you get a feel for what the subtle signals mean when the cellipi around enable you to feel the signals from cellipi of other b/wearers (social-biofeedback) finally, your awareness of the psycho-physiological interactions in a social setting has been raised and cellipus becomes redundant
Lizzard Dress Alis Cambol 2007 sensors, dress, wearable, organic design, non verbal communication, social, interaction, express yourself
Alis Cambol has added the dimension of non-verbal communication patterns that make her designs more organic and show familiar patterns like the Lizard Dress which raises the frill collar in moments of aggression and fear. The sensors to lift or lower the frill collar is integrated in the dressí arm so when the wearer crosses her arms ñ a sign of being uncomfortable or defensive ñ the frill collar will raise.
Medulla Intimata Tina Gonsalves, Tom Donaldson 2004 public intervention, ewellery, fashion, performance, bio-metrics, technology, moving image
MEDULLA INTIMATA is a hybrid new media work mixing public intervention with jewellery, fashion, performance, bio-metrics, technology and moving image. It is a collaboration between award winning Australian video and installation artist Tina Gonsalves , and London based artist/engineer, Tom Donaldson. MEDULLA INTIMATA is a necklace that contains a video screen and biometric sensors. The sensors (using analysis of speech and tonal range of conversaton) monitor the wearer's emotions to guide real-time video-generation that evokes a sense of seeing beneath the surface of the skin, exposing the emotional and physical inner body. Video is displayed on the screen embedded in the jewellery.
NATO ASI PROTECTIVE TEXTILES 2010 Ir. Els Van der Burght (NATO OTAN) 2010 wearability, confort, electronic processor, wearable sensor, nanotechnology, high level, protective textile, protective apparel, chemical, biological, nuclear, ballistic, clothing, intelligent textile, defense, study institute, textile materials, design, manufacturing, New dress concepts, Department of Textiles/ UGent
Modern protective clothing needs to meet a variety of multifunctional requirements and offer a very high level of protection as well as remarkable comfort and wearability, influencing the wearerís physical performance which puts it far beyond usual definitions of comfort. The demand for multifunctional properties makes it necessary to develop and improve fibre and textile materials and structures (suits, uniforms, Ö). Introduction of nanotechnology and the use of a variety of (wearable) sensors / embedded electronics and processors turn traditional protection into a value added market posing ever increasing challenges to researchers and engineers at universities, institutes and industry. Design and manufacturing of sophisticated interactive protective textiles and clothing, meeting very tight specifications, has to be done taking into account cost-effectiveness, environmental issues and even the need to be applied to military as well as civil purposes.
No-Contact Jacket Adam Whiton, Yolita Nugent 2006 pain, high voltage, exo-electric, electic current pulses, 80.000 volts, activated by the wearer, protection from violence, women, jacket, garment, non-lethal, critical life saving
The No-Contact Jacket is a wearable defensive jacket created to aid women in their struggle for protection from violence. When activated by the wearer, 80,000 volts of low amperage electric current pulses just below the surface shell of the entire jacket. This exo-electric armor prevents any person from unauthorized contact with the wearer's body. If an assailant were to grab hold of the wearer the high voltage exterior would interrupt their neurological impulses which control voluntary muscle movement. The neuromuscular system would be overwhelmed causing disorientation and loss of balance to occur and of course pain. The pain experienced is non-lethal but is enough to effectively and immediately deter contact with the wearer and provide a critical life saving oppurtunity for escape.
Piezing Dress, Muk Luk Flux Amanda Parkes 2008 mechanisms for working prototypes of Tangible User Interfaces, electronics, developing software, Human-Computer Interaction, journals, conferences, mechanical engineering, electrical engineering, computer programming, students, hard-working, technically competent, creative, interactions, digital information, surfaces, physical objects, designing human interfaces, Tangible Bits vision, electrical /mechanical engineering skills, design aesthetics, installations, video performance, wearable technology, creativity
-Amanda Parkes' Piezing generates power using the natural gestures of the human body in motion. Around the joints of the elbows and hips of the garment is piezoelectric material that generates electricity in response to applied mechanical stress. The electricity is then stored as voltage in a centralized small battery and later can be discharged for use. - Muk Lux Flux boots change shape depending on the speed and motion of the wearer.
Smart Second Skin Dress Jenny Tillotson human biology, garment, wearer, scents, new interactive fabric, senses, body's circulatin system, wearable, micro mechanisms, communication system, aromatic messages, body
The dress mimics the body's circulation system, the senses and scent glands. The veins and arteries flow freely as the new interactive fabric emitting a selection of scents depending on your mood. It has its own nervous system, which allows the wearer to control the emotional wellbeing of the garment. Using a theory that human biology can be modelled as micro mechanisms - biological functions such as skin, organs and a beat of a pulsating heart can be miniaturised forming the basis of an integrated communication system so that it rivals nature's own capillaries. Aromatic messages are actively 'pulsed' electronically through a cabling system, to key points of the body in order to activate the smell centre.
Smoking Jacket Fiona Carswell 2008 wearable, interaction design, garment, clothes, air filter, exploring visceral, reflective design, user-centered designer
Smoking Jacket has a built-in pair of lungs on the front. As the wearer smokes, the lungs fill up with the exhaled cigarette smoke and begin to gradually darken over .
Warning Jacket Philip Worthington (Royal College of Art ) 2005 electromagnetic, field, shock, jacket
Strips of fur become electrostatically charged and stand on end, rather like a cat, when the wearer is threatened. If someone comes closer they will feel the electromagnetic field and too close and they will get a 100,000 volt static shock.
Wild: Fashion Untamed Andrew Bolton, Shannon Bell-Price (Contributor), Elyssa Schram Da Cruz 2004 Yohji Yamamoto, Thierry Mugler, Alexander McQueen, Jean Paul Gaultier, John Galliano for Christian Dior, Dolce and Gabbana, Roberto Cavalli, Azzedine AlaÔa, metropolitan of art, book, haute couture, catwalk
An extensive exploration of manís ongoing obsession with animalism as expressed through fashion. Since prehistoric times, furs and feathers have been used not only for warmth and protection but also for display and adornment. Offering lively insights into the decorative possibilities of pelts and plumes, WILD: Fashion Untamed examines furís ability to announce the wealth and status of the wearer by looking at the clothing of Renaissance aristocrats as well as that of contemporary Hip-Hop performers such as P. Diddy and Missy Elliott.